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Toy Odyssey: The Lost and Found

Roguelikes, as a rule, fail to capture my attention for one simple reason: lack of progression.
Toy Odyssey: The Lost and Found Game Cover
70%Game Brain Score
story, gameplay
grinding, optimization
72% User Score Based on 194 reviews
Critic Score 68%Based on 10 reviews

Platforms

Xbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxWindowsPlayStation
Toy Odyssey: The Lost and Found Game Cover

About

Toy Odyssey: The Lost and Found is a single player platformer game. It was developed by Hikergames and was released on September 20, 2016. It received mostly positive reviews from both critics and players.

In Toy Odyssey: The Lost and Found, players help a toy named Brand face his fears in a battle against nightmarish toys. Exploring various environments, Brand gains new abilities and weapons, while players manage his health, power, and item inventory. The game combines action-adventure and tower defense elements, offering a blend of combat and strategy.

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72%
Audience ScoreBased on 194 reviews
story14 positive mentions
grinding25 negative mentions

  • The game features a charming concept where players control a toy character battling against various toy-based enemies, providing a unique and engaging experience.
  • The graphics and audio are decent, contributing to the overall atmosphere of the game, and there is a good variety of weapons and off-hand items to use.
  • The game offers a lot of content with interesting boss concepts and a crafting system that allows for character progression and customization.
  • The procedural generation is poorly implemented, often creating impassable areas that hinder progression, especially during time trials.
  • Quests can be tedious and overly specific, making them nearly impossible to complete without significant luck, and resource gathering feels like a chore.
  • The game resets map progression upon quitting, which can be frustrating, and the combat mechanics are clunky, leading to cheap deaths and a lack of fluidity.
  • story
    80 mentions Positive Neutral Negative

    The story in the game is criticized for being disjointed and poorly executed, with quests that often feel tedious and reliant on luck due to random map generation. While some players appreciate the intriguing premise and the emotional depth found in diary entries, many find the overall narrative unsatisfying and repetitive, leading to frustration rather than engagement. Despite its potential, the storytelling is marred by a lack of coherence and creativity in quest design, leaving players feeling disconnected from the plot.

    • “This game takes you on the role of Brandy, a brave new toy that goes on his quest every night to help his good master who is having many nightmares of late.”
    • “Surprisingly, the story is pretty good and has some twists.”
    • “The game is amazing, tons of upgrades, tons of crafting and materials, super smooth gameplay, and something I didn't expect is that you really get into the story told by the diary pages!”
    • “The story can barely be pieced together and it just isn't worth the effort to try and work it out.”
    • “The story is depressing and ultimately ruined by bad writing.”
    • “I started out being interested in this game and caught up by the story, but it falls short in the end, making you feel unsatisfied both story-wise and game-wise.”
  • gameplay
    47 mentions Positive Neutral Negative

    The gameplay of Toy Odyssey is a mixed bag, featuring a blend of metroidvania mechanics, crafting, and base-building elements that can feel overwhelming and poorly explained. While the game offers a visually appealing setting and some enjoyable mechanics, many players find the combat frustrating due to inconsistent enemy damage, unrefined mechanics, and a reliance on RNG. Overall, the gameplay has potential but suffers from repetitiveness and design flaws that detract from the experience.

    • “The setting is original in which you're a toy that fights toys in a house comprised of different kinds of rooms, and the gameplay is based on platform jumping and scavenging while fending off enemies.”
    • “Great 2D action platformer, fun and intuitive gameplay, great setting and pretty fitting graphics.”
    • “The game is amazing, tons of upgrades, tons of crafting and materials, super smooth gameplay, and something I didn't expect is that you really get into the story told by the diary pages!”
    • “The downside, and why I wish I could rate it sideways, is that there's just a lot of stuff that's not that well explained and some of the RNG hurts the gameplay experience.”
    • “Toy Odyssey is a generic roguelike with a frustrating mechanic that penalizes you for something the game does not do a good job of explaining.”
    • “The gameplay is already hard enough with fast-moving enemies, delayed attacks, and poor dodging mechanics.”
  • graphics
    26 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some praising the decent visuals and art style that evoke nostalgia, while others criticize the inconsistency in design among characters and environments. Many players appreciate the aesthetic and animation quality, particularly in the context of a 2D side-scroller, but some feel that the overall graphical experience does not elevate the gameplay. Overall, the graphics are considered good but not exceptional, with a few standout elements that contribute positively to the game's atmosphere.

    • “Some enemies have cartoonish designs that fit right in with the lighthearted, toy-based aesthetic.”
    • “The visuals of the game are great, I love the artwork; the whole aesthetic reminds me of the Sega Saturn game Clockwork Knight.”
    • “Great 2D action platformer, fun and intuitive gameplay, great setting and pretty fitting graphics.”
    • “Many NPCs seem to have completely different graphic styles, none of which work well together.”
    • “Once you actually get down to it, the gameplay itself, the music, and the graphics - I don't find to be anything worth writing home about.”
    • “Shame on the people who play the game for its graphics.”
  • grinding
    25 mentions Positive Neutral Negative

    The reviews highlight that grinding is a predominant and often frustrating aspect of the game, with many players finding quests tedious and overly reliant on luck and repetitive tasks. While some appreciate the weapon progression system, the excessive grinding required to make meaningful progress detracts from the overall experience, leading to mixed feelings about the game's enjoyment. Ultimately, those who dislike grinding may find the game tedious, while fans of grind-heavy gameplay might still find it engaging.

