UBERMOSH:WRAITH
- January 29, 2017
- Walter Machado
UBERMOSH:WRAITH is a single-player Science Fiction Action game with a beautiful soundtrack. In this fourth volume of the series, players can cut bullets with their sword and use psionic powers to defeat enemies in a gun-filled pit, with more aggressive enemy respawns, a new class of enemy, and new power "Manastrike." The game builds upon the "90 seconds arena" concept, challenging players to react faster and achieve higher scores.
Reviews
- Fast-paced and intense action that keeps players engaged, perfect for short gaming sessions.
- The addition of the Manastrike ability and new enemy types adds depth and challenge to the gameplay.
- Great soundtrack and simple controls make it easy to pick up, while still providing a satisfying challenge.
- The game can feel unoptimized and unstable, with occasional crashes and performance issues.
- Some players find the gameplay repetitive, with not enough variety between installments in the series.
- Lack of options for adjusting sound and controls can detract from the overall experience.
- music31 mentions
- 42 % positive mentions
- 48 % neutral mentions
- 10 % negative mentions
The music in the game is widely praised for its energetic and engaging soundtrack, which enhances the fast-paced gameplay and keeps players coming back for more. Many users highlight the integration of both classic and new tracks, describing the music as a key motivator for their gaming experience. However, some players express frustration over the lack of volume control options, which detracts from their enjoyment.
“The soundtrack alone is worth the money.”
“The classic soundtrack from the first game makes a return again with some new tracks that absolutely rock!”
“Great price, great fast-paced action, and a great soundtrack to combine all of that into an awesome little fun time consumer, just like its other counterparts.”
“Can't turn off or turn down the music.”
“A generic overhead shooter, with low-res graphics and very loud music for which, irksomely enough, there's no volume slider.”
“I can't see the appeal of this game... it looks ugly, not retro, maybe it's the rush of the music? The gameplay is too simple yet frantic but too frustrating.”
- gameplay30 mentions
- 20 % positive mentions
- 70 % neutral mentions
- 10 % negative mentions
The gameplay of Ubermosh: Wraith is characterized by its frantic bullet hell action, enhanced by new mechanics like the manastrike and various spells, which add depth and variety to the experience. While some players appreciate the addictive and challenging nature of the gameplay, others find it repetitive and frustrating, noting that it lacks significant innovation compared to previous entries in the series. Overall, the game offers a mix of familiar mechanics with some fresh elements, appealing to fans of the genre while potentially alienating those seeking more variety.
“Adrenaline-inducing gameplay.”
“The gameplay is addictive and fun - it reminds me a lot of the first Diablo, but in an arcade way.”
“You've still got the classic Ubermosh gameplay of 90 seconds in the arena to gun down as many enemies as possible, but now you've got the 'manastrike', a move that sets off at random intervals to wipe out even more enemies, as well as a return of the brainclap and the open arena.”
“It is supposed to be the 4th in the series from which I previously played only the first, which disappointed me in terms of variety and in-depth gameplay.”
“I can't see the appeal of this game... the gameplay is too simple yet frantic but too frustrating.”
“The gameplay is quite boring 2D survival shooting action, and the same has been done better in a lot of games already, years ago.”
- graphics14 mentions
- 43 % positive mentions
- 36 % neutral mentions
- 21 % negative mentions
The graphics of the game have received mixed reviews, with many users criticizing the low-resolution retro pixel art and lack of professional design, leading to a generic appearance. However, some players appreciate the unique art style and thematic visuals, noting that the gameplay and music compensate for the graphics quality. Overall, while the visuals may not be cutting-edge, they contribute to the game's charm for certain players.
“Smart enemies, killer music, nice voice overs and graphical effects, and all played within a few minutes.”
“Visuals are great, from the power of the gun shaking your camera, to the splattering and spinning guns from an enemy that disintegrated.”
“Pros: good mechanics, small but diverse amount of guns, great thematic graphics, low price, different classes bring challenge and variety.”
“A generic overhead shooter, with low-res graphics and very loud music for which, irksomely enough, there's no volume slider.”
“The game itself has pretty horribly low quality retro pixel graphics, because the developer has most likely not used a real graphics artist to get them done.”
“The game has terrible low quality retro pixel graphics because the developer couldn't afford an artist.”
- optimization4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The game is criticized for being the most unoptimized and unstable entry in the series, with users experiencing performance issues, particularly during cluttered scenes. Recommendations include adjusting settings in the options.ini file to improve performance, specifically by setting it to "high performance" to better utilize the GPU.
“If you have performance issues, try adjusting the options.ini in the installation folder.”
“You need to set it to 'high performance' to assign the GPU to the game.”
“I experienced some slowdown and screen performance issues when the field became cluttered.”
“However, this game is the only Ubermosh game that I can't exactly recommend; it is the most unoptimized and unstable game of the entire series.”
“I had some slowdown and minimizing screen performance issues when the field became cluttered.”
“(By the way: if you have performance issues, try to fiddle with the options.ini in the installation folder.)”
- story2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The story conveys a moral about resilience and the unpredictability of life, emphasizing that perseverance can lead to unexpected outcomes. However, some reviewers feel the narrative serves merely as a backdrop for the action, suggesting that it lacks depth and is primarily a vehicle for showcasing violence.
“The moral of the story is that you never know what life has in store for you. If I had given up when all odds were against me, I wouldn't be where I am today.”
“The story, while not essential, serves as a simple framework for the action. It reflects how, despite the peaceful nature of the real world, humans often create chaos to express their violent tendencies.”
“The story (not that it needs one) is a simple excuse for the action: the real world is peaceful, but humans need violence and created the uber-mosh-pit so they can exercise their violent tendencies.”
“The narrative feels disjointed and lacks depth, making it hard to connect with the characters or care about their journey.”
“The plot twists are predictable and fail to deliver any real emotional impact, leaving the overall experience feeling flat.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game experiences notable stability issues, with users reporting random freezes and occasional framerate hiccups, although some functions like accessing the main menu or alt-tabbing remain unaffected during these freezes.
“It freezes up randomly, and not only does it still let you hit escape to go back to the main menu when it freezes, but I can also alt-tab out and my computer is working fine... what the heck?”
“In very few cases, players are plagued by framerate issues or, like me, by hiccups, where the screen freezes for a millisecond.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is noted to be nuanced, with players suggesting that deeper engagement may be achieved through extended play, indicating that initial impressions may not capture the full emotional depth of the experience.