Transport INC
- August 26, 2020
- DIGIFOX
- 14h median play time
"Transport INC" is a tycoon-style simulation game where players build and manage their own transportation company. Construct various types of transport infrastructure, purchase vehicles, and carefully plan routes to meet customers' needs and maximize profits. Deal with challenges such as traffic, weather, and economic fluctuations to grow your business and become a transport tycoon.
Reviews
- The game offers a simple and intuitive UI, making it easy to learn and play.
- It provides a casual and relaxing gameplay experience, suitable for players who enjoy management games.
- The developers are actively updating the game, showing commitment to improving the overall experience.
- The game suffers from significant micromanagement, which can become tedious and overwhelming as the player progresses.
- There are numerous bugs and performance issues, especially when managing a large number of vehicles.
- The gameplay lacks depth and variety, leading to repetitive experiences and limited strategic options.
- story114 mentions
- 14 % positive mentions
- 75 % neutral mentions
- 11 % negative mentions
The game's story revolves around building a transport empire, featuring a mission-based structure that serves as a tutorial for gameplay mechanics. While some players found the narrative engaging and a helpful learning tool, many criticized it for being simplistic, repetitive, and at times frustrating, leading to a lack of interest as the campaign progressed. Overall, the story is seen as a mixed bag, providing some challenge but often feeling unnecessary or poorly executed.
“There is a storyline with chapters about creating your own transport empire and rivaling others.”
“The story mode has heart and progressive difficulty.”
“A very expansive management game with a surprisingly interesting and sometimes challenging story mode.”
“The campaign is lame and the story is dumb.”
“The story was simple and predictable and wasn't really even necessary for the campaign.”
“On top of all that, the campaign mode is bogged down with a stupid backstory about a robber baron capitalist who you are supposed to sympathize with over his populist father who disowns him for his arrogant selfishness.”
- gameplay98 mentions
- 22 % positive mentions
- 67 % neutral mentions
- 10 % negative mentions
The gameplay has received mixed reviews, with many players noting its simplicity and repetitive mechanics, primarily revolving around purchasing vehicles and managing routes. While some appreciate the casual and relaxing nature of the game, others criticize it for lacking depth, tedious management tasks, and a poorly designed interface that detracts from the overall experience. Despite its potential for interesting gameplay, many feel it falls short due to basic mechanics and limited replay value.
“The gameplay is more about the choices you make regarding which vehicle to buy on which track.”
“Very good gameplay; it's quite easy to understand the mechanics of the game, and it makes me happy seeing how my company is growing.”
“Overall, it has great potential and could allow for addictive gameplay.”
“Poorly made with broken mechanics.”
“The mechanics feel very basic; managing vehicles is a chore mechanic that you have to spend in-game money to automate.”
“To have over 12 hours of gameplay go down the drain with no possible way to recover but to start again was just extremely tedious, so I have regretfully ended up giving up on the game, as it was too much of a time waster.”
- graphics62 mentions
- 23 % positive mentions
- 73 % neutral mentions
- 5 % negative mentions
The graphics of the game are generally described as simplistic and standard for the transport management genre, with a clean user interface that some players appreciate. While there are mixed opinions on the quality of character artwork and occasional glitches, many reviewers note that the minimalistic design effectively supports the gameplay without overwhelming the player. Overall, graphics are not a primary focus for this type of game, and while they are adequate, they do not significantly enhance the experience.
“I saw this game and was rather intrigued at the graphic display and the idea that a realistic economic simulator would be fun.”
“The game offers some nice graphics, although some ugly glitches here and there, it is pleasant all the same.”
“The graphics are very appealing to me and the music is pleasing, even through long play sessions!”
“The character artwork needs to be redone; it looks cheap and rushed.”
“The artwork is so bad it hurts my eyes, but the game is fun.”
“I expected much when looking at the screenshots, but it feels like they said: let's not only make the graphics simplistic, but also the gameplay.”
