Trigger Witch Game Cover

"Trigger Witch" is a fantasy shooter game with twin-stick mechanics, set in a vivid pixel art world where firearms have replaced magic. As Colette, a graduate from the Stock, an academy for Witchcraft and Triggery, players must restore peace after a mysterious invasion. Explore the open world, upgrade firearms and interact with quirky characters in this 16-bit action-adventure game. Suitable for single-player and up to 2-player co-op.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Steam Deck
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

67%
Audience ScoreBased on 21 reviews
music8 positive mentions
gameplay3 negative mentions
  • The game features enjoyable gunplay and a unique blend of 2D Zelda-style exploration with twin-stick shooter mechanics.
  • The music is highly praised, with catchy tunes and engaging metal covers that enhance the gameplay experience.
  • The game is described as charming and humorous, keeping players engaged with its light-hearted story and fun gameplay.
  • Many players found the story uninteresting and felt that the setting of Western teenage witches was poorly executed.
  • The game suffers from excessive backtracking and unclear navigation, leading to frustration in progressing through dungeons.
  • Some players experienced technical issues, such as remote play not functioning properly and a lack of variety in enemy design.
  • music17 mentions

    The music in the game is widely praised for its catchy and engaging soundtrack, particularly the unique metal covers that enhance the combat experience. However, some players find the transition between the overworld and combat music to be jarring, and there are suggestions for more varied tracks to better match the emotional tone of conversations. Overall, the soundtrack is considered a standout feature that significantly contributes to the game's atmosphere.

    • “I will sing the praises of this game for its soundtrack if it's soundtrack alone.”
    • “The music itself is super catchy and you'll find yourself humming it if you play the game long enough, but the real charm comes from all of the metal covers of each of the different songs for each area that begin to play during combat.”
    • “I can tell that considerable effort went into each area having two soundtracks, one for a general area theme and another metal variation of that theme for battles.”
    • “A few more songs in the soundtrack for various conversation emotions would have been welcome, as sometimes the song doesn't really match the feeling of the conversation.”
    • “In some cases, I would have preferred hearing the area theme over the conversation song that switches in.”
    • “The plot has an interesting premise and story world that mashes fantasy and real-world technology, but the gameplay and music are where it's at.”
  • story12 mentions

    The story of the game receives mixed reviews, with some players finding it uninteresting and overly reliant on humor about witches using guns, while others praise it for its charm and engaging premise. The narrative is described as humorous and enjoyable, though some elements are seen as clichéd. Overall, the story is considered decent but not groundbreaking, with a blend of fantasy and real-world technology that appeals to some players.

    • “The story was pretty cool and kept me interested through the whole game.”
    • “Trigger Witch is such a charming game, it'll have you chuckling and laughing through its story!”
    • “Really humorous throughout with a nice story.”
    • “The story is not interesting, and I don't know why the developers chose this setting (western teenage witches).”
    • “The story isn't interesting at all; it just seems like the developers wanted to tell jokes about how funny it would be for witches to use guns and kill cute things.”
    • “☐ no story”
  • gameplay6 mentions

    The gameplay is characterized by a mix of enjoyable mechanics and a need for improvement, with players mastering basic skills quickly and finding the ammo system both engaging and limiting. While the pixel art is praised, there are calls for a mechanics overhaul to enhance the overall experience, particularly in how weapon usage is incentivized.

    • “Fantastic pixel art and brutal but fun gameplay.”
    • “The main ammo mechanic discourages players from using the same weapon, and that does keep things interesting as you end up cycling through all your weapons.”
    • “After about two hours of gameplay, you've got all of your basic skills down pat.”
    • “This game needs a serious mechanics overhaul.”
    • “The main ammo mechanic discourages players from using the same weapon, and while it keeps things interesting by forcing players to cycle through all their weapons, I personally feel that a more enjoyable approach would have been to reward players for switching weapons instead.”
  • humor4 mentions

    The humor in the game is a mixed bag; while some players find it charming and laugh-out-loud funny, particularly in its quirky premise of witches using guns and the amusing last boss, others feel the story lacks depth and relies too heavily on jokes. Overall, it elicits chuckles and offers a humorous take on its unique world.

    • “Trigger Witch is such a charming game, it'll have you chuckling and laughing through its story!”
    • “Absolutely hilarious last boss too!”
    • “I think the explanation of why this world is the way it is is pretty funny and makes a lot of sense in the end.”
  • graphics3 mentions

    The graphics effectively capture the essence of the 16-bit era, showcasing distinct enemy types with unique roles. However, players noted a desire for greater aesthetic variety across different areas of the game.

    • “The graphics are a good representation of the 16-bit era.”
    • “Each enemy has their own unique design, contributing to the overall aesthetic as you traverse through different areas.”
  • grinding1 mentions

    Players express that the grinding in the game is excessively time-consuming, often requiring a significant investment of time akin to having a second life to fully engage with it.

    • “You'll need a second life for grinding.”
    • “The grinding feels endless and tedious.”
    • “Grinding takes away from the enjoyment of the game.”
  • stability1 mentions

    Overall, the game's stability is generally strong, with only a few reported reset glitches and potential issues when using a Steam controller. Otherwise, players find the experience to be largely flawless.

    • “There are a couple of reset glitches, and if you're playing with a Steam controller, you might encounter some issues. Other than that, the game is flawless.”
    • “The game crashes frequently, making it nearly unplayable at times.”
    • “I experienced several stability issues, including random freezes and lag spikes that disrupted my gameplay.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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