Toziuha Night: Dracula's Revenge
- March 21, 2022
- Danny Garay
Follow the story of Xandria, the iron alchemist. Seeking revenge, she accepts the dangerous mission to put an end to the evil that resides in Dracula's castle and torments the people of Transylvania. Fight with an iron whip in this retro-style & Classic-Vania adventure.
Reviews
- The game is a love letter to classic Castlevania, capturing its challenging gameplay and aesthetic well.
- The pixel art and graphics are visually pleasing, with good use of color and decent character designs.
- Despite its flaws, the game offers a rewarding experience for fans of the genre, especially with its engaging story and challenging bosses.
- The level design is often frustrating, with punishing knockback mechanics and limited lives that can lead to repeated playthroughs of the same sections.
- Some bosses are poorly designed and can be overly difficult, leading to a reliance on luck rather than skill.
- The music and character art are lackluster, failing to leave a memorable impact compared to other titles in the genre.
- music15 mentions
- 47 % positive mentions
- 33 % neutral mentions
- 20 % negative mentions
The music in the game has received mixed reviews; while some players appreciate the decent quality and variety of tracks, many find it forgettable and lacking the excitement of classic titles like Castlevania. Although the soundtrack is not composed by the developer, it is noted that it does not reach the memorable heights of iconic gaming music. Overall, while the music is serviceable, it fails to leave a lasting impression.
“Should satisfy classicvania enjoyers, good music, challenging final boss.”
“The music is good with plenty of great tracks to listen to; the price for the game is pretty fair.”
“It looks great, and the music and sounds aren't bad either.”
“It's obviously a Castlevania imitation, rough around the edges, bad character art, forgettable music, but the gameplay is spot on!”
“The soundtrack is the one aspect of the game that wasn't created by the developer, but the songs are very forgettable and are lacking in excitement and energy.”
“There are some aspects that could have been way better (e.g. the music), but overall, they have achieved what they set out to do and created a game that is short, yet well-made.”
- story14 mentions
- 21 % positive mentions
- 57 % neutral mentions
- 21 % negative mentions
The story of "Toziuha Night: Dracula's Revenge" follows Xandria, a young woman seeking revenge against Dracula while navigating her path to becoming a certified alchemist. While the narrative features some engaging twists and sets the stage for a sequel that promises deeper lore and character development, the protagonist's unlikable traits and lack of struggle may detract from the overall experience. Overall, the story is considered serviceable, with potential for expansion in the upcoming sequel.
“Deep in a European land, a young woman named Xandria is on a quest for revenge. In order to achieve this, she must become a certified alchemist in an order dedicated to fighting evil. However, her journey requires her to embark on a suicide mission, as it is the fastest way to gain her certification.”
“The story revolves around the adventure to slay Dracula, which ultimately sets the stage for the game's planned sequel, Toziuha Night: Order of the Alchemists. This sequel is a metroidvania that delves further into the main character's backstory and expands on the world-building and lore.”
“The story is interesting; it creates a lore that will be used for this game's sequel.”
“The story revolves around the adventure to slay Dracula, which is ultimately used to set the stage for the game's planned sequel, Toziuha Night: Order of the Alchemists, a metroidvania that delves further into the main character's backstory and uses that as a focal point to expand on the world-building and lore.”
“I found the main character to be unlikeable as she is selfish to a fault, arrogant (which is backed by her plot armor), and a bit too aloof.”
“Despite being a newly-trained member of her organization, her backstory gives her immense latent powers that allow her to overcome the challenges of the game without much issue, stunting any possibility of struggle and character growth.”
- gameplay13 mentions
- 15 % positive mentions
- 62 % neutral mentions
- 23 % negative mentions
The gameplay is a nostalgic homage to classic Castlevania titles, featuring standard side-scrolling mechanics, a whip, sub-weapons, and a scoring system. While the controls can be imprecise and some glitches are present, the overall experience is enjoyable for fans of the genre, especially with the option of a casual mode to ease difficulty. Despite its rough edges, the game successfully captures the essence of retro platforming action.
“Smooth gameplay.”
“This is a fantastic fanmade Castlevania game, getting the style and the gameplay right to the core while filling in their own flair like the character portraits.”
“The gameplay is standard as far as side-scrolling action platformers go, but the controls are a bit imprecise and there are a few glitches throughout the game, though none are game-breaking.”
“Otherwise, the game is almost an exact clone of the first Castlevania game in terms of gameplay mechanics: you have three lives, infinite continues, a scoring system which can grant you extra lives, breakable objects with items in them, a whip, and five sub-weapons that use a resource which is acquired from breaking objects throughout the levels.”
“So the gameplay is okay; it's based off of classic Castlevania games, going from one end of the level to the other, fighting enemies with your whip and your sub-weapon while platforming and avoiding bottomless pits and traps. Nothing really too complicated, and while this game is a bit easier than the original Castlevania games, there are plenty of frustrating moments.”
- graphics10 mentions
- 70 % positive mentions
- 20 % neutral mentions
- 10 % negative mentions
The graphics of the game are characterized by well-executed pixel art that evokes a retro dark fantasy aesthetic, reminiscent of the GBA era of Castlevania games. Players appreciate the vibrant color usage, particularly red, and the overall visual polish, though some find the lack of facial features on sprites unsettling. While the character and enemy designs are generally well-received, opinions on the anime character design vary among players.
“The pixel graphics are good with very good uses of color, especially the color red, and good level design, character, and enemy designs too. It's quite visually pleasing with some good animation as well.”
“It looks extremely well-polished in every aspect, and it appears as if the developer has really improved their programming and artwork skills.”
“The graphics use pixel art to paint a retro dark fantasy look for the levels as well as the sprites, which end up being very reminiscent of the GBA era of Castlevania games; however, the sprites have no faces, which is quite eerie to look at.”
- character development2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
While the visuals, sprites, and sound are praised for their quality, opinions on character design, particularly the anime style, are mixed, with some players expressing a dislike for it. Overall, the character development is seen as solid, though personal preferences regarding design may affect individual enjoyment.
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by a particularly hilarious twist towards the end, which many players found to be a redeeming quality that enhanced their overall experience.
“One of the final twists is just hilarious and saved the game for me.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game exhibits some stability issues, including imprecise controls and occasional glitches; however, these do not significantly hinder the overall gameplay experience.
“The gameplay is standard for side-scrolling action platformers, but the controls are a bit imprecise and there are a few glitches throughout the game, though none are game-breaking.”
- replayability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players appreciate the replayability of the game due to the presence of a semi-hidden easy mode and an unlockable hard mode, offering varied challenges for different skill levels.
“There is a semi-hidden easy mode and an unlockable hard mode, so there's plenty of replayability!”
“The game offers multiple endings based on your choices, encouraging you to replay it to see all the outcomes.”
“With various character builds and playstyles, each playthrough feels fresh and unique.”