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Trigger of Time is a single player action game. It was developed by Pantopie and was released on June 6, 2025. It received overwhelmingly positive reviews from players.

A small brain-bending adventure. A vanished expedition. A lost civilization that mastered time. And one person you need to find. Key Features ️ Bend time to your will – Slow down, speed up, or freeze objects in time. Experiment with physics-based puzzles that challenge your perception. ️ A world suspended in time – Explore an enigmatic city where time has stopped. Uncover how a civilizatio…

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100%
Audience ScoreBased on 21 reviews
gameplay5 positive mentions
optimization1 negative mentions

  • Unique and well-executed core mechanic involving time manipulation that is deeply integrated into puzzles and gameplay.
  • Polished presentation with beautiful visuals, atmospheric sound design, and a fitting soundtrack that enhances immersion.
  • Puzzle design is clever, clear, and provides satisfying 'aha' moments with a good pacing of introducing new ideas.
  • The game is quite short, often completed within 1-2 hours, leaving some players wanting more content and a longer story.
  • Platforming controls can be imprecise and frustrating at times, with some sections being harder due to momentum and limited checkpoints.
  • The story is somewhat understated or simplistic and could be better integrated or expanded for greater impact.
  • gameplay
    15 mentions Positive Neutral Negative

    The gameplay features a unique and clever time manipulation mechanic that offers numerous "aha" moments and engaging puzzle-platforming elements. While the core mechanic is well-developed and creatively used, some minor issues like imprecise platforming, occasional trial-and-error solving, and a slightly short ending hold it back from reaching its full potential. Overall, it's an enjoyable puzzle experience with room for deeper complexity and refinement in future iterations.

    • “An excellent showcase of a unique puzzle mechanic.”
    • “The core mechanic—being able to speed up or slow down elements in the environment using your “gun”—is used in clever and surprising ways.”
    • “The game does a good job of building up your knowledge of the mechanics throughout.”
    • “Most mechanics got introduced, used once or twice, and then moved on.”
    • “It just mostly leaves me wishing for a sequel that pushes the core mechanic further with more complex setups and more puzzles while making platforming less frustrating (and maybe removes fall damage while we're at it).”
    • “While the time manipulation is a unique mechanic, the puzzles themselves aren't particularly taxing for veterans of the likes of Portal and Outer Wilds.”
  • story
    10 mentions Positive Neutral Negative

    The story is generally well-crafted, sincere, and engaging, with players becoming more invested as it progresses. However, some feel it starts off too simply or feels like filler early on, and many wish it were longer and more developed for a richer experience. Overall, it effectively complements the gameplay but leaves room for deeper expansion.

    • “But the story is to the point and sincere, and I thought it was very well done.”
    • “I felt immersed in the world and story, and caught myself holding my breath during falls and jumps.”
    • “I got invested in the characters, and enjoyed learning about them as the story progressed.”
    • “I only wish it was longer and the story was introduced better.”
    • “Because by the end of it I felt invested in the action but early on, I felt like some of the story tidbits didn't mean much beyond filler.”
    • “Story is there but didn't do much for me, sadly.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game is highly praised for its ability to enhance the magical and mysterious atmosphere, complementing the gameplay and scene lighting effectively. The soundtrack is described as fantastic and integral to the game's identity, with well-designed tracks that perfectly match in-game events.

    • “Sound design plays a big role in setting the mood as well as enhancing the gameplay, and the music brings a strong sense of identity to the game.”
    • “Really cool game, satisfying mechanisms, amazing soundtracks and beautiful environment design.”
    • “The music design is great, and the tracks fit the events really well.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game delivers a strong and immersive atmosphere reminiscent of Outer Wilds, combined with Portal-style puzzles that add tension and intrigue. Its vast, empty spaces contribute to a uniquely atmospheric and captivating experience.

    • “The game gives strong Outer Wilds vibes with a sprinkle of Portal-style puzzles—if Portal occasionally threw you into the void... short, sharp, and surprisingly atmospheric.”
    • “Lots of atmosphere and vast empty spaces.”
    • “Atmospheric and spot on.”
  • graphics
    3 mentions Positive Neutral Negative

    The game's graphics are impressive for an indie 3D title made with Godot, featuring an economical yet beautiful art style that creates striking set pieces. While visuals are often stunning, certain effects like shadows require TAA for optimal quality, though the inclusion of multiple anti-aliasing options is a welcome feature.

    • “The visuals and sound design make for a solid indie 3D game, especially considering it was made with Godot.”
    • “The art style is very economical and makes for some very beautiful set pieces.”
    • “Graphics are oftentimes beautiful, but some effects more or less require you to use TAA to look good (the game also offers FXAA and MSAA, which is nice by itself); this includes shadows, which will sometimes look kind of grainy with other methods.”
  • emotional
    1 mentions Positive Neutral Negative

    The game is praised for being fun, quirky, and delivering a heartfelt emotional experience.

    • “This was a really fun, quirky, and heartfelt game.”
  • optimization
    1 mentions Positive Neutral Negative

    The game is well-optimized, running smoothly with minimal to no stuttering, ensuring a stable performance experience.

  • grinding
    1 mentions Positive Neutral Negative

    The core grinding mechanic is intriguing, but the game concludes before it can fully develop, with excessive tedious platforming that feels more precise than necessary. Improvements like increased air control, larger platforms, or easier preset jumps could enhance the experience.

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Frequently Asked Questions

Trigger of Time is a action game.

Trigger of Time is available on PC, Windows and Linux.

Trigger of Time was released on June 6, 2025.

Trigger of Time was developed by Pantopie.

Trigger of Time has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its optimization.

Trigger of Time is a single player game.

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