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Furious Angels Game Cover

About

Furious Angels is a fast-paced, post-apocalyptic top-down shooter. Equip an arsenal of weapons and battle through hordes of mutants to save humanity from extinction. Unique characters, multiple endings, and an atmospheric soundtrack provide an immersive experience in a grim world.

Furious Angels screenshot
Furious Angels screenshot
Furious Angels screenshot
Furious Angels screenshot
Furious Angels screenshot
Furious Angels screenshot
Furious Angels screenshot
Furious Angels screenshot

88%
Audience ScoreBased on 306 reviews
gameplay25 positive mentions
story5 negative mentions

  • Addictive gameplay with a simple yet engaging mechanics that keep players coming back for more.
  • Great visuals and smooth controls, making the game enjoyable to play.
  • Daily leaderboards and randomized enemy waves add a competitive edge and replayability.
  • Limited content with only a few enemy types and upgrades, leading to repetitive gameplay.
  • Sound design is lacking, with weak sound effects and music that doesn't match the game's intensity.
  • No campaign or deeper progression system, which may leave players wanting more after a few sessions.
  • gameplay
    79 mentions Positive Neutral Negative

    The gameplay of the game is characterized by its fast-paced, addictive mechanics and solid controls, making it enjoyable for short sessions. While it features a simple yet effective design with strategic elements, many players note a lack of depth and variety, leading to a repetitive experience. Overall, the game excels in providing a satisfying arcade shooter experience, but it could benefit from additional content and progression systems to enhance longevity.

    • “Great visual style and addictive gameplay, perfectly suited for short coffee breaks but don't expect anything deep or long-lasting here.”
    • “The flight mechanics feel natural, and the fact that the ship doesn't instantly reach a desired speed and that speed affects ability to change course quickly make it fun and challenging.”
    • “A handful of layered mechanics combine to give you constant interesting tactical choices while being fully concentrated on surviving the increasingly overwhelming enemy onslaught.”
    • “The bad: there's very little gameplay to actually experience.”
    • “It's a great game gameplay-wise, but it's absolutely terrible in terms of RNG and balance - sometimes you'll get destroyed because you lost a ship upgrade at the 'wrong' moment, sometimes you'll feel like you should purposely lose your ship upgrade so you can have it on a certain wave. The movement of the laser feels very clunky, which is very problematic when you fight big groups of jets. Sometimes the game spawns enemies quicker and sometimes slower, which is probably a bug that just ends your game - too many enemies and your mothership you protect is destroyed.”
    • “You simply can't get enough of the actual gameplay, which really makes the game a gem; however, all the game has to offer is skirmish mode - no actual campaign or levels or even multiplayer. The skirmish mode is tied to leaderboards, but that alone isn't enough. The game would have been so much better and more fulfilling if it had some modes or even some form of story and goals.”
  • graphics
    73 mentions Positive Neutral Negative

    The graphics of the game are generally well-received, with many players appreciating the low-poly aesthetic and charming art style that complements the gameplay. While not on par with high-end titles, the visuals are polished, featuring effective destruction effects and a nostalgic feel reminiscent of classic arcade shooters. Overall, the graphics are considered a strong point, enhancing the game's appeal despite its simplistic design.

    • “I love the graphics, the music; it caters to my old-arcade-shooter nostalgia each time.”
    • “The game has some really beautiful environments, and the graphics are really well designed and laid out.”
    • “The art style is great.”
    • “Even for its price, this game does not offer enough content: shooting is dull, graphics are all brown, music does not fit the action, 'progression' system is linear (and you can't even stop upgrading to that slow tank), scoreboards constantly reset (and there are like 50 players total so not much to compete with).”
    • “It looks quite good, but to be honest you'd be better off playing Luftrausers, as except for the minimalist graphics, it does everything Furious Angels does, but far better.”
    • “While the graphics are consciously minimalist, the game boasts a pretty cool destruction system where seeing shots land looks and feels right.”
  • music
    53 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players appreciating its nostalgic and chill vibe, while others criticize it for being repetitive and lacking energy. Many users note that the sound effects are underwhelming and do not complement the gameplay effectively, leading to a disconnect during intense action sequences. Overall, while the music has its fans, there is a consensus that it could benefit from more variety and a stronger connection to the game's pace.

    • “I love the graphics, the music; it caters to my old-arcade-shooter nostalgia each time.”
    • “The music, slow motion, and sound design are very rewarding!”
    • “The music is great; the overall sound design is insipid and shallow.”
    • “The music is rather bland and uninspired; the sound effects are dull and not rewarding.”
    • “The music does not match with the intense dogfighting that is going on and is somewhat out of place.”
    • “The biggest issues with the game are the music and the sound effects.”
  • story
    14 mentions Positive Neutral Negative

    The game lacks a substantial story or campaign, offering only a skirmish mode focused on leaderboard competition against AI. Reviewers note that while the gameplay is enjoyable, the absence of narrative depth, progression, and multiplayer options makes the experience feel repetitive and shallow. Overall, those seeking a rich story or varied gameplay modes will be disappointed.

