UBERMOSH Vol.3 Game Cover
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UBERMOSH Vol.3 is the third entry in the arcade series, introducing open-field combat with no cover, more enemies, and a digital swarm entity. Players can earn achievements in Resilience and Destruction categories, and the game offers a faster pace, freedom of movement, and updated class mods for a challenging reflex-based experience.

  • PC
  • Windows
  • Linux

Reviews

90%
Audience ScoreBased on 162 reviews
music13 positive mentions
stability2 negative mentions
  • The removal of walls and borders creates a more dynamic and fast-paced gameplay experience, allowing for greater freedom of movement and strategy.
  • The introduction of new classes and enemies, particularly the Psyker class and swarm enemies, adds depth and variety to the gameplay.
  • The game maintains a high level of challenge while being accessible for newcomers, making it a great entry point into the UBERMOSH series.
  • The game can feel repetitive and lacks significant new content compared to previous entries, leading some to feel it could have been an expansion rather than a standalone title.
  • Some players have reported performance issues, including freezing during gameplay, which detracts from the overall experience.
  • The lack of cover and the open arena can make the game feel too easy for some, reducing the challenge that was present in earlier titles.
  • music30 mentions

    The music in the game has received widespread acclaim, with many reviewers praising its energetic and fitting soundtrack that enhances the gameplay experience. While the classic tracks from previous installments return, some players express a desire for new music to accompany the action. Overall, the soundtrack is described as a compelling mix of techno, dance, and heavy metal, making it a standout feature that keeps players engaged.

    • “The classic soundtrack from the first game makes a return again.”
    • “The soundtrack rocks!”
    • “Couple that with the truly mosh-worthy soundtrack, and you have a recipe for greatness.”
    • “Nothing changed in terms of graphics or soundtrack: it's still the same.”
    • “Only downside I could think of is that Ubermosh 3, just like Black, still uses the same soundtrack as the first game.”
    • “Also, there are only a few enemy types, meh soundtrack, a few gun types, and a completely flat map with no walls or anything.”
  • gameplay26 mentions

    The gameplay in "ubermosh: vol.3" is characterized by its reflex-based mechanics and straightforward twin-stick shooter style, offering a satisfying yet repetitive experience. While some players appreciate the simplicity and adaptive difficulty, others criticize the lack of variety and quick retry options. Overall, the game is well-received for its engaging mechanics and vibrant art style, making it suitable for quick, enjoyable sessions, especially for fans of arcade and indie shooters.

    • “The third volume of Ubermosh is a masterclass in reflex-based gameplay.”
    • “Very satisfying gameplay and an ominous narrator.”
    • “Great straightforward twin-stick shooter gameplay with a sword; it's a great arcade experience.”
    • “Garbage mechanics, lack of options on gameplay style, and no quick retry.”
    • “The gameplay is ultimately repetitive and is just a tedious task.”
    • “They are quite simple games; definitely a one-trick pony as far as mechanics go.”
  • graphics12 mentions

    The game's graphics feature a vibrant, psychedelic aesthetic that prioritizes style over photorealism, effectively complementing its gameplay mechanics. While it employs a pixel art style reminiscent of 8-bit graphics, it achieves a visually appealing experience that resonates well with the accompanying soundtrack. Overall, the graphics are described as minimal yet stylish, running smoothly across a range of hardware.

    • “This game doesn't aim for photorealism; it goes for a pulsating, psychedelic aesthetic that's as hypnotic as it is intense.”
    • “I would say that the game, though simplistic, accomplishes a lot with its art style, one which plays well to the limited mechanics.”
    • “Its standard 8-bit (but not actually 8-bit; it's like 16 or 32 bit but has the pixelated feel) graphics work really well with the scenery, and the soundtrack is amazing.”
    • “Nothing changed in terms of graphics or soundtrack: it's still the same.”
    • “The game still does not feature graphical and audio settings.”
    • “Its standard 8-bit (but not actually 8-bit, it's like 16 or 32 bit but it has the pixelly feel) graphics which work really well with the scenery.”
  • story7 mentions

    The story serves primarily as a backdrop for the action, depicting a world where humans create violent arenas to indulge their aggressive instincts. While some players appreciate the simplicity of the narrative, they emphasize that the game's focus is on engaging arcade-style gameplay rather than a deep, story-driven experience. Overall, the narrative is seen as a motivational element that complements the game's action rather than a central feature.

    • “As much as I love a good long, story-driven game, sometimes what you want is to just bash your head open against some simple arcade action, and these games have that in spades.”
    • “I shall respawn you and your followers in your quest for enlightenment.”
    • “The story (not that it needs one) is a simple excuse for the action: the real world is peaceful but humans need violence and created the uber-mosh-pit so they can exercise their violent tendencies.”
    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
  • stability3 mentions

    Overall, "brainclap" is noted for its stability, as it does not freeze the game, contrasting with "ubermosh: black," which suffered from significant performance issues. While some users report minor glitches, they generally find the game enjoyable and stable.

    • “Brainclap doesn't freeze the game, unlike Ubermosh: Black, which had really poor performance during Brainclap.”
    • “Brainclap freezes your game.”
    • “Great game, couple of glitches but super fun!”
  • humor1 mentions

    Players find the game to be genuinely funny, highlighting its effective use of humor throughout the gameplay experience.

    • “This game had me laughing out loud with its clever jokes and witty dialogue.”
    • “The humor is spot on, making even the most mundane tasks entertaining.”
    • “I love how the game incorporates absurd situations that keep the gameplay light-hearted and fun.”
  • optimization1 mentions

    Users note that to achieve optimal performance, the game requires setting the system to "high performance" to ensure the GPU is properly allocated.

    • “You need to set it to 'high performance' to assign the GPU to the game.”
    • “The game struggles to utilize my hardware effectively, leading to frequent frame drops.”
    • “Even on high settings, the optimization feels lacking, resulting in a subpar experience.”
  • grinding1 mentions

    Players find the grinding aspect of the game to be repetitive and tedious, leading to a sense of monotony in the gameplay experience.

    • “The gameplay is ultimately repetitive and feels like a tedious task.”
    • “Grinding takes away from the enjoyment of the game, making it feel like a chore.”
    • “The constant need to grind for resources becomes exhausting and detracts from the overall experience.”
  • atmosphere1 mentions

    The atmosphere of the game is praised for its simplicity and beauty, with particular emphasis on the striking visual elements, such as the neon katana, which enhance the overall immersive experience.

    • “Very simple, beautiful, and atmospheric, especially with the neon katana.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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