- October 30, 2007
- Saber Interactive
- 9h median play time
TimeShift
Platforms
About
TimeShift is a historical shooter game with both single-player and multi-player modes. Its compelling gameplay and good graphics allow you to master time and become the ultimate weapon in a battle against Dr. Aiden Krone's alternate reality. The game is very atmospheric, with a good story and disturbing elements in the rain-soaked Alpha District.
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- Innovative time manipulation mechanics that allow players to slow down, stop, and rewind time, adding a unique twist to the FPS genre.
- Fun gunplay with a variety of weapons, including an explosive crossbow and a flamethrower, providing satisfying combat experiences.
- Decent graphics for its time, with a strong dieselpunk aesthetic and enjoyable environmental design.
- Bland and forgettable story with poorly developed characters and a lack of narrative depth.
- Repetitive gameplay loop with linear level design that can feel tedious over time.
- Technical issues on modern systems, including crashes and compatibility problems, making it difficult for some players to run the game.
story
259 mentions Positive Neutral NegativeThe story in this game is widely criticized for being bland, poorly explained, and often confusing, with many players feeling it serves merely as a backdrop for the gameplay rather than a compelling narrative. While some appreciate the potential of the time manipulation concept, the execution leaves much to be desired, resulting in a disjointed experience that fails to engage players. Overall, if you're seeking a rich story, this game may not meet your expectations, as it is often described as forgettable and lacking depth.
“The story is relatively simple, but actually much more original than modern games.”
“It's been too long since we've had a good rebellion story and this game does it convincingly, with lots of foreshadowing and exposition in the background.”
“The story is interesting enough to complement the game and graphics are good if we look at the release date for this game.”
“The story is almost non-existent and is pretty much just an excuse to run around and murder people with time manipulation mechanics.”
“The 'story', for want of a better word, is pathetic, and turns out to be merely a weak pretext for moving you along from one set of stuff that you have to blow up to another.”
“It's clear Saber Interactive didn't want story to be the selling point of this game, but there's so much wasted potential in how nonexistent the story is that it's barely cohesive.”