Twilight Manor: Roguelite FPS
- March 15, 2024
- Sigyaad Team
Twilight Manor: Roguelite FPS is a fast-paced, gore-filled first-person shooter set in a futuristic cyberpunk world. As you explore a mysterious mansion, you'll face tough enemies and intense boss fights, with the ability to upgrade your weapons and abilities along the way. With an advanced gore system and the ability to stop time, this game offers a unique and thrilling experience for players. The story follows a woman's investigation into the mansion and its dark secrets.
Reviews
- The game features fun and fast-paced gunplay with satisfying mechanics, including a unique parry and time-stop feature.
- The art style and soundtrack are praised for their quality, contributing to an enjoyable atmosphere.
- Despite its short length, the game offers a lighthearted and entertaining experience, making it a good choice for casual play.
- The game is very short, with playthroughs lasting under two hours, leading to concerns about replayability and value.
- It lacks true roguelite elements, as levels are not randomized and upgrades are permanent, which may disappoint fans of the genre.
- The story and character development are minimal, with some players finding the dialogue and plot lacking depth.
- gameplay14 mentions
- 36 % positive mentions
- 43 % neutral mentions
- 21 % negative mentions
The gameplay retains the enjoyable gunplay and parry mechanics from the previous title, while introducing new enemy types and a selection of skills after boss fights, adding a slight roguelite element. Although the game is shorter and features a different aesthetic, it maintains a run-and-gun style that fans appreciate, despite some minor polish issues. Overall, the gameplay is well-received, with room for improvement in enemy variety and game modes.
“Like the previous game, it has great gunplay while retaining the parry and time-stop mechanic.”
“The gameplay is good, the level design is good, and that's all you really need in a boomer shooter anyway.”
“Also with some roguelite features, after each boss fight you will get to choose a special skill out of three random options to aid your gameplay, like healing, damage, etc.”
“Compared to the previous game, this one is somewhat shorter and has a different aesthetic and gameplay.”
“Well, it's a better game than Twilight City; however, it is not a roguelite. The only random mechanic here is upgrades after bosses being on a rotation of 3.”
“Gameplay is more or less very similar to the prequel; just run and gun.”
- story12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The game's story is generally considered weak and underdeveloped, featuring minimal cutscenes and goofy dialogue reminiscent of '90s anime, with little lore to engage players. While some find the lighthearted and silly tone enjoyable, the lack of depth and voice acting detracts from the overall experience, making it feel more like an afterthought compared to the gameplay. Overall, the narrative is seen as a missed opportunity, with players often skipping through it unintentionally due to poor implementation.
“The dialogue and plot itself are also pretty goofy, like the previous games, although this time there aren't any sex jokes.”
“The roguelite aspect and the story also needs some quality of life improvements, as the way the menu and cutscenes kick in are implemented in a way that it's really easy to accidentally skip over them, which also prevented me from criticizing the story, but I bet it was funny in a silly way.”
“The story is a bit of a miss but the gameplay was entertaining enough.”
“The story of the game is very lacking; you have some brief scenes at the beginning but nothing too developed, and there are a few dialogues after some boss fights but only towards the end.”
“It kind of lacks much of a story; there are a few cutscenes with a little lore, but not much to discern. I assume the story comes from one of this person's other games in this series, which happens to be a visual novel starring the character you play as, as well as a few others.”
“The story is a bit of a miss, but the gameplay was entertaining enough.”
- music8 mentions
- 50 % positive mentions
- 13 % neutral mentions
- 38 % negative mentions
The music in the game has received generally positive feedback, with many praising the great soundtrack and improved quality compared to the previous installment. However, some users noted issues with looping tracks and volume inconsistencies, particularly during boss intros. Overall, the music is considered fun and fitting for the game, enhancing the overall experience.
“The soundtrack is great and the art's awesome, map design is also on-point and beautiful!”
“The music, though, is far better than the previous game; it’s actually good, I love it.”
“An awesome soundtrack.”
“The music is also kinda wonky, and doesn't loop properly on some levels.”
“I wish it featured voice over work and some music during the comic panel-like cutscenes.”
“Sound is decent again, with music being okay and fit for the game, though boss intros seem oddly loud, likely unaffected by the volume slider.”
- graphics8 mentions
- 63 % positive mentions
- 13 % neutral mentions
- 25 % negative mentions
The graphics of the game have received positive feedback for their improved aesthetics, featuring enhanced lighting effects and more refined enemy designs compared to the previous installment. Players appreciate the retro art style and the overall visual presentation, although some minor issues and a lack of quality of life features were noted. Overall, the game's visuals contribute to an enjoyable experience, particularly for fans of the genre.
“A very short (I finished it in under an hour) but fun retro FPS with a satisfying fast pace and some cool artwork.”
“Its a nice little game with a fairly nice art style.”
“Visuals are improved in terms of both environment and enemies, the former has a lot more lighting effects going on, selling the setting, and the latter are not as misshapen as some of the original designs.”
“Compared to the previous game, this one is somewhat shorter and has a different aesthetic and gameplay.”
“Visuals are improved in terms of both environment and enemies, the former has a lot more lighting effects going on, selling the setting (even if it's just purchased texture assets), and the latter are not as misshapen as some of the original designs. The catgirl enemy is back almost exactly the same, but is now a regular grunt instead of a shotgunner, so that's a tiny bit lazy.”
- humor6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is characterized by its short, goofy humor, appealing to players looking for a lighthearted FPS experience. Users appreciate the comedic animations, particularly during reloads, and find the overall tone to be funny, though some aspects of the story and presentation could benefit from improvements to enhance the comedic experience.
“This is a very short and goofy game that tries to be funny and entertaining for a bit, and that's it.”
“The animations are overall great too, especially the reloads, which had me laughing the first time I saw them.”
“Funny anime doom game.”
- replayability2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The game offers solid replayability, primarily through the persistence of upgrades after death and the challenge of higher difficulty levels, which encourages players to revisit the experience. Overall, users find the replay value to be good, indicating a well-structured design that supports multiple playthroughs.
“You unlock upgrades as you progress, and they persist through death; it is fairly well put together but relies heavily on the replayability at higher difficulties.”
“It has great replay value.”
“The game relies heavily on replayability, but once you've experienced the story, there's little incentive to go back.”
“While the upgrades you unlock persist through death, the overall experience feels repetitive and lacks variety for multiple playthroughs.”
“The higher difficulty levels are meant to enhance replayability, but they often feel more like a chore than a challenge.”
- optimization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game's optimization has been criticized for causing stuttering issues, even when using the Vulkan renderer, indicating that performance improvements are needed.
“The game is prone to stuttering even with the Vulkan renderer.”
“Performance issues persist, making it difficult to enjoy the gameplay.”
“The optimization feels rushed, leading to frequent frame drops and lag.”