- replayability22 mentions
- 18 % positive mentions
- 64 % neutral mentions
- 18 % negative mentions
The game's replayability is a mixed bag; while some players find it infinitely replayable due to its easy learning curve and fast-paced nature, others report diminishing replay value over time, particularly with larger maps leading to repetitive gameplay. Overall, the consensus suggests that while there are tools and variables that can enhance replayability, many players experience a decline in interest after several hours.
“Infinitely replayable (or almost)”
“Easy to learn, fast paced and replayable.”
“Having said that, there are enough tools and variables to create a replayable game.”
“Replayability is not great either - lots of positive reviews on the Steam store...but from people with about 10 play hours!”
“The more I play it, the more the replay value is getting lower.”
“There is little replay value and larger maps quickly turn into a click-click-repeat gameplay experience.”
- grinding20 mentions
- 0 % positive mentions
- 20 % neutral mentions
- 80 % negative mentions
Players consistently describe the grinding aspect of the game as tedious and time-consuming, often leading to frustration and a sense of wasted effort. Many reviewers express that the gameplay becomes monotonous and linear after initial enjoyment, with some even abandoning the game due to the excessive grind and lack of meaningful progression. Overall, the grinding experience is seen as a significant drawback, detracting from the game's potential.
“You'll need a second life for grinding.”
“To have over 12 hours of gameplay go down the drain with no possible way to recover but to start again was just extremely tedious, so I have regretfully ended up giving up on the game, as it was too much of a time waster.”
“Overall, I did have fun in the first few hours, but it became too tedious and the lacking mechanics too obvious.”
- music20 mentions
- 15 % positive mentions
- 65 % neutral mentions
- 20 % negative mentions
The music in the game has received largely negative feedback, with many players describing it as boring and uninspiring, often leading them to mute it in favor of their own playlists. While a few users found the ambient tunes to be calming, the overall consensus is that the soundtrack fails to enhance the gaming experience and may even induce drowsiness.
“The graphics are very appealing to me and the music is pleasing, even through long play sessions!”
“+ calm music”
“~ music ~”
“The music is the most boring tunes of ambient music ol' il pallino has ever experienced in a game purchased on Steam and also does nothing for the game.”
“The player better plan on muting the game's music unless they're looking to fall asleep.”
“(the game's soundtrack may even work as a substitute for anesthesia.)”
- stability12 mentions
- 17 % positive mentions
- 0 % neutral mentions
- 83 % negative mentions
The game's stability is a mixed bag, with users reporting significant bugs, particularly in the DLC maps, which are perceived as lower quality and a cash grab compared to the original content. While the base game offers enjoyable gameplay and appealing graphics, it is marred by glitches that detract from the overall experience.
“The DLC maps are buggy compared to the original game and feel like a cash grab, especially because the menus are filled with them, but don't be fooled, they are much lower quality than the original maps.”
“DLCs made this game buggy.”
“Very buggy.”
- optimization8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The game's optimization is a mixed bag; it runs smoothly on low-end systems and requires minimal memory, but performance significantly deteriorates as players expand their operations beyond a certain point, making it challenging to manage multiple vehicles effectively. While the initial gameplay is enjoyable, the lack of optimization becomes a major issue after a few hours of play.
“Very small amount of memory needed and runs smoothly even on slow computers.”
“Also, the game needs to be optimized because it slows down really badly after a bit.”
“It's fun for the first couple of hours, but as soon as you grow beyond the first 20 vehicles or so, it becomes extremely laborious to track your vehicles and their performance.”
“So the goal is not really to connect all big cities with each other and create an optimized network, but just to find the most profitable next route and the most suitable vehicle.”
- monetization2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The game is considered enjoyable and potentially worth its full price, particularly for fans of logistics and economy genres. However, the DLC maps are criticized for being buggy and of lower quality than the original content, leading to perceptions of them as a cash grab due to their prevalence in the menus.
“The DLC maps are buggy compared to the original game and feel like a cash grab, especially because the menus are filled with them. Don't be fooled; they are much lower quality than the original maps.”
“The DLC content feels like a cash grab, lacking the quality and polish of the base game, which is disappointing.”
“While the base game is enjoyable, the monetization strategy with the DLCs is frustrating, as they seem to prioritize profit over quality.”