- March 25, 2019
- Igor Krutov
Through Abandoned: The Refuge
Platforms
About
"Through Abandoned: The Refuge" is a classic point-and-click adventure, taking players to the mysterious Refuge, a location nestled between parallel worlds. Investigate the events that transpired, solve puzzles, and play mini-games to uncover the story and find your escape in this third installment of the series.
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- The game features beautiful hand-drawn art and an immersive atmosphere, enhancing the overall experience.
- Puzzles are challenging and engaging, providing a satisfying experience for players who enjoy problem-solving.
- The sound design is excellent, contributing to the game's creepy and mysterious vibe.
- The game is plagued by numerous bugs, including freezing and disappearing cursors, which can disrupt gameplay and lead to lost progress.
- Many puzzles lack clear guidance, making them frustratingly difficult and often requiring the use of external guides.
- The story feels underdeveloped and ends on a cliffhanger, leaving players unsatisfied with the narrative conclusion.
story
29 mentions Positive Neutral NegativeThe story in this game has received mixed reviews, with many players feeling it lacks depth and coherence compared to its predecessors. While some appreciate the atmospheric and immersive elements, others criticize the plot for being anticlimactic, poorly developed, and riddled with inconsistencies, leaving them disappointed after investing time in the trilogy. Overall, the narrative struggles with bugs and a lack of engaging lore, making it feel like a missed opportunity for a more compelling conclusion.
“In the story, we explore a mysterious place in which any door can lead you to a parallel world where space bends and new passages appear.”
“This game and its plot are so immersive for some reason, and I bought it 2 years ago and finally decided to play it, and I love it.”
“Although there are lots of bugs like in previous games, I'm curious about the upcoming story.”
“A bit anticlimactic and felt unrewarding after years of wondering about the plot only to play it and be disappointed.”
“The lack of plot development really makes it feel like a cash-in, and like Igor Krutov doesn't know how to write a story if it's not copied point-by-point from Submachine.”
“Just like the previous two games, the main story has lore delivered to you in notes left to you by your brother and sadly there's even less notes than the previous two games and these are absolutely awful with plenty of grammar mistakes.”