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Tom Clancy's EndWar

Tom Clancy's EndWar Game Cover
78%Game Brain Score
gameplay, story
grinding, stability
80% User Score Based on 533 reviews
Critic Score 70%Based on 2 reviews

Platforms

Playstation 3Xbox 360Xbox Series X|SPCXbox OneXboxNintendo DsWindowsPlayStationPSP
Tom Clancy's EndWar Game Cover

About

Tom Clancy's EndWar is a single player and multiplayer tactical turn-based strategy game. It was developed by Ubisoft Shanghai and was released on February 25, 2009. It received mostly positive reviews from critics and positive reviews from players.

(Online Interactions Not Rated by the ESRB) This game supports English, French, Italian, German, and Spanish.Experience World War III in your living room with Tom Clancy's EndWar™, a revolutionary new war game built to maximize next-generation gaming consoles and completely controllable by voice. There are no refunds for this item. For more information, see www.xbox.com/live/accounts

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80%
Audience ScoreBased on 533 reviews
gameplay22 positive mentions
grinding6 negative mentions

  • One of the best RTS games with a unique voice command feature that enhances immersion.
  • Great nostalgia factor for players who enjoyed it on older consoles, with solid gameplay mechanics.
  • Offers a good level of strategy and replayability, especially in single-player mode.
  • Camera controls are frustrating, as they are locked to individual units, making it hard to get a broader view of the battlefield.
  • AI can be inconsistent, leading to frustrating moments where units do not follow commands effectively.
  • Multiplayer servers are shut down, limiting the game's longevity and community engagement.
  • gameplay
    67 mentions Positive Neutral Negative

    The gameplay is primarily centered around a rock-paper-scissors mechanic, emphasizing unit positioning and tactical decision-making, which some players find engaging while others criticize as overly simplistic and repetitive. While the game features unique elements like voice commands and unit upgrades, it suffers from issues such as buggy pathfinding, a locked camera view, and a lack of depth that can lead to a shallow experience. Overall, the gameplay is seen as a mixed bag, with some praising its strategic potential and aesthetics, while others lament its limitations and outdated mechanics.

    • “The combat mechanics are like a fast-paced rock-paper-scissors game.”
    • “It's a well-executed real-time tactics game, all about unit positioning, rock-paper-scissors style counter mechanics, and special abilities.”
    • “The gameplay is great; sadly, this game suffers from a fatal flaw.”
    • “But overall gameplay is just too strict with the concept of rock-paper-scissors unit engagement.”
    • “The controls are a key piece for a game to be a success or a failure, and EndWar lacks quality in that; for example, the camera movement and angles are a nightmare, the controls are overly complicated, and the UI isn't intuitive at all, making the gameplay annoying and boring instead of fun and fluid.”
    • “The gameplay is extremely underwhelming, and the different nations are essentially the same outside of cosmetic differences.”
  • story
    66 mentions Positive Neutral Negative

    The story in the game is often criticized for being weak and underdeveloped, with many players noting that it starts strong but quickly loses focus, leading to a repetitive campaign experience. While some appreciate the initial setup and the inclusion of novels that expand on the lore, others find the overarching narrative to be generic and lacking depth, ultimately detracting from the gameplay. Overall, the story fails to engage players consistently, with many feeling it does not significantly enhance the RTS experience.

    • “The story line is pretty good and solid for a campaign.”
    • “This game also has three novels, one with the main story and the other two within the overall story, that I believe to be enjoyable reads.”
    • “It has a great storyline and is super fun to play.”
    • “Like most other stories dealing with the near future, the story did not age well...”
    • “A solid single player campaign, aside from them dropping whatever semblance of a story there was at the beginning.”
    • “The overarching story is no less ridiculous than it was in the 2000s, but after decades of Ubisoft running Tom Clancy's name through the mud, much of the edge has been replaced by dull irritation instead.”
  • graphics
    38 mentions Positive Neutral Negative

    The graphics of the game are generally considered decent for its release era, with many reviewers noting that they still hold up well today despite some outdated elements. While the art direction is praised for its aesthetic appeal, there are mixed opinions on the overall quality, with some describing them as poor compared to modern standards. Overall, the visuals are seen as a positive aspect, contributing to the game's charm, but they may not meet the expectations of players accustomed to contemporary graphics.

