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Tyr: Chains of Valhalla

64%Game Brain Score
gameplay, music
story
74% User Score Based on 38 reviews

Platforms

Nintendo SwitchPCPlaystation 5Playstation 4WindowsPlayStation

About

Tyr: Chains of Valhalla, inspired by Norse mythology, is a 2.5D shooter/platformer full of power-ups, vikings, robots, awesome and difficult bosses. It combines 3D scenarios and bosses with 2D characters and enemies.

Tyr: Chains of Valhalla screenshot
Tyr: Chains of Valhalla screenshot
Tyr: Chains of Valhalla screenshot
Tyr: Chains of Valhalla screenshot
Tyr: Chains of Valhalla screenshot
Tyr: Chains of Valhalla screenshot
Tyr: Chains of Valhalla screenshot
Tyr: Chains of Valhalla screenshot
Tyr: Chains of Valhalla screenshot
Tyr: Chains of Valhalla screenshot
Tyr: Chains of Valhalla screenshot
+14
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74%
Audience ScoreBased on 38 reviews
gameplay8 positive mentions

  • The game offers a challenging and rewarding experience, reminiscent of classic 90's arcade games, requiring skill and practice to master.
  • Visually appealing with great graphics and a fitting soundtrack that enhances the gameplay experience.
  • The level design is demanding yet satisfying, with opportunities for speedrunning and replaying levels to improve times.
  • The game can be frustratingly difficult, with some players finding the controls and mechanics unresponsive or floaty.
  • The strict one-hour time limit can detract from exploration and combat, forcing players to rush through levels.
  • Some level designs and enemy mechanics feel uninspired or unfair, leading to unintentional deaths and a lack of engagement.
  • gameplay
    26 mentions Positive Neutral Negative

    The gameplay of Tyr is characterized by smooth mechanics and engaging combat, particularly with its rock-paper-scissors element system that allows players to exploit enemy weaknesses. However, the game's sixty-minute time limit can detract from the experience, forcing players to rush through levels and diminishing the depth of combat. While the graphics and audio are well-received, there are notable concerns regarding control responsiveness and level design, indicating a need for further polish and refinement.

    • “The graphics and animations are good, audio decent, and the overall game mechanics are a nice change of pace with enemy weaknesses and various types of shot upgrades.”
    • “Tyr is a fun game that starts out slow but really picks up after you get some upgrades and a feel for the mechanics.”
    • “In a rock-paper-scissors type mechanic, Tyr’s opposition all have a particular vulnerability (fire, ice, or plasma), and Tyr can cycle through these elements to select the most effective payload to whittle down the resistance.”
    • “Tyr’s boldest conceit, to limit the player to a mere sixty minutes to finish the game, has dire implications on the gameplay, changing it from a shooter to a 'dash through the level as fast as possible, ignoring everything but the critical path' game.”
    • “Because the stages are quite small, this may have been deemed a necessity, but thanks to the time mechanic and the small health bar, it quickly becomes infuriating.”
    • “Needs a lot of work and polish to fix some serious control, camera, and mechanical issues.”
  • music
    24 mentions Positive Neutral Negative

    The music in the game is widely praised for its fitting and powerful soundtrack, enhancing the overall experience with a rock-inspired vibe that complements the visuals. While some reviewers note a lack of variety, the music is consistently described as a highlight, making it a strong point for fans of the genre. The combination of art and music evokes nostalgia for classic animation styles, further enriching the gameplay experience.

    • “Great platform game, visuals and music fit the game nicely.”
    • “A platform game with a great soundtrack.”
    • “The game begins with really awesome music, which carries through the game.”
    • “Whilst it doesn’t have very much in the way of variety or nuance, the soundtrack is certainly a notable high point.”
  • graphics
    20 mentions Positive Neutral Negative

    The graphics of the game are generally well-received, featuring colorful and interesting sprites, with each of the six stages showcasing distinct environments. While the in-game visuals and animations are praised for their quality, the storytelling graphics, particularly the character portraits, are seen as inconsistent and lacking polish compared to the overall aesthetic. The game begins with stunning anime-style artwork, contributing to a visually appealing experience that complements its music and gameplay mechanics.

    • “In-game, Tyr looks great, with colorful graphics and interesting sprites, each of the six stages looking different and representative of their differing environments.”
    • “It also begins with fantastic anime-style artwork, which is stunning.”
    • “The game renders beautiful in-game graphics in the background as well.”
    • “Graphically, it’s more of a mixed bag.”
    • “However, the storytelling graphics, specifically the talking heads of your support team, Huginn and Muninn, are a tonal leap from the gritty heavy metal vibe that Tyr seems to be aiming at, and sometimes the storytelling slideshows are lacking some polish (although there’s very little plot to be found, and it’s more along the lines of 'flavour text').”
  • story
    12 mentions Positive Neutral Negative

    The story in the game is described as a modern take on Norse mythology, which some players find interesting, though it is often considered secondary to gameplay. The storytelling graphics, particularly the talking heads of the support team, contrast sharply with the game's gritty aesthetic and are noted to lack polish, with the narrative primarily serving as "flavour text" rather than a substantial plot. Overall, while the story has potential, it does not seem to be the main focus for many players.

    • “The story is fairly interesting, since it is a modern day take on Norse mythology.”
    • “However, the storytelling graphics, specifically the talking heads of your support team, Huginn and Muninn, are a tonal leap from the gritty heavy metal vibe that Tyr seems to be aiming at, and sometimes the storytelling slideshows are lacking some polish (although there’s very little plot to be found, and it’s more along the lines of 'flavour text').”
    • “However, the storytelling graphics, specifically the talking heads of your support team, Huginn and Muninn, are a tonal leap from the gritty heavy metal vibe that Tyr seems to be aiming at, and sometimes the storytelling slideshows are lacking some polish (although there’s very little plot to be found, and it’s more along the lines of 'flavour text').”
    • “However, the storytelling graphics, specifically the talking heads of your support team, Huginn and Muninn, are a tonal leap from the gritty heavy metal vibe that Tyr seems to be aiming at. Sometimes the storytelling slideshows are lacking some polish, and there's very little plot to be found; it's more along the lines of 'flavour text'.”
    • “However, the storytelling graphics, specifically the talking heads of your support team, Huginn and Muninn, are a tonal leap from the gritty heavy metal vibe that Tyr seems to be aiming at. Sometimes the storytelling slideshows are lacking some polish, and there's very little plot to be found; it's more along the lines of 'flavour text'.”
    • “I fell in love after the demo; smooth gameplay and demanding level design, but the story is just okay and not my focus anyway.”
  • humor
    2 mentions Positive Neutral Negative

    Players find the humor in the game becomes more apparent as they become familiar with the controls and mechanics, particularly when engaging in speedrunning. The comedic elements are enhanced by the fast-paced gameplay, though those who prefer a more methodical approach may experience the humor differently.

    • “Once you get the hang of the controls and mechanics, the game becomes incredibly funny. I especially enjoyed playing it at a speedrunning pace, which made it even more entertaining. However, if you're the type who prefers to take your time and eliminate everything, you'll have a different experience.”
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