Skip to main content

Transliminal: Beyond The Backrooms

Transliminal: Beyond The Backrooms Game Cover
94%Game Brain Score
story, gameplay
stability
94% User Score Based on 108 reviews

Platforms

PCWindows
Transliminal: Beyond The Backrooms Game Cover

About

Transliminal: Beyond The Backrooms is a single player open world role playing game with horror and mystery themes. It was developed by Corey Jeffries and was released on November 15, 2022. It received very positive reviews from players.

The year is 1983. After a skydiving accident, you awaken with your cheek pressed against a damp beige carpet. The tacky, off-white wallpaper looks yellow on your video camera's view screen. The fluorescent lights, randomly placed in the drop ceiling above, buzz loudly as they bathe the place in their sickly glow. And what is that smell? Sounds echo through the endless halls from no clear dir…

Skip User Reviews

94%
Audience ScoreBased on 108 reviews
story8 positive mentions
stability2 negative mentions

  • Exceptional atmosphere and immersive Backrooms experience with large, varied, and procedurally generated levels that provide high replayability.
  • Balanced entity encounters that add tension without overwhelming the player, allowing exploration focus and multiple endings.
  • Active and engaged solo developer regularly updating the game, improving it based on community feedback and adding content.
  • Performance issues including frequent frame rate drops, stuttering, and lag especially in specific areas like pool rooms, causing immersion breaks.
  • Lack of tutorial or clear progression can lead to confusion and frustration; gameplay can feel repetitive due to some dead ends and repeated level elements.
  • Limited features such as no co-op multiplayer and some UI/interaction quirks; graphical options and resolution settings are limited or outdated.
  • story
    16 mentions Positive Neutral Negative

    The story is praised for its intriguing, well-paced, and immersive narrative that unfolds through exploration, voice acting, and collectible tapes. Procedural generation enhances replayability while maintaining a consistent and atmospheric storytelling experience across diverse backrooms-inspired levels. Overall, the story effectively engages players, creating a mysterious and compelling lore that keeps them invested.

    • “The pacing is very well done, the procedural generation that also keeps the story rolling is well done. The low-res graphics and effects are nicely done, the sound design is amazing, the story writing is light but consistent and immersive.”
    • “The story you can gather through the tapes is very interesting, the enemies, while few and far between, are unique and pose a threat, and the levels are diverse and have a completely different feel from one another.”
    • “The main focus is just exploring and unraveling the story.”
  • gameplay
    14 mentions Positive Neutral Negative

    The gameplay is praised for its immersive, procedural level design and thoughtful roguelike mechanics that enhance exploration and survival within the backrooms setting. Players appreciate the depth of mechanics, unique entity interactions, and puzzle-solving elements tied to item use and sanity management, making it one of the best games in its genre. Some minor critiques include occasional aimless wandering due to breadcrumb mechanics and an arguably unnecessary stamina system.

    • “Unlike other backrooms games which are tiny fixed levels and 'play once' games not worth $5, this one with its infinitely generated procedural levels and puzzles that can only be solved with the correct items and the game's sanity mechanic offers what you'd actually expect from a game in this genre.”
    • “Mixing roguelike mechanics with a liminal space 'backrooms' setting works well.”
    • “Plenty of great game mechanics to interact with and that makes me pay attention to clues in the environment on how to survive.”
    • “This does come with the caveat of you actually wandering around aimlessly as you wait for the game's breadcrumb mechanic to catch up.”
    • “Other minor comments/criticisms would be the implementation of the stamina... pretty unnecessary mechanic in a game like this imo.”
    • “This game used to have about the worst looking VHS filter I've seen though it's designed in such a way that there's a game mechanic tied to it, so it got a pass.”
  • atmosphere
    13 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its immersive, chilling, and true-to-liminal-horror vibe, enhanced by detailed environments, engaging sound and creature design, and a refreshing avoidance of constant enemy swarms. Its procedural level generation and mysterious story further maintain player interest, making it one of the most atmospheric and memorable backrooms experiences available.

    • “The sheer power of the atmosphere and the ambiance makes for a truly chilling experience through and through and, despite being in early access, is easily worth the money at full price!”
    • “Very impressive atmosphere, creature design and sound design.”
    • “It is the best backrooms game in my opinion because of the atmosphere; it reminds me of 2019 backrooms and has lots of detail to levels and rooms and the story is mysterious and cool.”
  • optimization
    13 mentions Positive Neutral Negative

    Optimization for the game is currently inconsistent, with notable performance issues such as frame rate drops and stuttering even on capable systems. Though recent patches have improved performance for some players, many still report the need for further optimization to achieve smooth gameplay. Despite these issues, users appreciate the game's procedural level design and replayability.