    • “The graphics are incredible for its age, the AI is generally pretty smart about combat tactics, and battles change and evolve based on the player's actions.”
    • “It has great gameplay and holds itself with its graphics even today.”
    • “The graphics were also crazy for its time.”
    • “So the graphics aren't great, but good art direction keeps them from being ugly.”
    • “The graphics on this thing are poor when compared with the consoles, weirdly enough.”
    • “I would really only recommend buying it if you're looking for a cheap RTS and don't mind the outdated graphics (the game is from 2009, after all; it wasn't really top-of-the-line back then, either).”
  • replayability
    8 mentions Positive Neutral Negative

    Overall, the game offers high replayability due to added features and units, as well as a dynamic gameplay experience that sets it apart from other RTS titles. While some players note its clunky and repetitive elements, the engaging combat system and solid art and sound design contribute to its lasting appeal. Many users feel the game is worth its price, highlighting its fun factor and replay value.

    • “It's clunky and old and a bit repetitive, but it plays differently from any other RTS, has great art and sound design for its era, and good replayability.”
    • “Replayability is high, the combat system is great, the graphics are decent given the budget they had, and it's very sad to not see this series progress other than a flash game.”
    • “The replayability holds up, and there were a few features and units that were added.”
    • “Gave the game more replayability.”
    • “Its dynamic nature aids in replayability.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game receives mixed reviews; while the end credits song is praised as a masterpiece with impressive guitar solos, some players find the overall soundtrack forgettable. However, the dynamic music and unit voices contribute positively to the game's presentation, with some users noting its effectiveness in enhancing adrenaline during gameplay.

    • “The end war song that plays at the end credits is a masterpiece :)”
    • “The song that plays in the credits is really amazing with some good guitar solos; I played it at least 6 times just to hear it again.”
    • “Good presentation, great dynamic music, and good overall effort into unit voices.”
    • “The music is forgettable.”
    • “Too much music.”
  • grinding
    6 mentions Positive Neutral Negative

    Reviews of the grinding aspect in the game highlight a mixed experience; while some players appreciate the engaging macro gameplay that avoids tediousness, others criticize the shallow customization and repetitive battles, leading to a sense of mindlessness and tedium. Overall, the game is seen as a balance between simplicity and potential boredom, with some finding it enjoyable and others deeming it a tedious grind.

    • “Poor mechanism, slimy controls and tedious battles proved it to be a piece of junk overpraised by the nostalgic gamer community.”
    • “Depth of customization and unit variety is pretty shallow; most battles play out about the same and it can be a bit mindless and tedious.”
    • “The game is really just a tedious killing spree.”
  • stability
    4 mentions Positive Neutral Negative

    Overall, the game demonstrates solid stability, running well on modern hardware and older systems alike. However, users have noted occasional pathfinding bugs and issues with the voice command feature, which may detract from the experience.

    • “For an older title, it still looks decent for an RTS game and runs great on modern hardware as of writing the review.”
    • “It runs great on a dual-core laptop with an Intel 2.1 GHz processor, 4 GB RAM, and a GT540M at 1280x720 with maxed-out details.”
    • “Good gameplay, cool aesthetic, but the pathfinding can be buggy at times.”
    • “The only downside is the promising voice command function is buggy, and I advise against voice control.”
  • optimization
    3 mentions Positive Neutral Negative

    The game suffers from poor optimization, being locked at 30fps and experiencing significant screen tearing.

    • “It is locked at 30fps with screen tearing and is terribly optimized.”
    • “The game suffers from severe performance issues, making it frustrating to play.”
    • “Optimization is lacking, resulting in frequent frame drops and stuttering.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is noted for its contemporary references, particularly in the context of modern calendars, and is complemented by amusing dialogue from infantry characters, adding a lighthearted touch to the overall experience.

    • “It's a bit funny that some of these events are set in today's calendars.”
    • “The humorous banter among the infantry adds a delightful touch to the game.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its immersive world-building and well-developed factions, creating a captivating experience for players.

    • “The atmosphere, world, and the factions are very well done and absorbing.”
    • “Great atmosphere.”
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12h Median play time
12h Average play time
10-13h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Tom Clancy's EndWar is a tactical turn-based strategy game.

Tom Clancy's EndWar is available on Xbox Series X|S, PC, Xbox One, Windows and others.

On average players spend around 12 hours playing Tom Clancy's EndWar.

Tom Clancy's EndWar was released on February 25, 2009.

Tom Clancy's EndWar was developed by Ubisoft Shanghai.

Tom Clancy's EndWar has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its grinding.

Tom Clancy's EndWar is a single player game with multiplayer support.

Similar games include Act of Aggression, Wargame: European Escalation, Company of Heroes, Command & Conquer 3: Tiberium Wars, Supreme Commander and others.