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Tomb Raider IV-VI Remastered Game Cover

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Pre-order now to save 10%! Her legacy lives on! Play the next series of Tomb Raider adventures in this remastered collection of the Darkness Trilogy. Included Game Titles -Tomb Raider: The Last Revelation – Lara Croft discovers the lost tomb of the Egyptian God Set, unwittingly unleashing him and fulfilling an ancient prophecy—one that plunges mankind into darkness. -Tomb Raider: Chronicles –…

Tomb Raider IV-VI Remastered screenshot
Tomb Raider IV-VI Remastered screenshot
Tomb Raider IV-VI Remastered screenshot
Tomb Raider IV-VI Remastered screenshot
Tomb Raider IV-VI Remastered screenshot
Tomb Raider IV-VI Remastered screenshot
Tomb Raider IV-VI Remastered screenshot
Tomb Raider IV-VI Remastered screenshot

88%
Audience ScoreBased on 164 reviews
graphics11 positive mentions
stability10 negative mentions

  • Tomb Raider IV and V are visually stunning and have received significant graphical improvements, making them a joy to play.
  • The remaster of Angel of Darkness features improved controls and restored cut content, enhancing the overall gameplay experience.
  • The remastered trilogy offers a nostalgic experience for fans, with modern enhancements that make the classic games more accessible and enjoyable.
  • Angel of Darkness still suffers from numerous bugs and issues, including inconsistent controls and unpolished NPC models, which detracts from the overall experience.
  • While TR4 and TR5 have been well-received, many players feel that AoD was not given the same level of care and attention, making it feel like a low-quality fan mod.
  • Some graphical elements, such as reflections and certain textures, have been downgraded in the remaster, leading to disappointment among fans expecting a more comprehensive upgrade.
  • graphics
    35 mentions Positive Neutral Negative

    The remastered graphics of the Tomb Raider series have received mixed reviews, with many praising the beautiful visual upgrades and the ability to switch between old and new graphics, enhancing immersion. However, some players noted that certain aspects, such as lighting and gameplay visuals, felt underwhelming or even downgraded compared to expectations. Overall, while the remaster offers significant improvements and fixes, it still leaves some fans wanting more in terms of visual fidelity and atmospheric consistency.

    • “Like the previous remaster they did, here we can too switch between the old and new graphics and admire the great job they did in upscaling and enhancing the game.”
    • “The developers have once again poured their hearts into restoring Lara's legendary adventures with stunning visuals, smooth controls, and modern enhancements while keeping the nostalgic charm intact.”
    • “Beautifully remastered, with several quality-of-life improvements having to do with object lighting, inventory selection, movement, and of course the gorgeous visuals.”
    • “My biggest complaint is that I psyched myself up for Angel of Darkness' remastered visuals - and while it's technically much better/has restored content that was previously cut, the visual difference is very small for the most part and I'm pretty let down.”
    • “I've requested a refund as the game is so incredibly dark I couldn't even make out where to go in the Angkor Wat tutorial level without switching to the old graphics constantly and relying on memories from 20 years ago.”
    • “- despite the HQ textures, the remastered graphics feel oddly downgraded in some aspects.”
  • stability
    12 mentions Positive Neutral Negative

    Overall, the stability of the remastered game has received mixed feedback. While some users noted that certain visual glitches have been fixed and the game runs well, others reported persistent bugs and issues, particularly with "Angel of Darkness," which remains problematic. Many players expressed frustration with the acceptance of buggy releases and the expectation of future patches to resolve these issues.

    • “The remaster is awesome and runs great, showcasing all its features in their remastered glory!”
    • “AOD seems to be bug-free.”
    • “It’s the one game that was treated like crap, the one that was so buggy it basically led to core design shutting down.”
    • “Some visual glitches have been fixed, some old bugs remain in place (I got stuck in the boxing fight :)), and some visual downgrades exist (the water effects are much worse than either PS2 or PC versions).”
    • “Angel of Darkness is still buggy as ever; I can't even get past the Parisian level.”
  • gameplay
    10 mentions Positive Neutral Negative

    Overall, the gameplay in the remastered Tomb Raider titles has received mixed feedback. While some players appreciate the bug fixes and smoother controls, others criticize the lack of innovation and the persistence of old issues, such as awkward mechanics and inconsistent NPC models. The remaster offers a variety of gameplay styles, but many feel it falls short of delivering a truly engaging experience.

