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Tomb Raider IV-VI Remastered

88%Game Brain Score
graphics, gameplay
stability, replayability
88% User Score Based on 780 reviews

Platforms

PCPCWindowsWindowsXbox OneXbox OneXbox Series X|SXbox Series X|SCloudCloudXboxXboxXbox Cloud GamingXbox Cloud Gaming

About

Pre-order now to save 10%! Her legacy lives on! Play the next series of Tomb Raider adventures in this remastered collection of the Darkness Trilogy. Included Game Titles -Tomb Raider: The Last Revelation – Lara Croft discovers the lost tomb of the Egyptian God Set, unwittingly unleashing him and fulfilling an ancient prophecy—one that plunges mankind into darkness. -Tomb Raider: Chronicles –…

Tomb Raider IV-VI Remastered screenshot
Tomb Raider IV-VI Remastered screenshot
Tomb Raider IV-VI Remastered screenshot
Tomb Raider IV-VI Remastered screenshot
Tomb Raider IV-VI Remastered screenshot
Tomb Raider IV-VI Remastered screenshot
Tomb Raider IV-VI Remastered screenshot
Tomb Raider IV-VI Remastered screenshot

88%
Audience ScoreBased on 780 reviews
graphics50 positive mentions
stability70 negative mentions

  • The remastered graphics for Tomb Raider IV and V are stunning, showcasing beautiful environments and character models.
  • The modern controls for Angel of Darkness significantly improve gameplay, making it more playable than the original version.
  • The collection restores cut content and adds quality-of-life improvements, enhancing the overall experience for fans of the series.
  • Angel of Darkness feels rushed and lacks significant graphical upgrades, with many NPC models remaining unchanged from the original.
  • The game suffers from various bugs and glitches, including audio issues and inconsistent character interactions.
  • Some levels in Tomb Raider IV and V are too dark, making navigation difficult without switching to the original graphics.
  • graphics
    206 mentions Positive Neutral Negative

    The remastered graphics of the Tomb Raider series have received mixed reviews, with many praising the stunning visuals and improved textures, particularly in titles like Tomb Raider 4 and 5. However, some players noted that certain areas remain too dark and that many textures feel only slightly upscaled, leading to inconsistencies in visual quality. Overall, while the remaster enhances the nostalgic experience, it falls short in fully modernizing all aspects of the graphics, leaving some fans wanting more substantial upgrades.

    • “The remaster does a good job of updating the visuals while keeping the atmosphere intact.”
    • “When translated to their new remastered versions, the graphics look absolutely stunning.”
    • “The developers have once again poured their hearts into restoring Lara's legendary adventures with stunning visuals, smooth controls, and modern enhancements while keeping the nostalgic charm intact.”
    • “My remaster criticism would be that early areas are too dark in remastered graphics.”
    • “Few graphical upgrades and many inconsistencies - many textures weren't even updated; they look exactly the same as original ones.”
    • “The remastered graphics are very dark and there is no option to fix the brightness.”
  • stability
    74 mentions Positive Neutral Negative

    The remaster of "Tomb Raider: Angel of Darkness" retains many of the original's bugs and glitches, leading to a perception of it as unfinished and clunky. While some improvements have been made, such as updated controls and restored content, players still encounter numerous issues, including camera glitches and gameplay bugs. Overall, the remaster feels like a missed opportunity to fully address the game's notorious instability.

    • “The remaster is awesome and runs great, showcasing all its elements in their remastered glory!”
    • “AOD seems to be bug-free.”
    • “The remaster is impressive and operates smoothly, highlighting all its features beautifully!”
    • “The game is buggy (I mean it's AOD we're talking about), but this remaster truly feels unfinished.”
    • “But sadly, its release in an unfinished state, with cut content and buggy mechanics, left it feeling incomplete, leaving players with a sense of what could have been.”
    • “It's a huge undertaking of a game to try and fix, given its notoriously buggy reputation.”
  • gameplay
    68 mentions Positive Neutral Negative

    Gameplay in the latest Tomb Raider remasters has received mixed feedback, with some praising the improved fluidity of controls and level design, while others criticize the introduction of forced mechanics and RPG elements that detract from the experience. Players noted that while the core mechanics remain intact, the remaster's unfinished state, including bugs and cut content, has left the gameplay feeling incomplete. Overall, the remasters offer a nostalgic experience but struggle to innovate beyond the original titles.

