Transport Fever Game Cover

"Transport Fever is a tycoon game that simulates transportation history from 1850, where you build and expand a transport empire across road, rail, water, and air. The game features two modes: an endless game for creative freedom and a campaign mode with over 1

  • iPad
  • iPhone
  • Mac OS
  • PC
  • Phone
  • Windows
  • Gog Com
  • Linux
  • Mobile Platform

Reviews

81%
Audience ScoreBased on 4,563 reviews
graphics308 positive mentions
optimization54 negative mentions
  • The game features stunning graphics and attention to detail, creating an immersive experience.
  • Transport Fever offers a complex and engaging supply chain management system that keeps players invested.
  • The modding community is active, providing a wealth of additional content and customization options.
  • The user interface can be clunky and unintuitive, making it difficult to manage transport lines effectively.
  • The game suffers from performance issues, especially in late-game scenarios with large maps and many vehicles.
  • Many players find the economic system frustrating, with factories and industries often halting production unexpectedly.
  • graphics636 mentions

    The graphics of the game have received widespread praise for their detail and realism, with many users noting the impressive vehicle models and overall aesthetic appeal. However, some players have reported performance issues, particularly on lower-end PCs, and occasional graphical glitches that can detract from the experience. Overall, while the graphics are generally considered a strong point, they may require a capable system to fully appreciate.

    • “Love the game graphics, attention to detail, and almost life-like simulation.”
    • “The graphics are extraordinary.”
    • “The graphics are beautiful, steep learning curve (especially on higher difficulties).”
    • “The graphics are inconsistent.”
    • “Graphics are poor and the game's abilities are very restricted.”
    • “The campaign is miserable and frankly boring, and the graphics are slightly aged at this point.”
  • gameplay571 mentions

    The gameplay of "Transport Fever" has received mixed reviews, with many players appreciating its depth and strategic elements, particularly in building complex transportation networks. However, numerous criticisms highlight frustrating mechanics, such as clunky track laying, poorly explained tutorials, and bugs that hinder the overall experience. While some find the game addictive and rewarding once the mechanics are understood, others feel it lacks the polish and clarity needed for a seamless gameplay experience, often comparing it unfavorably to its predecessor, "Train Fever," and other transport simulation games.

    • “Even after hundreds of gameplay hours, I still discover new strategies and optimization opportunities.”
    • “The attention to detail and the depth of gameplay make 'Transport Fever' an essential title for every lover of simulation games and transport history.”
    • “Once you've understood the gameplay subtleties, you'll start to really enjoy it!”
    • “The track/road laying, which is a large part of the gameplay, is extremely annoying, with roads that take weird curvatures on their own, terrible height management, and sometimes when you want to build a road/track over flat land, the game will decide to build a tunnel over several kilometers, even though there's no visible elevation to overcome in that area, and you won't notice until after you've built it.”
    • “The gameplay is so shallow I was looking at my phone within half an hour, and so catastrophically bored within 2 hours that I left it running and went to get a coffee and watch TV.”
    • “Despite playing the tutorial through and watching several hours of YouTube videos about the game, most of my time was spent wrestling with poorly implemented, counterintuitive game mechanics like tedious track placement and adjustment, obscure terrain elevation requirements, and horrible UI scaling rather than actually playing the game.”
  • optimization356 mentions

    The optimization of the game has received mixed reviews, with many players noting significant performance issues, particularly in the late game when managing larger maps and transport networks. While some users report improvements following performance patches, others still experience lag, crashes, and low frame rates even on high-end systems. Overall, while the game offers enjoyable gameplay and visuals, it requires further optimization to enhance stability and performance, especially for players with less powerful hardware.

