In Toy Odyssey: The Lost and Found, players help a toy named Brand face his fears in a battle against nightmarish toys. Exploring various environments, Brand gains new abilities and weapons, while players manage his health, power, and item inventory. The game combines action-adventure and tower defense elements, offering a blend of combat and strategy.
The game has a charming visual style and a unique concept that combines metroidvania and roguelike elements.
There is a good variety of weapons and off-hand items, along with interesting boss concepts that enhance gameplay.
The crafting system and character progression provide a satisfying sense of growth and customization.
The game suffers from poor design decisions, such as confusing mechanics, unrefined controls, and excessive grinding.
Procedurally generated levels can lead to frustrating gameplay experiences, including unfair enemy placements and impossible rooms.
The lack of clear tutorials and explanations for mechanics can leave players feeling lost and hinder their enjoyment.
story
152 mentions Positive Neutral Negative
18%
74%
8%
The story in the game is described as inconsistent and often convoluted, with players noting that it lacks engaging elements and suffers from repetitive quest design. While some find the narrative intriguing, particularly through diary entries, many feel that the overall execution is messy and fails to maintain interest, leading to a sense of dissatisfaction. Despite its potential, the story's progression is hindered by reliance on random generation and poorly structured quests, making it difficult for players to stay invested.
“This game takes you on the role of Brandy, a brave new toy that goes on his quest every night to help his good master who is having many nightmares of late.”
“However, the story is fascinating, and each time I find a diary entry, I'm left with a sense of anticipation and terror.”
“Surprisingly, the story is pretty good, and has some twists.”
“The developer was unable to come up with decent level design or game/story flow/plot, so they opted to try to use samey repetitive procgen as a substitute for adding content to the game.”
“Finally, the story is all over the place.”
“I started out being interested in this game and caught up by the story, but it falls short in the end, making you feel unsatisfied both story-wise and game-wise.”
gameplay
94 mentions Positive Neutral Negative
21%
68%
11%
The gameplay of "Toy Odyssey" features a mix of metroidvania mechanics, crafting, and rogue-like elements, but suffers from unrefined mechanics and poor design choices that can detract from the experience. While the game offers an engaging setting and some enjoyable moments, it is marred by confusing tutorials, inconsistent enemy damage, and repetitive gameplay that can become frustrating over time. Overall, players appreciate the potential and aesthetic of the game, but many feel that significant improvements are needed to enhance the gameplay experience.
“The setting is original in which you're a toy that fights toys in a house comprised of different kinds of rooms, and the gameplay is based on platform jumping and scavenging while fending off enemies.”
“Great 2D action platformer, fun and intuitive gameplay, great setting and pretty fitting graphics.”
“The game is amazing, tons of upgrades, tons of crafting and materials, super smooth gameplay, and something I didn't expect is that you really get into the story told by the diary pages!”
“The downside, and why I wish I could rate it sideways, is that there's just a lot of stuff that's not that well explained and some of the RNG hurts the gameplay experience.”
“Toy Odyssey is a generic roguelike with a frustrating mechanic that penalizes you for something the game does not do a good job of explaining.”
“The gameplay is already hard enough with fast-moving enemies, delayed attacks, and poor dodging mechanics.”
grinding
48 mentions Positive Neutral Negative
100%
The grinding aspect of the game has received largely negative feedback, with many players finding it excessively tedious and mind-numbing. While some appreciate the challenge it presents, the overwhelming emphasis on grinding for progress and crafting has led to frustration, with players feeling that it detracts from the overall enjoyment and pacing of the game. Those who enjoy grind-heavy experiences may find value, but many others recommend looking elsewhere for a more balanced gameplay experience.
“It could have been interesting, but it requires too much grinding before you make any progress, which you quickly realize isn’t much of an improvement.”
“I'm all for grindy games, but this takes it to another level of mind-numbing, wanting to bash your head against a wall grindy.”
“Continually grinding isn't fun, which is why I have to leave this as a negative review.”
graphics
48 mentions Positive Neutral Negative
48%
44%
8%
The graphics of the game receive mixed reviews, with some praising the cartoonish designs and overall aesthetic that evoke nostalgia, while others criticize the inconsistent styles among NPCs. Many players appreciate the solid 2D visuals and animation quality, noting that they complement the gameplay and atmosphere well, though some feel the graphics alone are not enough to elevate the experience. Overall, the game is recognized for its decent graphics, fitting art style, and immersive sound design, contributing to a fun and engaging gameplay experience.
“The visuals of the game are great, I love the artwork; the whole aesthetic reminds me of the Sega Saturn game Clockwork Knight.”
