- September 16, 2009
- DnS Development
Twin Sector
Platforms
About
"Twin Sector" is a physics-based puzzle-platformer game set in a desolate frozen city. As the last surviving human, you must explore the city and uncover the truth behind your survival using your unique magnetic gravity glove to manipulate objects and solve intricate puzzles. With a focus on exploration and innovation, the game offers a challenging and immersive experience in a bleak yet captivating world.
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- The game features inventive puzzles that challenge players to think outside the box, with some puzzles allowing for multiple solutions.
- The unique mechanic of telekinetic gloves adds an interesting twist to the gameplay, allowing players to manipulate objects in creative ways.
- Despite its flaws, some players find the game enjoyable and appreciate its challenging nature, especially for hardcore gamers.
- The game suffers from numerous bugs and glitches, including frustrating fall damage and inconsistent physics that can lead to unfair deaths.
- Voice acting and overall presentation are poorly executed, detracting from the immersion and enjoyment of the story.
- Many players find the controls sluggish and unresponsive, making the gameplay feel tedious and frustrating, especially during critical moments.
story
42 mentions Positive Neutral NegativeThe story has been widely criticized for being generic, predictable, and poorly executed, often drawing unfavorable comparisons to better titles like Portal. While some players found moments of investment towards the end, many noted a lack of compelling characters and a failure to deliver a cohesive narrative, with issues such as weak voice acting and a cliffhanger ending that feels unsatisfying. Overall, the story is seen as a missed opportunity, overshadowed by its execution and lack of originality.
“Then there's the story—full of twists and turns 🌀.”
“I did find myself legitimately getting invested in the story and characters despite largely being a more serious near beat-for-beat retelling of Portal.”
“The concept is solid in both story and game mechanics.”
“The story is vague, and the path isn't clear.”
“The plot utterly fails to compel you to complete the game, and the characters are nothing to write home about.”
“The story overall is bland.”