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ULTRA LMAD Game Cover

About

A free roguelike deckbuilder about becoming an LMAD in a fantasy way. Get cards by taking classes, build a deck to battle against projects and complete all semesters to graduate.

ULTRA LMAD screenshot
ULTRA LMAD screenshot
ULTRA LMAD screenshot
ULTRA LMAD screenshot
ULTRA LMAD screenshot
ULTRA LMAD screenshot
ULTRA LMAD screenshot

76%
Audience ScoreBased on 21 reviews
gameplay11 positive mentions
replayability2 negative mentions

  • The game features a unique 'remember' and 'forget' mechanic that adds depth to the gameplay and helps mitigate issues with dead hands.
  • It is completely free to play, with no predatory monetization practices, which is a refreshing change in the current gaming landscape.
  • Despite its simplistic graphics, the game offers interesting mechanics and decent replay value, making it enjoyable for players who appreciate deck-building games.
  • The positioning system for playing cards feels restrictive, limiting player choices and making gameplay less flexible.
  • The game lacks a tutorial or clear explanations, leading to confusion about mechanics and overall progression.
  • Repetitive and procedurally generated content can make the game feel tedious and uninspired, detracting from the overall experience.
  • gameplay
    19 mentions Positive Neutral Negative

    The gameplay is a mix of core collectible card game (CCG) mechanics and additional mini-games, offering some unique features like the remember/forget mechanic and position-based combat. While it introduces interesting concepts that could enhance the genre, the execution often feels lacking, leading to a gameplay experience that is enjoyable but not fully polished. Overall, it presents a fun deck-building experience with decent replay value, though it struggles to achieve top-tier gameplay consistency.

    • “Gameplay in the core CCG part of this presents a few interesting mechanics that other CCGs may want to pay attention to.”
    • “Despite being a relatively small game, it boasts multiple cool and unusual mechanics you won't find anywhere else, even having a decent amount of replay value.”
    • “The remember/forget mechanic makes it play very differently from any other deckbuilder I've seen.”
    • “The developer chose not to do the job of a real game developer and create meaningful bespoke levels, narrative-based gameplay progression, and so on.”
    • “New mechanics like stress and discarding cards for energy seem more interesting on paper but in practice become tedious to interact with.”
    • “Stress mechanic slightly adds more complexity, but I can't say it was fun to manage.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics in the game are generally considered passable, with inconsistent quality and style across different elements, which detracts from the overall experience. While some players appreciate the art style and music, many feel that the visuals do not meet the standards expected in a visually-driven medium, ultimately impacting the game's appeal.

    • “Nice art style, good music, interesting theme, solid gameplay.”
    • “The graphics in this game are passable, but could be better.”
    • “The graphics style and quality vary across the screens and the game elements.”
    • “The poor and stylistically incompatible graphics don't really provide much motivation.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers a surprising level of replayability due to its unique mechanics and a diverse selection of cards and artifacts, encouraging players to explore different strategies and experiences even after several hours of gameplay.

    • “Good replayability with the amount of cards and artifacts you can choose.”
    • “Despite being a relatively small game, it boasts multiple cool and unusual mechanics you won't find anywhere else, even having a decent amount of replay value.”
    • “After spending a good number of hours playing the game, I can say it has a surprising amount of replay value.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is generally considered decent, complementing the nice art style and interesting theme while contributing to the overall solid gameplay experience.

    • “Nice art style, good music, interesting theme, solid gameplay”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, particularly due to a lack of clear instructions and the cumbersome interaction with new mechanics like stress management and energy discarding, which fail to deliver the engaging experience they promise.

    • “Without instructions, it's tedious to get through.”
    • “New mechanics like stress and discarding cards for energy seem more interesting on paper, but in practice, they become tedious to interact with.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is characterized by clever references to other games and amusing gameplay elements, including entertaining enemies. This lightheartedness enhances the overall experience, encouraging players to replay and experiment with different decks.

    • “It has some funny small references to other games.”
    • “Funny gameplay, nice enemies; it really makes you want to replay it and create new decks.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization of "ultra lmad" is praised for its absence of predatory cash shops commonly found in mobile apps, making it a refreshing experience for players. The game offers interesting features without resorting to aggressive monetization tactics.

    • “Ultra Lmad is a routine 'I can't believe it's not a mobile app' CCG with a couple of interesting features. The biggest of which, I have to say, is that there's no predatory mobile app cash shop or other nasty monetization.”
    • “This game feels like a cash grab, with every feature seemingly designed to push players towards spending more money.”
    • “The monetization model is frustratingly aggressive, making it hard to enjoy the game without constantly being bombarded by offers.”
    • “It's disappointing to see such a great game marred by a pay-to-win structure that favors those willing to spend extra cash.”
  • stability
    1 mentions Positive Neutral Negative

    The game is praised for its stability, with users noting it appears to be a passion project that is both robust and free of bugs.

    • “This game definitely seems like it is a passion project as it's robust and bug-free.”

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