“Great 2D action platformer, fun and intuitive gameplay, great setting, and pretty fitting graphics.”
“This game brings back old memories with modern graphics and mechanics.”
“Many NPCs seem to have completely different graphic styles, none of which work well together.”
“Once you actually get down to it, the gameplay itself, the music, and the graphics - I don't find them to be anything worth writing home about.”
“Shame on the people who play the game for its graphics.”
music
29 mentions Positive Neutral Negative
45%
45%
10%
The music in the game has received mixed reviews, with many noting that while the soundtrack is well-crafted, it often feels more suited to a horror setting than to the lighthearted theme of living toys. Some players appreciate the atmospheric qualities it brings, enhancing the overall experience, while others find it odd or out of place, particularly in contrast to the gameplay. Overall, the sound design, including the soundtrack and ambiance, is generally regarded as good, though opinions vary on its appropriateness for the game's tone.
“The soundtrack, ambiance, and sound design are all wonderful.”
“This is one of those games that 'could have been there', the graphics are good, the story is mysterious and interesting, and the soundtrack adds to the atmosphere.”
“Most of the music would feel more at home in a horror movie, rather than a lighthearted game about living toys.”
“The music itself is well-made, even if it doesn’t fit the game’s content.”
“The ambience and low-key soundtrack combined with the hardcore gameplay in a setting that is so familiar as a house does not just make it dark and oppressive but even a little scary.”
replayability
12 mentions Positive Neutral Negative
67%
25%
8%
The game boasts significant replayability, with users highlighting its addictive nature, diverse weapons and gear, a leveling system, and procedurally generated maps that enhance the experience. Many reviewers rate the replay value highly, noting that the engaging combat, quests, and story elements contribute to a compelling reason to return. Despite minor bugs and UI improvements needed, the overall polish and variety keep players coming back for more.
“This game is well polished, the controls are tight, combat is commendable, and is highly replayable.”
“Addictive, lots of weapons and gear, leveling system, fun and varying enemies, quests and allies to complete/find, a base to build up and defend, procedurally generated map that changes if you die, lots of replayability, enjoyable story (love the diary pages).”
“It somehow manages to squeeze every possible drop of replayability out of its systems, and even though I have the sneaking suspicion reward systems are a cheap way to get people hooked, I’m still hooked.”
“It somehow manages to squeeze every possible drop of replayability out of its systems, and even though I have the sneaking suspicion that reward systems are a cheap way to get people hooked, I'm still hooked.”
atmosphere
10 mentions Positive Neutral Negative
80%
10%
10%
The atmosphere in the game is generally praised for its intriguing graphics, mysterious story, and effective soundtrack, which collectively create a compelling and immersive experience. Some players recommend adjusting settings to enhance the atmosphere further, particularly by disabling the voice acting, which they find detracts from the overall mood. Additionally, the game is noted for its unique blend of childlike charm and underlying darkness, contributing to a memorable ambiance.
“This is one of those games that 'could have been there'; the graphics are good, the story is mysterious and interesting, and the soundtrack adds to the atmosphere.”
“All in all, it's a good game with some really good atmosphere that made me think.”
“Toy Odyssey: The Lost and Found is a special type of game that has a really wonderful and childlike atmosphere, with an overlying grim darkness that engulfs the house and poor Felix's nightmares.”
“Before starting your game, make sure to go into the settings and set the resolution right and turn off the voice acting, as it is really bad and corny, and it adds to the creepy atmosphere just to read it.”
character development
4 mentions Positive Neutral Negative
100%
Character development in the game is noted for its unique approach and decent voice acting, complemented by interesting character designs. However, the overall impact is diminished by the unappealing nature of these designs, which detracts from the potential of the characters.
“It's a pretty unique take on the genre with some decent voice acting, interesting character designs, and has a lot of content.”
optimization
2 mentions Positive Neutral Negative
100%
The game is reported to be very poorly optimized, leading to performance issues that detract from the overall experience.
“Very poorly optimized.”
“Very poorly optimized.”
emotional
2 mentions Positive Neutral Negative
100%
Players express a strong emotional response to the game's difficulty, often feeling frustration and disappointment when facing setbacks such as dying or losing hard-earned resources. This challenging aspect can lead to a rollercoaster of emotions, impacting their overall enjoyment of the game.
humor
2 mentions Positive Neutral Negative
100%
Players appreciate the humor in the game, particularly highlighting the character's voice, which effectively conveys a funny and honest personality. This aspect adds to the overall enjoyment and charm of the game.
“The character voice is something I love about this game; it really showcases how funny and honest the brand is.”