Touhou Blooming Chaos Game Cover
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"Touhou Blooming Chaos" is a vertical danmaku shooter game featuring characters from the Touhou Project. Players battle through stages of increasing difficulty, facing off against challenging bosses with unique attack patterns. The game offers various difficulty options and a practice mode for perfecting your skills.

  • PC
  • Windows

Reviews

89%
Audience ScoreBased on 48 reviews
music4 positive mentions
story3 negative mentions
  • The pixel art, character, and map design are very good, contributing to an enjoyable visual experience.
  • Boss fights are challenging and well-scripted, effectively capturing the essence of Touhou gameplay.
  • The game offers a relaxing experience with forgiving mechanics, making it accessible for players of varying skill levels.
  • The gameplay can become dull during mob encounters, leading to a lack of engagement between boss fights.
  • The game is primarily in Chinese, which may confuse players who do not understand the language, despite being playable without full comprehension.
  • Some gameplay mechanics, such as the bomb system and enemy encounters, can feel unbalanced and frustrating.
  • music16 mentions

    The music in the game receives mixed reviews; while some find it memorable and enjoyable, others criticize it as weak remixes of original tracks. Many note that the boss fight music is repetitive, and there are awkward loops that disrupt the flow. Overall, while the music is not considered outstanding, it is deemed listenable and suitable for casual enjoyment.

    • “Memorable stages and music.”
    • “Cute pixel graphics, orchestral soundtracks, and familiar danmaku gameplay but with a view from the top and explorable levels.”
    • “All the boss fight music is the same; different stages offer different background music. There's this odd loop that awkwardly cuts out some of the music for a second or two but replaces it just as quickly. Not bad music; I'd take it off YouTube and listen idly any day in my opinion.”
    • “I wouldn't buy the soundtrack.”
    • “All the boss fight music is the same; different stages offer different background music, but there's this odd loop that awkwardly cuts out some of the music for a second or two before replacing it just as quickly. It's not bad music; I'd take it off YouTube and listen idly any day in my opinion.”
    • “All the boss fight music is the same; different stages offer different background music, but there's this odd loop that awkwardly cuts out some of the music for a second or two before replacing it just as quickly. It's not bad music; I'd take it off YouTube and listen idly any day in my opinion.”
  • story16 mentions

    The story, while a familiar retelling of "Embodiment of Scarlet Devil," introduces a unique plot device involving mind-body swaps among the characters, which adds a fresh twist. Although the game is primarily in Chinese, it remains accessible to non-Chinese speakers, albeit at the cost of fully understanding the narrative. Overall, the story mode is described as relaxing, but the lack of an English script and grammatical issues detract from the experience for those unfamiliar with the language.

    • “Story mode is generally a very relaxing and easy experience.”
    • “It may be the one millionth retelling of Embodiment of Scarlet Devil, but it does add a plot device that I think has to do with the SDM crew getting mind-body swapped with each other (the story is currently only in Chinese, yet the game has practically no language barrier).”
    • “Though the game is in Chinese, it is 100% playable for non-Chinese speaking people, unless you want to know the story and read dialogues in cut-scenes.”
    • “The only reason I picked this game up is to see how the game played itself since the controls and menu are in English. You might not be able to tell what's going on half the time via the story, but it doesn't bug me all that much.”
    • “It may be the one millionth retelling of 'Embodiment of Scarlet Devil', but it does add a plot device that has to do with the SDM crew getting mind-body swapped with each other. The story is currently only in Chinese, yet the game has practically no language barrier.”
  • gameplay14 mentions

    The gameplay features a mix of relaxing, Dynasty Warriors-like mechanics and familiar danmaku elements, enhanced by cute pixel graphics and orchestral soundtracks. However, the exploration aspect is considered lacking, and while the grazing mechanic is appreciated, it doesn't feel particularly unique. Upcoming improvements, such as true controller support and dual stick controls, are expected to enhance the overall experience.

    • “Relaxing dynasty-warriors-like gameplay.”
    • “Developers are adding true controller support soon (I used Joy2Key for now) and they're adding dual stick controls, which will greatly improve the gameplay.”
    • “That brings us to probably the most defining, although not too unique gameplay element: grazing.”
    • “Cute pixel graphics, orchestral soundtracks, and familiar danmaku gameplay but with a top-down view and explorable levels.”
    • “- relaxing Dynasty Warriors-like gameplay.”
  • graphics4 mentions

    Touhou Blooming Chaos features charming pixel graphics and adorable sprites, complemented by engaging cutscene artwork. The game's visuals enhance the familiar danmaku gameplay, presented from a top-down perspective in explorable levels, all set to an orchestral soundtrack.

    • “Touhou Blooming Chaos is a twin-stick shooter with very cute sprites and cutscene artwork.”
    • “Cute pixel graphics, orchestral soundtracks, and familiar danmaku gameplay but with a top-down view and explorable levels.”
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