    • “Gameplay-wise, I have not experienced any bugs as of right now, so I'm pretty happy about that.”
    • “AOD controls have finally been fixed and gameplay feels smoother.”
    • “TR5 is much shorter in comparison, with different short stories from various parts of Lara's life that all focus on different gameplay aspects, from classic tomb raiding to all-out action, horror, puzzle-solving, and stealth.”
    • “It's like they took one step forward and three steps back with cut content and implementation of certain mechanics.”
    • “Not to mention that NPCs will randomly not have remastered models at all and how a lot of the original bugs and awkward gameplay moments are still there.”
    • “As good as the previous three so far, I didn't realize that they changed the control mechanics going from 3 to Revelations. I find the movement to be strange, like Lara will just turn and hit a wall.”
  • story
    10 mentions Positive Neutral Negative

    The reviews highlight a mix of opinions on the story aspect of the remastered trilogy, with some praising the deeper storytelling, mythology, and connections between games, particularly in "Last Revelation," which is considered the best in the series. However, criticisms focus on inconsistencies and missing elements from the definitive edition, such as character interactions and plot coherence, suggesting that while improvements have been made, significant issues remain. Overall, the remaster offers a chance to revisit and appreciate plot points that may have been overlooked in the past.

    • “☑️ Deeper storytelling, mythology, and intrigue.”
    • “I'm so happy to be able to replay this, love the music and the story!”
    • “There are so many things missing that the definitive edition of AOD has, like: cops talking to themselves through radio, Lara's fingers moving while ledge climbing, story consistency, story elements that were fixed, better textures and graphics, more voice lines and in a correct way. Lara shouldn't get a gun until the nightclub and should lose it in the club; Kurtis just teleports from Café Metro to the nightclub in the remastered version.”
    • “Tr6 introduces some RPG elements and puts a larger focus on story. It mostly takes place in urban settings and was famously buggy and incomplete in its initial release (most of which has been improved/fixed now, insofar as it was possible in the scope of a remaster).”
    • “Now, I’m actually catching plot points I completely missed years ago.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game is widely praised for its iconic soundtracks, particularly in the "aod" levels, which stand out positively. However, some users noted issues with constant loading interruptions in the Paris levels that disrupt the experience, causing the soundtrack to reset. Overall, the music evokes strong nostalgia and emotional responses, with many players expressing a deep affection for the soundtracks across the series.

    • “Iconic soundtracks, AOD especially really shines.”
    • “I'm so happy to be able to replay this, love the music and the story!”
    • “As always, loving the soundtrack.”
    • “The Paris levels still suffer from constant loading interruptions, and the soundtrack keeps resetting.”
    • “The music gave me PTSD back in the day; I still get triggered opening the menu.”
  • optimization
    4 mentions Positive Neutral Negative

    Overall, the optimization of the game is mixed; while some users report smooth performance with no crashes on high-end hardware, others express concerns about its initial performance issues and the feeling that it resembles a mod rather than a polished port. Despite these criticisms, many players acknowledge that the game runs well enough to be enjoyable, though there is a desire for further improvements.

    • “Runs perfectly with no crashes or performance issues at all (RTX 3080, RX 5600X).”
    • “Yes, they can improve it even more, but goddamn, the game runs smoothly.”
    • “At first, I thought this was just a mod for the original PC game (given that most of the lighting is exactly the same, and the performance is also unusually poor for a modern PC, like in the original game). But given that the water effects don't really exist anymore, and that some of the light maps have much higher resolution, I'm guessing the port worked with the original source code.”
    • “Why are we accepting half-baked games on release and then be like 'aww, I'm sure they will patch it'? Aren't you guys tired of all those buggy, unoptimized, ugly games on release?”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere in the game is generally praised, particularly with the remastered graphics of Tomb Raider 4, which enhance the immersive experience. However, some users feel that the modern lighting mode detracts from the original ambiance by omitting key elements like the green and gold lights from the old graphics mode. Overall, the atmosphere is a strong point, though opinions vary based on graphical settings.

    • “Great atmosphere and playability!”
    • “Tomb Raider 4 is so atmospheric with the remastered graphics enabled.”
    • “The lighting in modern mode lacks the green and gold lights from the old graphics mode, which really diminishes the atmosphere.”
    • “The new lighting design feels sterile and lifeless compared to the vibrant atmosphere of the previous version.”
    • “Without the atmospheric elements from the classic graphics, the game feels flat and uninspired.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers significantly improved replayability compared to the original, thanks to modern controls and updated textures. However, some players feel that the auto gripping mechanic needs refinement, as they prefer a more manual approach similar to the Tomb Raider series. Overall, the enhancements contribute to a more enjoyable experience for returning players.

    • “It's much more playable than the original, but the auto gripping needs work. I don't mind going back and forth to have a manual grip, but I'd imagine most want something like the Legend series of Tomb Raider had.”
    • “It's much more playable than the original, but the auto-gripping needs work, especially in AOD. I don't mind going back and forth to have a manual grip, but I'd imagine most want something like what the Legend series of Tomb Raider had.”
    • “Replaying it with modern controls and updated textures really makes it so much more playable than the original.”

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