    • “But if the developer can make a multiplayer and campaign with a story, this game will be the best of the best shooter games.”
    • “There was potential here; if they added some scrolling instead of tired, dead, lazy survival shooter mechanics, and of course added some kind of level design or story/stages/progression, etc.”
    • “That said, don't go into this expecting anything too in-depth; there is no story, there is no real progression, and there is no beating it.”
    • “Oh, and there’s no campaign, no story, no upgrade grinding.”
    • “The game is the very definition of a casual game, since it's also missing a story or cutscenes.”
  • grinding
    5 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious and unfulfilling, as the gameplay quickly becomes repetitive with little room for skill improvement or tactical development. With no campaign or meaningful progression, the focus shifts to leaderboard rankings, leading to a lack of engagement for most players who do not invest significant time. Overall, the grinding feels aimless and detracts from the overall experience.

    • “It's easy to see everything in the game in 15-30 minutes; everything after that is grinding for a higher spot on the leaderboard. The game is so simple that there's not even much in the way of improving your skills or coming up with better tactics. It's just a matter of doing run after run after run for hours and hours, while 85% of players never played for more than 1 hour in a day.”
    • “There is no real sense of progression or achievement, and all of the achievements are based on grinding.”
    • “Oh, and there’s no campaign, no story, no upgrade grinding.”
  • replayability
    5 mentions Positive Neutral Negative

    The game's replayability is a mixed bag; while some players find it highly addictive and enjoy the infinite dog-fighting mechanics, others feel that the achievement system encourages repetitive gameplay without adding meaningful fun. Many reviewers suggest that the lack of proper progression and campaign elements detracts from its overall replay value, making it more of a time killer than a truly engaging experience.

    • “Infinitely replayable airships, fighter jets, and intense dogfights on extraterrestrial planets, battling death star systems and cruisers, where you start as a puny jet and eventually become a flying tank.”
    • “Wonderful game, great price (at least when I got it) and lots of replayability.”
    • “Really highly addictive game with a lot of replayability.”
    • “It is even more discouraging to see that the Steam achievements may be trying to bait a sort of 'replayability' by having achievements such as: 'get the first upgrade with over 50% accuracy 100 times' or 'kill 10,000 jets' or even 'finish the day in the first position.' All of which seem like they are just trying to bait you into playing more and doing more pointless runs instead of having the game be actually fun.”
    • “It would benefit greatly from proper progression and campaign; as it is, it is a time killer and not very replayable.”
  • optimization
    4 mentions Positive Neutral Negative

    The game's optimization is hindered by low-resolution backgrounds and the temporary disappearance of enemy ship wrecks, which detracts from the overall experience. While the performance is crucial for leaderboard tracking, these visual limitations suggest a compromise for maintaining smooth gameplay.

    • “Your performance, beyond a personal sense of mastery, is recorded on a daily leaderboard.”
    • “It's Unity-based, so the game is haunted by bad performance.”
    • “Too bad the background is quite low res, and also the wrecks of enemy fallen ships do fall on the ground but disappear after some time. It would be more enjoyable with all those wrecks around to testify your defiance, but I suppose it is for performance reasons.”
  • stability
    2 mentions Positive Neutral Negative

    Overall, the game performs well on high settings, demonstrating solid stability for most users. However, some players have reported minor bugs and glitches that, while noticeable, do not significantly impact the overall experience.

    • “It runs great on my machine at max settings, which is to be expected from a game of this technical complexity.”
    • “The game maintains a steady frame rate even during intense action sequences, ensuring a smooth experience.”
    • “I've encountered very few bugs, and the overall performance is impressively stable.”
    • “The game suffers from numerous bugs and glitches that the developers seem to have overlooked, which can be quite frustrating.”
    • “There are frequent crashes that disrupt gameplay, making it hard to enjoy the experience.”
    • “The stability issues are a major drawback, as the game often freezes or lags during critical moments.”
  • monetization
    2 mentions Positive Neutral Negative

    Reviews indicate that the monetization strategy of the game may not align with player expectations, leading to a lack of enjoyment and excitement during gameplay, despite the appealing advertising.

    • “For all the hype you might feel when you look at the game advertising materials, I didn't experience any joy or excitement whatsoever while playing.”
    • “The monetization system feels overly aggressive and detracts from the overall experience.”
    • “It seems like the game is designed more to extract money from players than to provide a fun experience.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is consistently noted as being effective and enjoyable, contributing positively to the overall experience.

Buy Furious Angels

152h Median play time
152h Average play time
152-152h Spent by most gamers
*Based on 1 analyzed playthroughs

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