- April 27, 2022
- Visual DART Co., Ltd
Ultra Age
Platforms
About
In "Ultra Age," players control Helios, a seasoned warrior in a post-apocalyptic world, on a mission to save humanity. Wielding high-tech tools and weapons, Helios battles against robotic enemies and colossal bosses. With fast-paced combat and exploration, players will uncover the truth behind the energy source threatening the existence of mankind.











- The combat system is fluid and satisfying, allowing for a variety of combos and weapon swaps that keep the gameplay engaging.
- The game features decent visuals and animations, especially considering it was developed by a small indie team, which adds to the overall experience.
- The boss fights are entertaining and provide a good challenge, making them a highlight of the gameplay.
- The story is poorly written and lacks depth, making it difficult for players to become invested in the characters or plot.
- There is a significant lack of enemy variety, with many enemies sharing similar designs and mechanics, leading to repetitive gameplay.
- The game suffers from design flaws such as a frustrating camera system and a lack of meaningful exploration, which detracts from the overall experience.
gameplay
82 mentions Positive Neutral NegativeThe gameplay is generally regarded as fun and fast-paced, featuring a variety of weapons with unique strengths against different enemy types, which adds a strategic layer. However, it suffers from dated mechanics, a lack of originality, and some frustrating elements like a poor camera and ineffective upgrades. While the combat can be satisfying, it is marred by repetitive enemy encounters and a durability system that can lead to resource management issues during boss fights.
“The gameplay is phenomenal with an easy to learn yet difficult to master combat style.”
“The gameplay is fast and fun with plenty of combos and different weapons to keep it interesting.”
“Terrible camera, really bad lock-on mechanics, lack of combos that show any real variation, and having a maze before the final boss fight was the last straw.”
“The combat lacks fun elements and actual mechanics; instead, it makes up for it with length. As the game progresses, the enemies just have more HP to make the fight longer, but no new mechanics or anything.”
“It's baffling that in a character action game with a time manipulation mechanic, that mechanic manifests itself in farming loot and not in slowing down time after a perfect dodge like you see in Bayonetta or Nier Automata.”