TimeTekker Game Cover

TimeTekker is an arcade shoot em' up where your actions dictate the speed of time itself! Overcome the endless hail of bullets at your own pace and become the ultimate ninja!

  • Mac OS
  • PC
  • Windows
  • Linux
  • Xbox

Reviews

63%
Audience ScoreBased on 14 reviews
graphics3 negative mentions
  • TimeTekker offers a unique and addictive gameplay experience that combines strategy with action, making it easy to learn but hard to master.
  • The visuals and sound design are praised for their quality, enhancing the overall enjoyment of the game.
  • The leaderboard feature adds a competitive element that keeps players engaged and motivated to improve their skills.
  • Some players find the one-hit death mechanic frustrating, as it can feel punishing despite the quick respawn time.
  • The game lacks customizable audio options, which could enhance the experience for players who prefer to adjust sound settings.
  • There are occasional moments where players feel unclear about why they died, leading to frustration in gameplay.
  • gameplay7 mentions

    The gameplay of timetekker is characterized by its simple yet satisfying mechanics, blending strategic planning with reflex-based action through a unique time-slow-down feature. This creates an engaging experience reminiscent of a "bullet-hell ballet" combined with elements from superhot, allowing players to think critically about enemy encounters while also incorporating a rewarding parry system. Overall, the gameplay is both addictive and challenging, offering a mix of frustration and satisfaction.

    • “In a nutshell, Timetekker has simple yet satisfying gameplay.”
    • “The time-slow-down mechanic turns what normally would be an incredibly reflex-intensive kind of game into a strategy game where you are encouraged to think about the optimal order to kill enemies in.”
    • “"Bullet-hell ballet crossed with Superhot's time-slowing mechanic" is the best way to quickly cut to the heart of what this terrific little overhead 2D arcade shooter is about.”
    • “The time-slow-down mechanic turns what normally would be an incredibly reflex-intensive kind of game into a strategy game where you are encouraged to think about the optimal order to kill enemies.”
    • “Last important mechanic: you can parry incoming enemy projectiles and turn them friendly.”
    • “The gameplay is as frustrating as it is rewarding.”
  • graphics4 mentions

    The graphics in Artii are praised for their stunning beauty, though the game offers limited customization options, focusing only on basic graphics settings. Additionally, the lack of audio settings is noted as a drawback, despite the game's decent audio quality.

    • “Artii's graphics are incredibly beautiful as always.”
    • “The graphics are outdated and lack the polish expected from modern games.”
    • “The visuals are underwhelming and fail to create an immersive experience.”
    • “It supports only keyboard and mouse, and the only modifiable settings are basic graphics options. There are no audio options, which is a detriment to any game. This definitely should be fixed in a future update, as the game's audio is quite decent when it's not drowning itself out.”
  • music3 mentions

    The composer of the game's music expresses satisfaction with the final product while acknowledging their bias as a developer. They remain open to feedback, indicating a willingness to improve despite their personal involvement in the music creation.

    • “I should disclose first that I was contracted to compose the music for this game, so technically you could say I am a developer.”
    • “I did the music, so I think it would be kind of dumb for me to review that.”
    • “I am happy with how my music came out, but I am always open to criticism.”
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