Skip to main content

Trigger of Time

Trigger of Time Game Cover
65%Game Brain Score
gameplay, story
atmosphere, grinding
100% User Score Based on 16 reviews

Platforms

LinuxPCWindows
Trigger of Time Game Cover

About

Trigger of Time is a single player action game. It was developed by Pantopie and was released on June 6, 2025. It received overwhelmingly positive reviews from players.

A small brain-bending adventure. A vanished expedition. A lost civilization that mastered time. And one person you need to find. Key Features ️ Bend time to your will – Slow down, speed up, or freeze objects in time. Experiment with physics-based puzzles that challenge your perception. ️ A world suspended in time – Explore an enigmatic city where time has stopped. Uncover how a civilizatio…

Genres & Tags
Play Modes
Skip User Reviews

100%
Audience ScoreBased on 16 reviews
gameplay4 positive mentions
grinding3 negative mentions

  • The game features a unique and well-executed time manipulation mechanic that enhances puzzle-solving and gameplay.
  • The atmosphere is captivating, with beautiful visuals and an amazing soundtrack that immerses players in the experience.
  • Level design is clever and varied, providing engaging challenges without becoming repetitive, making for a short but enjoyable playthrough.
  • The game is quite short, with many players feeling it ends before fully exploring its potential, leaving them wanting more content.
  • Some platforming controls can be imprecise, leading to frustration during certain sections, particularly with checkpoints not being close to failures.
  • The story feels underdeveloped and could benefit from a more thorough introduction and expansion to enhance player investment.
  • gameplay
    14 mentions Positive Neutral Negative

    The gameplay is centered around a unique time manipulation mechanic that is cleverly integrated into puzzles, offering numerous "aha" moments and a sense of discovery. While the mechanics are engaging and the sound design enhances the experience, some players noted minor issues with platforming controls and a desire for more complex challenges. Overall, the game successfully combines fun mechanics with a heartfelt narrative, reminiscent of titles like Portal and Outer Wilds.

    • “The core mechanic—being able to speed up or slow down elements in the environment using your 'gun'—is used in clever and surprising ways.”
    • “The puzzles are clever and the mechanic is fun, with a couple of really nice moments where you realize you can do something.”
    • “There are quite a few 'aha' moments, and it's fun to see the ways in which the seemingly simple mechanics could be used.”
    • “Most mechanics got introduced, used once or twice, and then moved on.”
    • “While the time manipulation is a unique mechanic, the puzzles themselves aren't particularly taxing for veterans of the likes of Portal and Outer Wilds.”
    • “It just mostly leaves me wishing for a sequel that pushes the core mechanic further with more complex setups and more puzzles while making platforming less frustrating.”
  • story
    9 mentions Positive Neutral Negative

    The story has been described as interesting and immersive, with players feeling invested in the characters and action as it progressed. However, many reviewers noted that the narrative could benefit from a better introduction and a longer format, as some elements felt simplistic or like filler. Overall, while the storyline has potential, it leaves players wanting more depth and development.

    • “The game reminds me of Portal by mechanics and Outer Wilds by story.”
    • “I felt immersed in the world and story, and caught myself holding my breath during falls and jumps.”
    • “I got invested in the characters, and enjoyed learning about them as the story progressed.”
    • “I only wish it was longer and the story was introduced better.”
    • “Because by the end of it, I felt invested in the action, but early on, I felt like some of the story tidbits didn't mean much beyond filler.”
    • “Story is there but didn't do much for me, sadly.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game is widely praised for its ability to enhance the atmosphere and gameplay, with a fantastic soundtrack that complements the mysterious and magical setting. Reviewers highlight the strong sound design and its role in establishing the game's identity, noting that the tracks are well-suited to the events occurring in the game. Overall, the music contributes significantly to the immersive experience.

    • “The place is mysterious and magical while the music is just amazing.”
    • “Sound design plays a big role in setting the mood as well as enhancing the gameplay, and the music brings a strong sense of identity to the game.”
    • “The music design is great, and the tracks fit the events really well.”
    • “The soundtrack is forgettable and lacks any memorable tunes.”
    • “The music feels repetitive and doesn't add to the overall experience.”
    • “The sound design is decent, but the music fails to create an engaging atmosphere.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is highly praised, evoking strong feelings reminiscent of "Outer Wilds" while incorporating elements of "Portal"-style puzzles. Reviewers highlight its ability to create a vast, immersive environment filled with a sense of emptiness and intrigue, contributing to a short yet impactful experience.

    • “The game gives strong Outer Wilds vibes with a sprinkle of Portal-style puzzles - if Portal occasionally yeeted you into the void... short, sharp, and surprisingly atmospheric.”
    • “Atmospheric and spot on.”
    • “Lots of atmosphere and vast empty spaces.”
    • “The atmosphere feels hollow, with vast empty spaces that lack any real engagement.”
    • “While there are moments of atmospheric potential, the overall experience feels flat and uninspired.”
    • “The game attempts to create an immersive atmosphere, but it often falls short, leaving players feeling disconnected.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics of the game are praised for their beauty and effective use of an economical art style, particularly impressive for an indie title developed in Godot. While the visuals are generally strong, some effects, especially shadows, benefit from using temporal anti-aliasing (TAA) to enhance their appearance, as they can appear grainy with other methods.

    • “The visuals and sound design make for a solid indie 3D game, especially considering it was made with Godot.”
    • “The art style is very economical and makes for some very beautiful set pieces.”
    • “Graphics are oftentimes beautiful, but some effects more or less require you to use TAA to look good; this includes shadows, which will sometimes look kind of grainy with other methods.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, with excessive focus on precise platforming that detracts from the core concept. Suggestions for improvement include enhancing player control and adjusting platform sizes to alleviate frustration. Overall, the grinding experience feels underdeveloped and could benefit from more engaging mechanics.

    • “The core concept is interesting, but the game ends before it really gets a chance to shine. Too much time is spent doing tedious platforming that feels more precise than it should be. Maybe give players greater air control, make some of the platforms bigger, or take a clue from The Talos Principle and let players perform certain pre-set jumps easily.”
    • “Grinding in this game feels like a chore rather than an engaging experience. The repetitive tasks drain the fun out of what could have been an exciting adventure.”
    • “The amount of grinding required to progress is overwhelming. It often feels like I'm just going through the motions instead of enjoying the gameplay.”
  • emotional
    1 mentions Positive Neutral Negative

    Players find the game to be a delightful blend of fun and quirkiness, infused with heartfelt moments that resonate emotionally.

    • “This was a really fun, quirky, and heartfelt game.”
  • optimization
    1 mentions Positive Neutral Negative

    The game is praised for its optimization, running smoothly with minimal stuttering, providing a seamless experience for players.

Skip Game Offers

Buy Trigger of Time

Skip Videos

Videos

Skip Games Like Trigger of Time

Games Like Trigger of Time

COCOON Image
Unbound:Worlds Apart Image
Red Trigger Image
The Entropy Centre Image
Contrast Image
Skip FAQs

Frequently Asked Questions

Trigger of Time is a action game.

Trigger of Time is available on PC, Windows and Linux.

Trigger of Time was released on June 6, 2025.

Trigger of Time was developed by Pantopie.

Trigger of Time has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its atmosphere.

Trigger of Time is a single player game.

Similar games include COCOON, Unbound:Worlds Apart, Red Trigger, The Entropy Centre, Contrast and others.