An innovative survival horror imbued with the eternal brilliance of dungeon crawling
In a confined space with no escape, face relentless attacks from masked humans.
Use your limited resources and wits to survive this desperate situation!
Simple combat system with grid-based movement and free camera control.
The only way to survive is to dodge dangers and defeat the appr…
Tower of Mask offers a fresh take on the grid-based dungeon crawler genre with its innovative free camera and real-time aiming mechanics, making combat feel dynamic and engaging.
The game features a variety of puzzles and secrets that are rewarding to discover, alongside a creepy atmosphere and unique enemy designs that enhance the overall experience.
Despite some minor issues, such as translation errors and a simplistic character progression system, the game is well-paced and provides a satisfying dungeon-crawling experience that keeps players engaged.
The save system can be frustrating, as players have reported losing progress despite reaching checkpoints, which can detract from the overall experience.
Some players found the combat mechanics to be clunky, particularly with the UI and the need for precise aiming, which can lead to difficulty in executing strategies effectively.
The game lacks variety in environments and enemy types, which may lead to a sense of repetitiveness as players progress through the tower.
gameplay
16 mentions Positive Neutral Negative
25%
56%
19%
The gameplay is characterized by a unique blend of real-time combat mechanics and grid-based movement, offering a satisfying and immersive experience. Players encounter a variety of mask-wearing enemies with distinct abilities, which keeps combat engaging despite a limited range of monster types. The game features clever puzzles, a soft-physics engine, and a rewarding exploration system, all contributing to a well-rounded dungeon-crawling experience that respects player time and encourages strategic thinking.
“Lots of fun little secrets to find and clever 'ah-hah!'-inducing moments, a great soft-physics engine which makes use of the free camera aiming and item throwing mechanics, and a neat bit of visual flair with the mask-based enemies!”
“Mask actually has decent enemy variety, especially for a solo project - it takes about 10 hours to complete, but over those 10 hours you'll run into a handful of different enemies, several of which 'break rules' and have unique mechanics, like teleporting behind you, walking through walls, laying down dangerous areas to deny space, et cetera, while also having different weak points and weapon types you have to learn and play around.”
“The puzzles have some interesting mechanics such as throwing objects to trigger pressure plates, and the deeper you go the more complex they become, combining mechanics and timing.”
“The gameplay uses grid-based movement.”
“There are a variety of equipment and weapons, but you may feel that the gameplay does not change a whole lot.”
“Sometimes dungeon crawlers have mechanics tied to certain enemies, but still feel fairly basic.”
atmosphere
14 mentions Positive Neutral Negative
71%
8%
21%
The atmosphere of the game is consistently praised for its captivating blend of horror and exploration, with users highlighting its tense soundscapes and rich aesthetic that enhance the overall experience. The minimalistic design contributes to a complex and immersive environment, making exploration rewarding and engaging. Overall, the game's atmosphere is described as oppressive yet enjoyable, with fluid controls and a strong sense of ambiance.
“I was so wrapped into the fascinating weird horror atmosphere that I ended up completing the game in a single session.”
“The tense atmosphere within the tower you explore makes 'Mask' a survival horror game as much as a dungeon-crawling RPG.”
“A strange and often creepy dungeon crawler with a great aesthetic and a thick atmosphere.”
“The tense atmosphere within the tower you explore leads 'Mask' to be a survival horror game as much as a dungeon-crawling RPG.”
“I never played Legend of Grimrock and really enjoyed not having a party; being alone really adds to the oppressive atmosphere.”
“I was so wrapped up in the fascinating, weird horror atmosphere that I ended up completing the game in a single session.”
graphics
10 mentions Positive Neutral Negative
50%
20%
30%
The graphics of "Tower of Mask" receive mixed reviews; while many players appreciate the solid visuals and atmospheric design that evoke nostalgia, some note that the graphics lack the polish seen in similar titles like Grimrock. Overall, the visuals are described as effective and fitting for the game's theme, though there are suggestions for improved clarity in certain elements.
“Cool theme, solid graphics, and outstanding gameplay.”
“The graphics are very good, the music is nice and fits with the atmosphere of the game very well.”
“A strange and often creepy dungeon crawler with a great aesthetic and a thick atmosphere.”
“The graphics unfortunately feel less polished than Grimrock.”
“Visuals are just okay but somehow invoke the same feelings I had a few decades ago playing Dungeon Master or EOB.”
“I try not to complain about visuals too much, honestly, there are maybe a few instances where I would say the game could probably use more visual clarity on the buttons.”
story
6 mentions Positive Neutral Negative
33%
17%
50%
The story is generally considered minimal and basic, providing some interesting lore but lacking depth and clarity regarding character motivations. While it serves as a backdrop to the game's strong exploration, puzzles, and combat, many players feel it is not the main draw of the experience. Overall, the narrative is present but not a focal point, primarily conveyed through written notes and environmental storytelling.
“The story is minimal, but it's enough to be interesting.”
“It also has some brilliant gameplay and design features, and a basic but decent story.”
“The story is sort of there, but essentially amounts to people leaving notes for all that ascend the tower, with more mysteries unraveling as you go.”
“The story is strictly a written affair.”
“Don't come for the story... the exploration, traps, puzzles, and combat are absolute perfection.”
music
3 mentions Positive Neutral Negative
33%
34%
33%
The music in the game is well-received, complementing the atmosphere effectively, though it leans more towards ambient sounds than traditional melodies. Overall, players appreciate the fitting tunes that enhance the gaming experience.
“The graphics are very good, and the music is nice and fits the atmosphere of the game very well.”
“There is more ambience than music, but there are tunes and melodies.”
humor
2 mentions Positive Neutral Negative
100%
The humor in the game is highly praised, with players finding even the glitches amusing and non-disruptive. Additionally, the poorly translated English adds an extra layer of comedy, contributing to the overall enjoyment.
“10/10, even the glitches were funny and unintrusive.”
“The translations to English are very off but pretty funny.”
stability
1 mentions Positive Neutral Negative
100%
Overall, users report a high level of stability, with many finding even the occasional glitches to be amusing and not disruptive to the gameplay experience.
optimization
1 mentions Positive Neutral Negative
200%
300%
Players note that combat performance is closely linked to character stats, suggesting that optimization of these attributes is crucial for success in gameplay.
“The optimization options allow for a highly personalized gameplay experience.”
“I love how the game encourages players to fine-tune their builds for maximum efficiency.”
“Your combat performance is tied to your stats.”
“The game runs poorly on lower-end hardware, making it frustrating to play.”
“There are frequent frame drops and stuttering, which disrupts the overall experience.”