Transport Fever Game Cover

"Transport Fever" is a tycoon game that lets you build and manage a transport empire from 1850 onwards. Construct complex transportation networks, fulfill the needs of cities, and enable economic growth through supply chains in the endless game or complete challenging missions in the campaign mode. The game features over 120 detailed trains and other vehicles, as well as dynamic city evolution and historical context.

  • iPad
  • iPhone
  • Mac OS
  • PC
  • Phone
  • Windows
  • Gog Com
  • Linux
  • Mobile Platform

Reviews

70%
Audience ScoreBased on 4,090 reviews
graphics276 positive mentions
optimization51 negative mentions
  • Transport Fever offers a nostalgic experience reminiscent of classic transport tycoon games, with modern graphics and gameplay mechanics.
  • The game features a wide variety of vehicles and transport modes, allowing players to create complex logistics networks.
  • The modding community is active and provides a plethora of additional content, enhancing the overall gameplay experience.
  • The user interface can be clunky and unintuitive, making it difficult for new players to navigate and understand the game mechanics.
  • The economy system can be frustrating, with industries sometimes halting production unexpectedly and a lack of clear feedback on supply and demand.
  • Track laying and building can be tedious, with issues related to terrain alignment and the inability to easily connect tracks and stations.
  • graphics566 mentions

    The graphics of the game have received mixed reviews, with many praising the detailed 3D visuals and vehicle models, which are considered a significant upgrade from older titles like Transport Tycoon. However, some players have noted performance issues, particularly on lower-end PCs, and have experienced graphical glitches and inconsistencies. Overall, while the graphics are generally regarded as good and visually appealing, they may not meet the expectations of players seeking cutting-edge visuals, especially in terms of landscape detail and optimization.

    • “The graphics are excellent and the maps are huge.”
    • “Transport fever has amazing graphics and the difficulty of the game makes it fun and challenging!”
    • “The graphics are stunning, the economic part is motivating and usability is high.”
    • “The graphics are inconsistent.”
    • “I sat down to play it hoping for it to be as good as transport tycoon; instead, I got a clunky game, bad controls, mediocre graphics, and a horrible UI.”
    • “Graphics are poor and the game's abilities are very restricted.”
  • gameplay505 mentions

    The gameplay of this transport simulation game is characterized by a steep learning curve, with many players finding the mechanics initially confusing and clunky. While the core mechanics are praised for their depth and potential for complex strategies, the user interface and tutorial systems are often criticized for being inadequate, leading to frustration. Overall, the game offers engaging and addictive gameplay once players overcome the initial hurdles, but it suffers from bugs and performance issues that can detract from the experience.

    • “It becomes very addicting once you learn the core mechanics of the game.”
    • “The mechanics are absolutely amazing, the graphics perfect, overall a solid game 9/10.”
    • “Once you've understood the game's mechanics, it's a hugely fun and unique experience.”
    • “The gameplay itself is quite clunky, and I'm always having to keep in mind the game mechanics when setting up a railroad or other transport route rather than actually proceeding like you would in real life.”
    • “The gameplay is so shallow I was looking at my phone within half an hour, and so catastrophically bored within 2 hours that I left it running and went to get a coffee and watch TV.”
    • “Despite playing the tutorial through and watching several hours of YouTube videos about the game, most of my time was spent wrestling with poorly implemented, counterintuitive game mechanics like tedious track placement and adjustment, obscure terrain elevation requirements, and horrible UI scaling than actually playing the game.”
  • optimization301 mentions

    The game's optimization has received mixed reviews, with many players reporting significant performance issues, particularly in late-game scenarios and on larger maps. While some users noted improvements following performance patches, others still experienced lag, crashes, and low frame rates even on high-end systems. Overall, the consensus suggests that while the game is enjoyable, it requires further optimization to enhance stability and performance, especially as the complexity of gameplay increases.

    • “It has good graphics, of course, and surprisingly is very optimized (I run it on Linux).”
    • “The performance has improved a lot after the last performance patch.”
    • “Despite the performance issues mentioned, I feel a good job has been done with the world textures; everything looks fairly good when at a distance.”
    • “The game is fun; however, it runs slowly and most of the time crashes without reason.”
    • “Performance issues, broken gameplay, and horrible balance.”
    • “The performance issues with this game are really very horrible.”
  • story226 mentions

    The game's story aspect is primarily conveyed through its campaign missions, which span two historical scenarios (American and European) with a total of 14 missions. While some players appreciate the variety and challenge of these missions, many express frustration with bugs, unclear objectives, and a lack of engaging narrative depth, often preferring the sandbox mode for its freedom and creativity. Overall, the campaign provides a structured introduction to the game mechanics but suffers from inconsistencies and technical issues that detract from the experience.

    • “The missions not only covered 150+ years of technology advances but also took place in different places around the world, bringing fun and a variety of missions that never felt repetitive.”
    • “Campaign missions are fun with multiple side objectives which can be a challenge or sometimes a puzzle to complete.”
    • “The campaign is fun to play and I can see a strong replay value in trying to get all the achievements for each mission.”
    • “The campaign missions are extremely 'meh'; usually, the point of a campaign is to slowly introduce you to more complex aspects of the game - by the end of the American campaign, I had not touched boats and barely messed with electric trains and planes.”
    • “The story/campaign mode didn't catch my attention, as free play is obviously the way to go!”
    • “The missions are really unintuitive and poorly designed, like missions that can casually be finished before optional parts even become available or missions that rely on buggy broken mechanics.”
  • stability128 mentions

    The game's stability is widely criticized, with numerous users reporting persistent bugs, freezes, and crashes that hinder gameplay. Many players describe it as a "buggy mess," citing issues with loading times, graphical glitches, and unresponsive mechanics, particularly in late-game scenarios. While some acknowledge minor glitches that are manageable, the overall consensus is that the game remains unfinished and in dire need of optimization and quality control.