    • “Tomb Raider 4: The Last Revelation is one of the best games from the PS1 era in terms of gameplay, level design, visuals, atmosphere, and difficulty.”
    • “It does improve a lot in terms of gameplay—her movements, once stiff and hard to control, are now more fluid (though many may disagree).”
    • “Aspyr does it again, makes a perfect remaster of Tomb Raider 4-5-6, visuals, and everything is just perfect. It's amazing to play these games again in a new light and visuals as gameplay.”
    • “But sadly, its release in an unfinished state, with cut content and buggy mechanics, left it feeling incomplete, leaving players with a sense of what could have been.”
    • “It's like they took one step forward and three steps back with cut content and implementation of certain mechanics.”
    • “Some of the new mechanics, like stealth sections, feel a bit forced, and while the controls are still classic Tomb Raider, the level design isn’t as strong as in TR4.”
  • story
    64 mentions Positive Neutral Negative

    The story of the remastered Tomb Raider trilogy receives mixed reviews, with some praising its engaging narrative and deep connections to mythology, particularly Lara's character development and responsibility for her actions. However, others criticize it as incoherent and disjointed, particularly due to its jumps across different time periods. Overall, while many players appreciate the intricate storytelling and improvements in character design, there are notable flaws that detract from the experience.

    • “The story of this game is really good. I always liked how Lara makes a mistake because she becomes arrogant like her mentor did and needs to fix her mess. This game is all about how she takes responsibility for her actions.”
    • “But damn, I really love the story of this game. Even if miracles can't really happen and they couldn't correct all the problems the original one had, this is a jewel and it's worth every minute I played.”
    • “The story is my favorite in the entire franchise; it was very well written and the music is gold!”
    • “Ridiculously dumb, incoherent story.”
    • “The story jumps between different time periods in Lara’s life, which could’ve been interesting, but instead, it just makes everything feel disconnected.”
    • “But from the story and level design, this feels more like a Resident Evil game over a Tomb Raider game.”
  • atmosphere
    30 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive and unique qualities, enhanced by the remastered visuals that maintain the original's charm. Players highlight the stunning textures, deep lore, and the gothic narrative that contribute to a captivating experience, particularly in levels like Ireland. However, some suggest that modern lighting adjustments could detract from the intended ambiance, indicating a delicate balance between visual updates and atmospheric integrity.

    • “You’re truly immersed in the atmosphere—like the tombs are your only companions.”
    • “The setting and the overall atmosphere of this game begs for adding volumetric lighting as it would incredibly enhance ambience.”
    • “It’s a game that could have been the peak of the series, offering a dark, gothic narrative, intense atmosphere, and a complex, deeply developed Lara Croft.”
    • “-lighting in modern mode: add the green and gold lights from old graphics mode, removes the atmosphere.”
  • music
    20 mentions Positive Neutral Negative

    The music in the game has received high praise, with many users rating it 10/10 and comparing its quality to that of classical composers like Mozart. While the soundtracks are described as iconic and integral to the experience, some players noted issues with background sound effects being too loud, looping incorrectly, and overlapping tracks during gameplay. Overall, the music is celebrated as a standout feature that enhances the storytelling and atmosphere.

    • “The story is my favorite in the entire franchise, it was very well written and the music is gold!”
    • “☑️ Iconic soundtracks, AOD especially really shines.”
    • “I'm so happy to be able to replay this, love the music and the story!”
    • “- Some background ambience/sound effects are very loud compared to everything else, some sound effects start playing in a loop despite an action causing them to have ended, and sometimes two background tracks play at the same time when one should fade away for another song to start.”
    • “- The Paris levels still suffer from constant loading interruptions, and the soundtrack keeps resetting.”
    • “As much as Mozart is to music.”
  • replayability
    16 mentions Positive Neutral Negative

    Overall, the game's replayability has improved significantly due to modern controls and restored content, making it more enjoyable than the original. However, players still note that there are lingering bugs and issues, particularly with auto-gripping mechanics, which detract from the experience. While the game is in a more playable state, further refinements are needed to fully enhance its replay value.

