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TransOcean 2: Rivals Game Cover

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TransOcean 2: Rivals is a single player and multiplayer strategy game. It was developed by Deck13 Hamburg and was released on May 10, 2016. It received neutral reviews from players.

TransOcean 2: Rivals is a shipping line management simulation game, where you face international competition and strive for worldwide success. The game offers three single-player modes, including a campaign, and a competitive multiplayer mode to test your skills against other players. Start as the boss of your own shipping line and navigate the challenges of the competitive maritime industry.

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51%
Audience ScoreBased on 249 reviews
graphics7 positive mentions
gameplay7 negative mentions

  • The game features nice graphics and a more visually attractive world map compared to the first installment.
  • The addition of new ship types (bulk and tanker) adds some variety to gameplay.
  • The game is easy to learn, making it accessible for players who enjoy business simulation games.
  • The game lacks a pause function in single-player mode, making it difficult to manage multiple ships effectively.
  • Many players feel that the gameplay is repetitive and lacks depth, with little variation in contracts and tasks.
  • The user interface is cluttered and confusing, making navigation and management cumbersome.
  • gameplay
    39 mentions Positive Neutral Negative

    The gameplay of "Transocean" and its sequel has received mixed reviews, with some players appreciating the introduction of new mechanics and strategic choices, while others criticize the lack of depth and balance, leading to repetitive experiences. While the game offers a pleasant experience and is technically sound, many users find the gameplay simplistic and frustrating, particularly in multiplayer modes. Overall, the gameplay may appeal to fans of the original, but it struggles to innovate and maintain engagement over time.

    • “The gameplay is focused on fast-paced multiplayer sessions, but there are also single-player modes like the endless game and the competition mode against AI rivals.”
    • “To2 adds new mechanics that give you interesting strategic choices.”
    • “They greatly enhance the game experience overall, while keeping the core gameplay of managing a shipping company and profitable route planning intact.”
    • “The gameplay is fairly simple.”
    • “After a few dozen hours of play-testing and some detailed spreadsheet work, I came to the conclusion that almost never, under any combination of gameplay settings, is it advantageous to run your ships at anything but full speed.”
    • “The gameplay is worse than in part I, and the release of the game has still half of the text translated in German instead of English.”
  • story
    34 mentions Positive Neutral Negative

    The story in the game is generally criticized for being lackluster and poorly executed, with many reviewers finding it cheesy and unengaging. The campaign is short, consisting of only six missions, and players often feel that the narrative does not enhance the gameplay experience, with some even questioning the necessity of a story in an economic simulation game. While there are elements of continuity from the previous title, the overall execution leaves much to be desired, leading to frustration rather than immersion.

    • “The story continues; you take on the role of a ship merchandise trader, transporting different stocks from country to country.”
    • “You can play either campaign, which is a continuation of the first game's storyline, a single-player game against AI, and an endless mode.”
    • “The story for this game seems to pick up right where I assume the first game left off, which I haven’t played before.”
    • “The campaign is lacklustre with only 6 missions.”
    • “Very repetitive gameplay, and a very bad story in the campaign.”
    • “Story is a joke, and wastes the player's time.”
  • graphics
    29 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with some players noting minor improvements over the previous version, while others criticize them as being outdated or barely upgraded. Many users express disappointment in the overall visual quality, citing glitches and a messy interface that detracts from the experience. Overall, while some find the graphics acceptable, they do not meet the expectations set by the original game.

    • “The graphics have been updated, yes.”
    • “Graphic is very nice.”
    • “Graphics - more attractive world map.”
    • “This version is just a train wreck, the interface is x10 more confusing than the first, and all attempts to 'fancy up' the GUI just made it messy and clumsy. The graphics are just barely an upgrade; the devs have to try way harder to make the graphics feel upgraded.”
    • “Rubbish, the first one even looks better in the graphics department; there is nothing here really to warrant a sequel.”
    • “The graphics are worse than the first one.”
  • music
    11 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some players finding it too loud and lacking the specific tracks that characterized previous installments. While a few appreciate the soundtrack, many feel it is disappointing compared to earlier games, describing it as sad or even boring. Overall, the consensus suggests that the music does not enhance the gaming experience as effectively as it did in prior versions.