    • “It could have been interesting, but it requires too much grinding before you make any progress, which you quickly realize isn’t much of an improvement.”
    • “I'm all for grindy games, but this takes it to another level of mind-numbing, wanting to bash your head against a wall grindy.”
    • “The main issue is grinding, and thus difficulty.”
  • music
    15 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some praising its quality and atmospheric contribution, while others find it mismatched with the game's lighthearted theme, likening it more to a horror soundtrack. While the sound design is generally well-crafted, it can create an unsettling ambiance that may not align with the gameplay experience. Overall, the soundtrack is seen as a strong point for an indie game, despite its occasional oddities and lack of cohesion with the game's content.

    • “This is one of those games that 'could have been there'; the graphics are good, the story is mysterious and interesting, and the soundtrack adds to the atmosphere.”
    • “The soundtrack, ambiance, and sound design are all wonderful.”
    • “Most of the music would feel more at home in a horror movie, rather than a lighthearted game about living toys.”
    • “The music itself is well-made, even if it doesn’t fit the game’s content.”
    • “The ambience and low-key soundtrack combined with the hardcore gameplay in a setting that is so familiar as a house does not just make it dark and oppressive but even a little scary.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is praised for its intriguing graphics, mysterious story, and effective soundtrack, creating a compelling and immersive experience. Players note a unique blend of childlike wonder and underlying darkness, enhancing the overall mood. However, some suggest adjusting settings to avoid distracting voice acting that detracts from the atmosphere.

    • “This is one of those games that could have been there; the graphics are good, the story is mysterious and interesting, and the soundtrack adds to the atmosphere.”
    • “All in all, it's a good game with some really good atmosphere that made me think.”
    • “Toy Odyssey: The Lost and Found is a special type of game that has a really wonderful and childlike atmosphere, with an overlying grim darkness that engulfs the house and poor Felix's nightmares.”
    • “Before starting your game, make sure to go into the settings and set the resolution right and turn off the voice acting, as it is really bad and corny, which adds to the creepy atmosphere.”
  • replayability
    6 mentions Positive Neutral Negative

    The game boasts significant replayability, with users highlighting its addictive nature, diverse weapons and gear, a leveling system, and procedurally generated maps that enhance the experience. Players appreciate the variety of quests, enemies, and allies, alongside an engaging story, making it a title that encourages multiple playthroughs. Overall, it effectively utilizes its systems to keep players coming back for more.

    • “This game is well polished, the controls are tight, combat is commendable, and is highly replayable.”
    • “Addictive, with lots of weapons and gear, a leveling system, fun and varying enemies, quests and allies to complete/find, a base to build up and defend, and a procedurally generated map that changes if you die. It offers lots of replayability and an enjoyable story.”
    • “It somehow manages to squeeze every possible drop of replayability out of its systems, and even though I have the sneaking suspicion that reward systems are a cheap way to get people hooked, I’m still hooked.”
    • “It somehow manages to squeeze every possible drop of replayability out of its systems, and even though I have the sneaking suspicion that reward systems are a cheap way to get people hooked, I'm still hooked.”
  • humor
    3 mentions Positive Neutral Negative

    Players appreciate the humor in the game, particularly highlighting the character's voice, which effectively conveys a funny and honest personality. This adds a charming and entertaining layer to the overall experience.

    • “The character voices are fantastic! They really bring the humor to life and make the game feel vibrant and entertaining.”
    • “The humor in this game is top-notch, with witty dialogue and hilarious situations that keep me laughing.”
    • “I love how the game balances humor with its storyline, making even the serious moments feel light-hearted and fun.”
  • character development
    2 mentions Positive Neutral Negative

    Character development in the game features unique designs and decent voice acting, contributing to a rich content experience. However, some players find the character designs unappealing, which detracts from the overall impact of the voice performances.

    • “It's a pretty unique take on the genre with some decent voice acting, interesting character designs, and has a lot of content.”
  • optimization
    1 mentions Positive Neutral Negative

    The game is reported to be very poorly optimized, leading to performance issues and a subpar experience for players.

    • “Very poorly optimized.”
  • emotional
    1 mentions Positive Neutral Negative

    Players express a strong emotional response to the game's difficulty, often feeling frustration and disappointment when facing setbacks, such as dying or losing hard-earned resources. This emotional rollercoaster can lead to a challenging yet engaging experience for some.

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68%Critics’ scoreBased on 10 critic reviews
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7h Median play time
7h Average play time
5-8h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Toy Odyssey: The Lost and Found is a platformer game.

Toy Odyssey: The Lost and Found is available on Xbox Series X|S, PC, PlayStation 5, Mac OS and others.

On average players spend around 7 hours playing Toy Odyssey: The Lost and Found.

Toy Odyssey: The Lost and Found was released on September 20, 2016.

Toy Odyssey: The Lost and Found was developed by Hikergames.

Toy Odyssey: The Lost and Found has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its grinding.

Toy Odyssey: The Lost and Found is a single player game.

Similar games include Slasher's Keep, Chasm, bit Dungeon II, Smalland: Survive the Wilds, Necropolis and others.