Toziuha Night: Dracula's Revenge Game Cover

In "Toziuha Night: Dracula's Revenge," play as Xandria, a skilled alchemist seeking personal gain, who wields an iron whip to battle demons and alchemists in a 2D side-scrolling action platformer set in a dark fantasy world. Explore linear maps including a haunted forest and Dracula's castle, where the legendary alchemist Vlad Tepes seeks vengeance after being resurrected. Uncover the tragic story of a girl fighting for selfish reasons in this classicvania-style game.

  • Nintendo Switch
  • PC
  • Phone
  • Windows
  • Android
  • Linux
  • Mobile Platform
  • Play​Station
  • Tablet
  • Xbox

Reviews

79%
Audience ScoreBased on 43 reviews
music8 positive mentions
character development3 negative mentions
  • A nostalgic tribute to classic Castlevania games, featuring challenging gameplay and detailed pixel art that captures a dark Gothic atmosphere.
  • The game is well-crafted for a solo development effort, showcasing passion and effort from the developer, with a decent story and engaging boss battles.
  • The soundtrack, while not memorable, complements the gameplay and enhances the overall experience, making it enjoyable for fans of retro platformers.
  • The level design is often criticized for being uninspired and frustrating, with issues like excessive backtracking and a punishing knockback system that can lead to unfair deaths.
  • The difficulty may be too steep for casual players, with limited lives and a lack of checkpoints causing frustration during boss encounters and level progression.
  • There are several bugs and glitches that detract from the experience, including issues with character controls and inconsistent hit detection, which can lead to a frustrating gameplay experience.
  • music20 mentions

    The music in the game receives mixed reviews, with some praising its haunting quality and ability to enhance the atmosphere, while others find it forgettable and lacking in excitement compared to classic titles like Castlevania. While there are standout tracks that some players enjoy, many agree that the soundtrack does not reach the memorable heights of iconic gaming music. Overall, the music contributes to the experience but may not leave a lasting impression.

    • “The soundtrack is haunting and adds depth, immersing you in the world as you progress through each level.”
    • “The art and music are the high point of the game, showing a level of detail in pixel art comparable to great titles, and the music fits perfectly to convey the entire atmosphere of the game.”
    • “Should satisfy classicvania enjoyers, good music, challenging final boss.”
    • “It's obviously a Castlevania imitation, rough around the edges, bad character art, forgettable music, but the gameplay is spot on!”
    • “The soundtrack is the one aspect of the game that wasn't created by the developer, but the songs are very forgettable and are lacking in excitement and energy.”
    • “There are some aspects that could have been way better (e.g. the music), but overall, they have achieved what they set out to do and created a game that is short, yet well-made.”
  • story16 mentions

    The story of "Toziuha Night: Dracula's Revenge" follows Xandria, a young woman seeking revenge against Dracula while navigating the challenges of becoming a certified alchemist. While the narrative is described as simple with some engaging twists, it serves primarily as a setup for a sequel that promises to explore deeper lore and character development. Overall, the story is considered serviceable but lacks depth, with mixed opinions on the protagonist's likability and growth.

    • “I would recommend solely for experiencing the full story before playing the probably better sequel.”
    • “The story revolves around the adventure to slay Dracula, which is ultimately used to set the stage for the game's planned sequel, Toziuha Night: Order of the Alchemists, which is a metroidvania that delves further into the main character's backstory and uses that as a focal point from which to expand on the world-building and lore.”
    • “The story is interesting; it creates a lore that will be used for this game's sequel.”
    • “The story revolves around the adventure to slay Dracula, which is ultimately used to set the stage for the game's planned sequel, Toziuha Night: Order of the Alchemists, a metroidvania that delves further into the main character's backstory and uses that as a focal point to expand on the world-building and lore.”
    • “I found the main character to be unlikeable as she is selfish to a fault, arrogant (which is backed by her plot armor), and a bit too aloof.”
    • “Despite being a newly-trained member of her organization, her backstory gives her immense latent powers that allow her to overcome the challenges of the game without much issue, stunting any possibility of struggle and character growth.”
  • gameplay16 mentions

    The gameplay is a nostalgic homage to classic Castlevania titles, featuring traditional side-scrolling mechanics that emphasize exploration and combat. While it offers smooth controls and a rewarding challenge, some players note imprecise controls and minor glitches. Overall, it is recommended for those seeking a retro experience, though it may require patience due to its difficulty and occasional rough edges.