    • “I have to say, I'm very happy to have new places to explore so soon after buying the game, but what really made me update my review is that the optimization feels so much better.”
    • “I am happy to say that the latest patch really improved performance a lot for me.”
    • “It has some performance issues but it's definitely the best Backrooms game on Steam; the constantly changing levels and procedural generation make it replayable and it's the only game that really gives you the feeling of being lost in the Backrooms while still being enjoyable.”
    • “The frame rate is inconsistent and at times stuttering, even on a system that can more than handle the game regardless of resolution setting.”
    • “This is especially evident in the girder and pool rooms and seems to be due to poor optimization.”
    • “Even after the level 0 optimization update, the game performs at about 20 fps.”
  • graphics
    11 mentions Positive Neutral Negative

    The graphics are generally described as low-resolution or reminiscent of 90s style, not technically advanced but fitting the game's unique art style and atmosphere. While some users find the visuals unimpressive or not realistic, many appreciate how the graphics complement the procedural generation and overall immersive experience.

    • “The pacing is very well done, the procedural generation that also keeps the story rolling is well done, the low-res graphics and effects are nicely done.”
    • “Graphics aren't technically great but the art style and atmosphere are great.”
    • “Great graphics, extremely large procedural levels (infinite).”
    • “However, I'd say the dev or devs lied about graphics card requirements.”
    • “The graphics is not overwhelming, but since everything else is, it doesn't matter at all.”
    • “The only thing I don't like is the graphics but I guess it's not a big deal cause every other aspect is great.”
  • replayability
    9 mentions Positive Neutral Negative

    The game offers exceptional replayability due to its procedural generation and constantly changing levels, creating a unique and immersive backrooms experience each time. It stands out as one of the most entertaining and atmospheric backrooms games, with strong potential for infinite replay value, especially as updates continue.

    • “The constantly changing levels and procedural generation make it replayable, providing a genuine feeling of being lost in the Backrooms while remaining enjoyable.”
    • “So far, this is genuinely one of the most fleshed-out and entertaining, replayable Backrooms games I have played, and I've played quite a few.”
    • “The way the levels work means that this game has the potential to be infinitely replayable.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game is praised for its chill, synth-based soundtrack delivered through collectible cassette tapes that enhance exploration and atmosphere. Players appreciate the unique presentation and the immersive effect the music has on gameplay. Some wish for features like looping tapes or contributing custom music.

    • “Unique art style, uncanny rooms, tons of levels with multiple pathways, clever dialogue, gross entities, horrifying environments, fantastic music, I could go on.”
    • “Also has tons of cool synth music on cassettes you find during your exploration along with spoken research cassettes.”
    • “Oh, and one of the best parts is that you can find music tapes along your journey, so you don't always have to walk in silence.”
  • stability
    2 mentions Positive Neutral Negative

    Users report stability issues related to inconsistent lighting, with scenes alternating between extremely dark and overly bright. Additionally, some minor glitches have been encountered, indicating room for improvement in overall stability.

    • “Lighting is a bit buggy for me; it's either really dark or really bright.”
    • “A few glitches I've encountered so far are...”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is highlighted through its witty and engaging dialogues, complemented by a variety of amusing collectibles and unique liminal settings, offering a distinct and entertaining experience compared to similar games.

  • emotional
    1 mentions Positive Neutral Negative

    The emotional experience is intense and disorienting, as the extreme procedural generation creates constantly shifting levels that evoke a sense of confusion and psychological challenge. This unpredictability can make exploration feel overwhelming and mentally taxing.

Skip Game Offers

Buy Transliminal: Beyond The Backrooms

5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Transliminal: Beyond The Backrooms
Skip FAQs

Frequently Asked Questions

Transliminal: Beyond The Backrooms is a open world role playing game with horror and mystery themes.

Transliminal: Beyond The Backrooms is available on PC and Windows.

On average players spend around 5 hours playing Transliminal: Beyond The Backrooms.

Transliminal: Beyond The Backrooms was released on November 15, 2022.

Transliminal: Beyond The Backrooms was developed by Corey Jeffries.

Transliminal: Beyond The Backrooms has received very positive reviews from players. Most players liked this game for its story but disliked it for its stability.

Transliminal: Beyond The Backrooms is a single player game.

Similar games include The Classrooms, The Complex: Expedition, Backrooms Society, The Backrooms: Lost Tape, Dreamcore and others.