    • “The game's performance is smooth, and the developers provide continuous updates and support.”
    • “Performance is excellent as well, even on low-end computers, and on the lowest graphical settings, the game still looks beautiful.”
    • “The performance has improved a lot after the last performance patch.”
    • “The performance issues with this game are really very horrible.”
    • “The game suffers from poor performance on nearly every machine.”
    • “The most significant issue is performance in the later game when you have a billion assets doing something.”
  • story269 mentions

    The game's story aspect is primarily conveyed through two campaigns, each consisting of seven missions that span historical events and technological advancements in transportation. While some players appreciate the variety and challenge of the missions, many express frustration with bugs, unclear objectives, and a lack of cohesive narrative, leading to a mixed reception regarding the overall storytelling experience. Overall, the missions provide a framework for gameplay, but the execution often detracts from the enjoyment due to technical issues and repetitive elements.

    • “The missions not only covered 150+ years of technology advances but also took place in different places around the world, bringing fun and a variety of missions that it never felt repetitive.”
    • “Campaign missions are fun with multiple side objectives which can be a challenge or sometimes a puzzle to complete.”
    • “The campaign is fun to play and I can see a strong replay value in trying to get all the achievements for each mission.”
    • “The campaign missions are extremely 'meh'; usually, the point of a campaign is to slowly introduce you to more complex aspects of the game - by the end of the American campaign, I had not touched boats and barely messed with electric trains and planes.”
    • “I heaved my way through 14 campaign missions to eventually leave this review with a fat thumbs down.”
    • “The story/campaign mode didn't catch my attention, as free play is obviously the way to go!”
  • stability140 mentions

    The game's stability is widely criticized, with numerous users reporting persistent bugs, freezes, and crashes that hinder gameplay. Many players describe it as a "buggy mess," highlighting issues with loading times, graphical glitches, and unresponsive mechanics, particularly in the campaign and tutorial modes. While some acknowledge minor glitches that are manageable, the overall sentiment indicates that the game remains unfinished and in need of significant optimization and quality control.

    • “Also, I don't have the most powerful computer, yet overall, it runs great even with experimental map sizes.”
    • “The graphics are really nice and so far I have had no glitches or problems with the game.”
    • “So far the game runs great, no lag, no graphical issues, smooth as ice.”
    • “The game is not finished; the campaign is buggy and cannot be completed. The train and bus depots do not rotate, and the help and tutorial are not complete.”
    • “For a full release of a game, I was expecting something polished and stable, not this pile of bugs, freezes, and crashes.”
    • “The game freezes every time I try to play it, and only the game and stuff freezes, not the cursor or the music; just the background, or as we would all call it, the main game.”
  • music100 mentions

    The music in the game receives mixed reviews, with many praising the soundtrack as catchy and nostalgic, reminiscent of classic titles like Transport Tycoon. However, several players note that the limited variety leads to repetitiveness, prompting some to prefer listening to their own music instead. Overall, while the soundtrack is generally well-received, its lack of diversity and occasional annoyance detracts from the experience for some players.

    • “The music is pretty groovy and fun to listen to.”
    • “The soundtrack is great and relaxing!”
    • “The game itself is fun, visually awesome and the music is worth the price alone - kudos to the musician(s) - awesome tracks!”
    • “The background music was also quite annoying.”
    • “You're going to hear the same rotation of music tracks over and over.”
    • “The soundtrack is repetitive, so you will probably want to cue up your own music.”
  • grinding54 mentions

    The grinding aspect of the game is widely criticized for being tedious and time-consuming, with many players expressing frustration over the micromanagement required for tasks like vehicle replacement and resource management. Users note that the user interface is clunky and lacks essential management tools, making it difficult to efficiently handle large-scale operations. Overall, the gameplay is described as requiring excessive effort for minimal reward, leading to a grindy experience that detracts from enjoyment.

