Transcend Game Cover

"Transcend" is a 2D adventure game where you play as a Spirit assigned the path of the Warrior, traveling across time, worlds, and dimensions to train and challenge the greatest warriors. Every decision affects the story, beginning with your voyage to the Spirit World at birth and the role you're destined for. Inspired by Ghibli Studio's work and James Cameron's "Avatar", it offers a unique and refreshing world to explore.

  • PC
  • Windows

Reviews

32%
Audience ScoreBased on 14 reviews
story2 positive mentions
gameplay2 negative mentions
  • The game features beautiful artwork and a captivating soundtrack that enhances the overall atmosphere.
  • The storyline and character development show great potential, making it an intriguing experience.
  • As a solo-developed project, it demonstrates a lot of talent and effort, with hopes for future improvements.
  • The gameplay is clunky and illogical, with combat mechanics that are buggy and unrefined.
  • The game feels incomplete and more like a paid demo, lacking substantial content and polish.
  • There are significant control issues, including a lack of support for standard movement keys and poor resolution options.
  • story10 mentions

    The game's story has received mixed reviews; while some players praise its fantastic narrative and character development, others criticize the lack of depth and replayability, noting that the current experience is short and feels more like a demo than a complete game. Despite these concerns, there is optimism about the potential for a polished and engaging storyline in future updates.

    • “The story was fantastic, and the character development was great.”
    • “One of the strongest points is the storyline.”
    • “Having said this, the game trailer, story progression, graphics, music, inventory options, and many other elements give me hope that this will become an awesome and polished game.”
    • “So far, the mechanics are bad and blocky, and there is really no story at all yet. Also, this isn't an actual game; it's a paid demo, whatever that is supposed to be.”
    • “The current game is still very short, with 4 chapters of a streamlined story containing next to no replayability.”
    • “Giving you a great experience for about 30 to a maximum of 60 minutes if you follow the storyline and explore everything there is to see.”
  • gameplay7 mentions

    The gameplay has received mixed reviews, with users praising the artistic elements but criticizing the clunky mechanics and lack of a coherent story. Many find the controls unintuitive, suggesting improvements like a traditional running mechanic, while some express hope for future updates to enhance the overall experience. Currently, the game is perceived more as a paid demo than a fully realized product, with gameplay length noted as a potential area for improvement.

    • “Changing the running mechanic to activate when the shift key is held down is a traditional approach in games, making the controls feel more responsive and manageable.”
    • “The gameplay is currently four chapters long, and I expect it to improve over time.”
    • “Despite my criticism about the gameplay length, I would rate it a 9/10, and I believe it could reach a perfect 10/10 in the future.”
    • “It's a lovely premise with pretty artwork and music, but the actual gameplay is clunky, illogical, and at times impossible to execute!”
    • “So far, the mechanics are bad and blocky, and there is really no story at all yet. This isn't an actual game; it's a paid demo, whatever that is supposed to be.”
    • “Not to mention, the actual gameplay is about as fluid as playing Half-Life with an Atari controller.”
  • music5 mentions

    The music in the game is generally praised for its quality and ability to enhance the atmosphere, with recommendations to experience it with a headset for the best effect. While some users find the gameplay lacking, the soundtrack and sound effects contribute positively to the overall experience, suggesting potential for future improvement.

    • “The music and sound effects are nicely done; the atmosphere was created well with the visuals.”
    • “A game you have to experience for yourself (I recommend a headset); great music and environment.”
    • “Having said this, the game trailer, story progression, graphics, music, inventory options, and many other things give me hope that this will become an awesome and polished game.”
    • “It's a lovely premise with pretty artwork and music, but the actual gameplay is clunky, illogical, and at times impossible to actually do!”
    • “Having said this, the game trailer, story progression, graphics, music, inventory options, and many other things give me hope that this will become an awesome and polished game.”
  • graphics3 mentions

    The graphics are widely praised for their beauty and artistic quality, contributing positively to the game's overall aesthetic. However, some players feel that the gameplay mechanics detract from the experience, despite the appealing visuals and music. Overall, there is optimism that future updates will enhance the game's polish and functionality.

    • “The game trailer, story progression, graphics, music, inventory options, and many other elements give me hope that this will become an awesome and polished game.”
    • “Graphics are amazing.”
    • “It's a lovely premise with pretty artwork and music.”
  • stability2 mentions

    Users report that the game's stability is compromised by buggy combat mechanics and an awkward aspect ratio, which may detract from the overall experience for some players.

    • “Combat is buggy, and the aspect ratio feels off.”
    • “While combat is buggy, the aspect ratio will throw off some people.”
  • atmosphere2 mentions

    The atmosphere of the game is generally well-received, with users noting that the music and sound effects contribute positively to the experience. While some find it merely cool, others appreciate the effective combination of visuals and audio in creating an engaging environment.

    • “The music and sound effects are nicely done; the atmosphere was created well with the visuals.”
  • replayability1 mentions

    The game offers limited replayability due to its short length, consisting of only four chapters with a streamlined story that does not encourage multiple playthroughs.

    • “The current game is still very short, with 4 chapters of a streamlined story that offers next to no replayability.”
    • “Once you complete the game, there’s little incentive to go back and play it again.”
    • “The lack of meaningful choices and branching paths makes replaying the game feel pointless.”
  • optimization1 mentions

    The game lacks full screen optimizations, which leads to issues when using the control + scroll option to zoom in; players are unable to view the entire screen, including important storyline text, when in full screen mode.

    • “The game lacks full screen optimizations, which can be frustrating. While there is a control + scroll option to zoom in, using it in full screen mode causes you to lose visibility of the entire screen, including important storyline text.”
    • “Optimization features are essential for enhancing gameplay, but this game falls short in that area.”
    • “The absence of proper optimization makes it difficult to fully enjoy the game experience.”
    • “No full screen optimizations; it offers a control + scroll option to zoom in, but when doing this in full screen, you lose the ability to see the entire screen, including storyline text.”
    • “The game suffers from significant performance issues, making it frustrating to play even on high-end hardware.”
    • “There are frequent frame rate drops and stuttering, which detracts from the overall experience and immersion.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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