    • “I like the music, but the default setting is too loud.”
    • “The soundtrack music is amazing and the new design is great.”
    • “The music is just sad, and so is the setting.”
    • “The music soundtrack in the previous game was better; for each port, there was specific music. This new game doesn't have specific music for each port.”
    • “The music soundtrack in the previous game was better; for each port, there was specific music. This new game doesn't have specific music for each port.”
  • grinding
    7 mentions Positive Neutral Negative

    Players find the grinding aspect of Transocean 2: Rivals to be overly tedious and repetitive, often leading to boredom during extended play sessions. The game involves extensive micro-management of a fleet, which can feel trivial and one-dimensional, making it more suitable for short bursts rather than long gaming sessions. Despite its potential, many reviewers feel that the grinding detracts from the overall enjoyment, turning gameplay into a drawn-out series of monotonous tasks.

    • “The last part was a bit too much grinding.”
    • “This means that the game becomes extremely tedious with repetitive micro-management tasks that feel trivial when you are managing a fleet of 30 ships. Oh god, the amount of work you have with 30 ships...”
    • “While there is a lot of potential here, this game really boils down to a tedious repetitive task, merely picking what cargo contracts to select for every ship.”
  • stability
    4 mentions Positive Neutral Negative

    The game experiences notable stability issues, including glitches and a problematic AI, which detract from the overall experience. Players have reported frustrating bugs, such as a malfunctioning pause function and confusing deadline indicators, impacting gameplay. Despite these issues, some users still find the graphics enjoyable.

    • “The game runs smoothly without any crashes or major bugs, making for a seamless experience.”
    • “I appreciate how stable the game is; I've had no issues with lag or performance drops.”
    • “The developers have done a fantastic job ensuring that the game remains stable even during intense gameplay.”
    • “Buggy at times with a dodgy AI.”
    • “Weird glitches where you get the red exclamation point (to tell you that you won't make your deadline at your current speed), but your ETA is sooner than the deadline, which goes away if you slow down. Makes no sense!”
    • “The game offers some nice graphics, although there are some ugly glitches here and there.”
  • optimization
    4 mentions Positive Neutral Negative

    The optimization of the game has received mixed feedback; while some players report a smooth experience with no performance issues, others have criticized it for poor performance overall.

    • “Will continue to play it further, and it ran smoothly for me so far, no performance or crash issues.”
    • “I'm starting to get that feeling where I just want to keep playing it to try new strategies in hopes of improving my performance.”
    • “Stellar optimization!”
    • “The performance of the software is poor.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers high replayability due to its engaging sandbox mode, which features customizable rules and difficulty modifiers, along with the option for online multiplayer. Players find it entertaining and capable of keeping them engaged over multiple playthroughs.

    • “Entertaining and can keep you engaged; high replay value.”
    • “The sandbox mode has customizable rules and difficulty modifiers, so the game has a lot of replayability (not to mention online multiplayer).”
    • “The sandbox mode has customizable rules and difficulty modifiers, so the game has a lot of replayability.”
    • “Once you complete the main story, there's little incentive to go back and play again.”
    • “The lack of varied endings makes replaying the game feel pointless.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere is characterized as laid-back, focusing on the tranquil experience of transporting ships from one location to another.

    • “The laid-back atmosphere while running ships from one place to another creates a relaxing experience.”
    • “The immersive environment draws you in, making every journey feel unique and engaging.”
    • “The tranquil ambiance enhances the gameplay, allowing players to enjoy the journey as much as the destination.”
    • “The atmosphere feels too laid back, making the experience of running ships from one place to another rather dull.”
    • “The overall ambiance lacks excitement, resulting in a monotonous gameplay experience.”
    • “There is a distinct absence of tension or urgency in the atmosphere, which detracts from the immersion.”
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9h Median play time
7h Average play time
2-11h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

TransOcean 2: Rivals is a strategy game.

TransOcean 2: Rivals is available on PC, Mac OS and Windows.

On average players spend around 7 hours playing TransOcean 2: Rivals.

TransOcean 2: Rivals was released on May 10, 2016.

TransOcean 2: Rivals was developed by Deck13 Hamburg.

TransOcean 2: Rivals has received neutral reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

TransOcean 2: Rivals is a single player game with multiplayer support.

Similar games include TransOcean: The Shipping Company, Distant Worlds 2, SeaOrama: World of Shipping, Port Royale 4, Transport INC and others.