    • “Instead, you can babysit individual stations, making sure each train has the appropriate number of cars before leaving, but holy crap that's tedious.”
    • “The best word to describe Transport Fever is tedious!”
    • “It's gameplay is tedious and time consuming because the game isn't made properly.”
    • “With all these issues in mind, it is just too tedious to be enjoyable.”
  • replayability51 mentions

    The game's replayability is generally praised, with many users highlighting its extensive modding support, random maps, and various gameplay mechanics that encourage multiple playthroughs. However, some players feel that the lack of significant changes in gameplay and simplistic mechanics can lead to a decline in replay value over time. Overall, while many find it highly replayable, others express that it may not hold their interest indefinitely.

    • “This game has a lot of replayability and has well-used modding support.”
    • “The game also has great replayability with random maps/industries as well as lots of different ways to solve logistics problems.”
    • “One of the best transport sims around - awesome graphics, challenging scenarios, and hours upon hours of replay value, all backed up by hundreds of mods on the workshop.”
    • “As a result, replayability is not that great even though I did spend some 200 hours.”
    • “Neither was there any replayability as nothing different or new ever happens in every game.”
    • “I can't recommend this game, since the replay value simply isn't there for me.”
  • humor18 mentions

    The humor in the game is often described as quirky and entertaining, with players finding the mission briefings and voiceovers to be particularly amusing. While some mechanics may seem illogical or flawed, these quirks add to the comedic experience, making the gameplay both funny and challenging. Overall, the humor is a notable aspect that enhances the enjoyment of the game, despite some criticisms regarding its execution.

    • “And mission briefings are sometimes hilarious.”
    • “The campaign series provides introduction & has a sense of humor.”
    • “The funny part is that the devs designed the campaign missions in a way that the flaws the game has become so extremely obvious.”
  • atmosphere8 mentions

    The game's atmosphere is generally praised for its engaging graphics, sound, and immersive mechanics, creating a captivating experience for players. However, some users feel it is incomplete and suggest that additional features, such as weather effects and a nighttime mode, could enhance the overall ambiance. Despite these critiques, many find the atmosphere enjoyable and addictive, particularly in casual multiplayer settings.

    • “For everyone who loved TTD and for everyone who would like to have much more: excellent game, brilliant mechanisms, and fantastic atmosphere!”
    • “An excellent game with great graphics, sound, and atmosphere. I highly recommend it! Although it's not the same type of game as Cities: Skylines, I prefer this one as it's much easier to pick up, play, and enjoy!”
    • “Vibrant atmosphere while trundling amongst the big scenery; it's economically addictive.”
    • “It is unfinished, lacks proper atmosphere.”
    • “A casual multiplayer atmosphere would make me pay 100 dollars for the upgrade.”
  • emotional4 mentions

    The emotional aspect of the game is highlighted by its ability to create a wholesome experience, successfully addressing previous shortcomings in similar titles. Players appreciate the depth of gameplay, which fosters a connection to the game's mechanics and overall concept, evoking a sense of satisfaction and engagement.

    • “They've managed to right all the wrongs of Train Fever and created a wholesome experience.”
  • monetization3 mentions

    The monetization aspect of the game has been criticized for its reliance on microtransactions and DLC, with some users expressing concerns about the integrity of reviews, suggesting that positive feedback may be artificially inflated by hired bots.

    • “The microtransactions in the game are well-balanced and don't feel intrusive, allowing players to enjoy the experience without feeling pressured to spend money.”
    • “The DLC content is reasonably priced and adds significant value to the game, enhancing the overall experience without being a cash grab.”
    • “I appreciate how the monetization model respects players' time and investment, offering optional purchases that truly enhance gameplay rather than being necessary to progress.”
    • “The game heavily relies on microtransactions, which can be frustrating for players who prefer a more traditional gaming experience.”
    • “The monetization strategy feels exploitative, as essential content is locked behind paywalls.”
    • “It's disappointing to see that the game prioritizes profit over player experience with its aggressive DLC practices.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Critic Reviews

95% average critic score

Buy Transport Fever

Play time

59hMedian play time
141hAverage play time
10-209hSpent by most gamers
*Based on 65 analyzed playthroughs

Videos

Similar Games

Game News