    • “The game sticks to traditional side-scrolling mechanics, combining exploration and combat as you journey through haunted castles, crypts, and eerie landscapes.”
    • “Challenging gameplay that rewards skill.”
    • “This is a fantastic fanmade Castlevania game, getting the style and the gameplay right to the core while filling in their own flair like the character portraits.”
    • “It's obviously a Castlevania imitation, rough around the edges, bad character art, forgettable music, but the gameplay is spot on!”
    • “The gameplay is standard as far as side-scrolling action platformers go, but the controls are a bit imprecise and there are a few glitches throughout the game, though none are game-breaking.”
    • “Otherwise, the game is almost an exact clone of the first Castlevania game in terms of gameplay mechanics: you have three lives, infinite continues, a scoring system which can grant you extra lives, breakable objects with items in them, a whip, and five sub-weapons that use a resource which is acquired from breaking objects throughout the levels.”
  • graphics10 mentions

    The graphics of the game are characterized by well-executed pixel art that evokes a retro dark fantasy aesthetic, reminiscent of the GBA era of Castlevania games. Users appreciate the vibrant color palette, particularly the effective use of red, and commend the level and character designs, although some find the lack of facial features on sprites to be unsettling. Overall, the visuals are polished and visually pleasing, contributing positively to the game's nostalgic appeal.

    • “The pixel graphics are good with very good uses of color, especially the color red, and good level design, character, and enemy designs too. It's quite visually pleasing with some good animation as well.”
    • “It looks extremely well-polished in every aspect, and it appears as if the developer has really improved their programming and artwork skills.”
    • “The graphics use pixel art to paint a retro dark fantasy look for the levels as well as the sprites, which end up being very reminiscent of the GBA era of Castlevania games; however, the sprites have no faces, which is quite eerie to look at.”
  • atmosphere2 mentions

    The game's atmosphere is highly praised for its standout pixel art, which creates a detailed and haunting world, complemented by a fitting musical score that enhances the overall experience. Reviewers note that both the art and music are the highlights, contributing significantly to the game's immersive ambiance.

    • “The pixel art is a standout, capturing a dark and atmospheric world that’s both detailed and haunting.”
    • “The art and music are the high point of the game, showing a level of detail in pixel art comparable to great titles, and the music fits perfectly to convey the entire atmosphere of the game.”
  • character development2 mentions

    While the visuals, sprites, and sound are praised for their quality, opinions on character design, particularly the anime style, are mixed, with some players expressing a dislike for it. Overall, the character development is seen as solid, though personal preferences may affect individual enjoyment.

    • “The character development feels shallow and lacks depth, making it hard to connect with the protagonists.”
    • “I found the character arcs to be predictable and uninspired, which diminished my overall enjoyment of the story.”
    • “The dialogue is often clichéd, and the characters don't evolve in meaningful ways throughout the game.”
  • humor1 mentions

    The humor in the game is highlighted by a particularly hilarious twist towards the end, which many players found to be a redeeming quality that enhanced their overall experience.

    • “One of the final twists is just hilarious and saved the game for me.”
  • stability1 mentions

    The game's stability is generally acceptable, with some users noting imprecise controls and occasional glitches; however, these issues are not severe enough to disrupt the overall gameplay experience.

    • “The gameplay is standard for side-scrolling action platformers, but the controls are a bit imprecise and there are a few glitches throughout the game, though none are game-breaking.”
  • replayability1 mentions

    Players appreciate the replayability of the game due to the presence of a semi-hidden easy mode and an unlockable hard mode, offering varied challenges for different skill levels.

    • “There is a semi-hidden easy mode and an unlockable hard mode, providing plenty of replayability!”
    • “The game offers multiple endings and choices that encourage you to play through again to see all the possibilities.”
    • “With various character builds and strategies to explore, each playthrough feels fresh and engaging.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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