    • “The modern controls make this game much more playable.”
    • “It's much more playable than the original, but the auto gripping needs work.”
    • “While I appreciate that TR6 is more playable and some cut content has been restored, I can't help but still feel disappointed.”
    • “It's much more playable than the original, but the auto gripping needs work, especially in AOD. I don't mind watching back and forth to have a manual grip, but I'd imagine most want something like the Legend series of Tomb Raider had.”
    • “Replaying it with modern controls and updated textures really makes it so much more playable than the original.”
  • optimization
    14 mentions Positive Neutral Negative

    Overall, the game's optimization has received mixed feedback; while some players appreciate the higher frame rates and widescreen support that enhance performance, others criticize the initial lack of optimization and persistent bugs. Despite these issues, many users report smooth gameplay on modern hardware, suggesting that while improvements are possible, the game currently runs well without crashes or major performance problems.

    • “Even if you play the games with old graphics, higher frame rate and wide screen support gives you a smoother performance.”
    • “I have only played the remastered AOD, and I can say that the modern controls really make this game run smoothly and provide a much better playing experience.”
    • “Runs perfectly with no crashes or performance issues at all (RTX 3080, RX 5600X).”
    • “Now on top of that work add a new engine that was never optimized to begin with, cut content, buggy gameplay, game-breaking bugs/glitches, and the expectations of fans.”
    • “At first I thought this was just a mod for the original PC game (given that most of the lighting is exactly the same, and the performance is also unusually poor for a modern PC, like in the original game), but given that the water effects don't really exist anymore, and that some of the light maps have much higher resolution, I'm guessing the port worked with the original source code?”
    • “Why are we accepting half-baked games on release and then be like 'aww I'm sure they will patch it'? Aren't you guys tired of all those buggy, unoptimized, ugly games on release?”
  • humor
    10 mentions Positive Neutral Negative

    The humor in the game is often derived from its inherent flaws and glitches, which players find charming and nostalgic, such as the "hilarious brooding" in one installment and the comical animations of characters. Bugs like the floating leviathan and quirky combat mechanics add to the amusement, making the experience feel both unfinished and ironically entertaining. Overall, the humor is a significant part of the game's appeal, enhancing the enjoyment of revisiting these beloved titles.

    • “There's a few inherent flaws of the games beyond the scope of a remaster, such as the 'story' of 5 and the hilarious brooding of 6, but they're part of the charm at this point, and it was a blast replaying games that my teenage self loved so much.”
    • “- Kurtis' chirugai combat animations - he can't normally walk while using chirugai as a weapon (he jumps in a Gangnam style way which is hilarious) which makes it almost useless against faster and stronger enemies.”
    • “A bit of a disappointment is an adequate description for this product as it feels unfinished, which is hilarious and ironic at the same time given the circumstances in which the original game was developed.”
  • emotional
    2 mentions Positive Neutral Negative

    Players express strong emotional reactions to the game's design, particularly frustration over having to replay significant portions due to missed secrets, which detracts from the overall experience. This sentiment highlights the impact of game mechanics on player emotions, leading to feelings of annoyance and disappointment.

  • grinding
    2 mentions Positive Neutral Negative

    Players appreciate that the character's increased speed significantly reduces the tedium associated with grinding, making encounters like the boaz fight feel easier and more enjoyable.

  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy employed by Aspyr has been criticized as a cash grab, leading to disappointment among users who feel it reflects a lack of care and insufficient development time, ultimately damaging the company's reputation.

    • “Unfortunately, this has soured my view of Aspyr. This was a missed opportunity, and it's clear that whoever was in charge either didn't learn the lessons of having sufficient development time or simply didn't care and wanted a cash grab despite the inevitable damage to their reputation.”

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