    • “Also, I don't have the most powerful computer, yet overall, it runs great even with experimental map sizes.”
    • “The graphics are really nice and so far I have had no glitches or problems with the game.”
    • “So far the game runs great, no lag, no graphical issues, smooth as ice.”
    • “The game is not finished; the campaign is buggy and cannot be completed. The train and bus depots do not rotate, and the help and tutorial are not complete.”
    • “For a full release of a game, I was expecting something polished and stable, not this pile of bugs, freezes, and crashes.”
    • “The game freezes every time I try to play it, and only the game and stuff freezes, not the cursor or the music; just the background, or as we would all call it, the main game.”
  • music92 mentions

    The music in the game receives mixed reviews, with many praising the soundtrack as catchy and reminiscent of classic titles, while others find it repetitive and annoying over time. Some players appreciate the immersive experience the music provides, although a significant number suggest that the limited variety leads them to prefer listening to their own playlists. Overall, the soundtrack is noted for its quality, but its repetitiveness detracts from the experience for some players.

    • “The music is pretty groovy and fun to listen to.”
    • “Amazing soundtrack.”
    • “The soundtrack is very catchy and progresses with the technological eras.”
    • “The background music was also quite annoying.”
    • “You're going to hear the same rotation of music tracks over and over.”
    • “The soundtrack is repetitive so you will probably want to cue up your own music.”
  • grinding46 mentions

    The grinding aspect of the game is widely criticized for being tedious and time-consuming, with many players expressing frustration over the micromanagement required for tasks like vehicle replacement and track building. Users note that the user interface is clunky and lacks essential management tools, making it difficult to efficiently manage large operations. Overall, the gameplay is described as a grind that detracts from the enjoyment, often requiring excessive clicking and attention to detail that can feel overwhelming.

    • “You'll need a second life for grinding.”
    • “The best word to describe Transport Fever is tedious!”
    • “It's ultimately a grindy, unoptimized experience that lacks a lot of the depth of games like OTTD, and is more about specific micromanagement than designing dynamic systems.”
    • “With all these issues in mind, it is just too tedious to be enjoyable.”
  • replayability44 mentions

    The game's replayability is a mixed bag, with many players praising its high potential due to extensive modding support, random maps, and various gameplay strategies, leading to hours of entertainment. However, some users feel that the lack of significant changes in gameplay and simplistic mechanics diminish its long-term appeal. Overall, while it offers substantial replay value for those who enjoy tinkering and exploring different approaches, others may find it tedious over time.

    • “This game has a lot of replayability and has well-used modding support.”
    • “The game also has great replayability with random maps/industries as well as lots of different ways to solve logistics problems.”
    • “One of the best transport sims around - awesome graphics, challenging scenarios, and hours upon hours of replay value, all backed up by hundreds of mods on the workshop.”
    • “As a result, replayability is not that great even though I did spend some 200 hours.”
    • “Neither was there any replayability as nothing different or new ever happens in every game.”
    • “I can't recommend this game, since the replay value simply isn't there for me.”
  • humor17 mentions

    The humor in the game is often described as quirky and entertaining, with mission briefings and voiceovers providing a sarcastic and amusing tone. Players find the game's mechanics and logic to be unintentionally funny at times, contributing to a lighthearted experience. While some humor may stem from the game's flaws, it generally adds to the enjoyment and charm of the gameplay.

    • “And mission briefings are sometimes hilarious.”
    • “The campaign series provides introduction & has a sense of humor.”
    • “The funny part is that the devs designed the campaign missions in a way that the flaws the game has become so extremely obvious.”
  • atmosphere7 mentions

    The atmosphere of the game is generally praised for its engaging mechanics and immersive scenery, creating a captivating experience for players. However, some users feel it is lacking in certain areas, such as weather effects and a more casual multiplayer vibe, suggesting that these additions could enhance the overall ambiance. Overall, while the atmosphere is considered strong, there is room for improvement to reach its full potential.

    • “For everyone who loved TTD and for everyone who would like to have much more: excellent game, brilliant mechanisms, and fantastic atmosphere!”
    • “It has a great atmosphere, great Steam Workshop, and a great list of mechanics.”
    • “V atmospheric trundling amongst the big scenery and economically addictive.”
    • “It is unfinished, lacks proper atmosphere.”
    • “A casual multiplayer atmosphere would make me pay 100 dollars for the upgrade.”
  • monetization3 mentions

    The monetization aspect of the game has been criticized for its reliance on microtransactions and downloadable content (DLC), with some users expressing concerns about the integrity of reviews, suggesting that they may be influenced by paid promotions.

    • “The microtransactions in the game are well-balanced and do not feel intrusive, allowing players to enjoy the experience without feeling pressured to spend money.”
    • “The DLC content is reasonably priced and adds significant value to the game, enhancing the overall experience without being a cash grab.”
    • “I appreciate how the monetization model respects players' time and investment, offering optional purchases that truly enhance gameplay rather than being necessary to progress.”
    • “The microtransactions in this game are excessive and feel like a cash grab.”
    • “The introduction of DLC has changed the game structure significantly, making it less enjoyable.”
    • “I have to give a big warning to readers - it's clear that game owners have hired advertising bots to post positive reviews.”
  • emotional2 mentions

    The emotional aspect of the game is highlighted by its deep and engaging concept, which resonates with players despite some gameplay imperfections. Users appreciate the game's ability to evoke feelings, suggesting that it stands out in its genre.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Critic Reviews

95% average critic score

Buy Transport Fever

Play time

65hMedian play time
156hAverage play time
14-220hSpent by most gamers
*Based on 54 analyzed playthroughs

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