- April 16, 2014
- ALTAR Interactive
- 100h median play time
UFO: Aftershock
Platforms
About
In "UFO: Aftershock," you lead a ragtag group of survivors in a post-alien invasion world. As the commander of the human resistance, you must reclaim Earth by building bases, researching technology, and managing resources. Navigate a complex geopolitical landscape, forge alliances, and engage in turn-based combat against a range of hostile alien creatures. Your decisions will shape the fate of humanity in this challenging sci-fi strategy game.











- The game offers a lot of fun with tactical battles and squad development, reminiscent of classic XCOM gameplay.
- Despite its age, the graphics and gameplay mechanics still hold up well, providing a unique experience in the strategy genre.
- With a variety of weapons and customization options, players can enjoy deep tactical gameplay and emergent storylines.
- The game is plagued by numerous bugs and compatibility issues, making it unplayable on many modern systems.
- The campaign can feel excessively long and repetitive, leading to a grindy experience as players wait for the story to conclude.
- Game-breaking bugs can occur after significant time investment, causing frustration and loss of progress.
story
62 mentions Positive Neutral NegativeThe story in the game is generally well-received, with many players appreciating its depth and the emergent narratives that arise during gameplay, reminiscent of the classic UFO series. However, some critiques highlight issues with repetitive missions and a convoluted plot involving space organisms, which detracts from the overall experience. Despite these drawbacks, the game offers a solid narrative framework that keeps players engaged through various side missions and character development.
“The UFO series was what kept us going in the dry spell between X-COM games, and personally I think the story of these ones has more to it than the new X-COMs.”
“It's a pretty solid game, with plenty of emergent storylines that will make you love the game, like the old UFO games.”
“Story: not much to say that isn't spoiling the major plot points that you uncover, but it seems pretty well-written and thought out.”
“Out of all UFO: After series, I find this one the least enjoyable, mostly because of a convoluted story involving space organisms and time-based triggers which force you to go through many repetitive missions while waiting.”
“As soon as you think you're near the end, you find yourself with a whole string of repetitive missions to endure, and that happens twice.”
“After researching all non-story items, I just put it on max fast forward and let them have whatever they want... it doesn't affect the story.”