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Through Abandoned: The Forest

Through Abandoned: The Forest Game Cover
76%Game Brain Score
story, graphics
monetization, grinding
76% User Score Based on 148 reviews

Platforms

PCWindows
Through Abandoned: The Forest Game Cover

About

Through Abandoned: The Forest is a single player action game with mystery and science fiction themes. It was developed by Igor Krutov and was released on August 9, 2016. It received mostly positive reviews from players.

In "Through Abandoned: The Forest," players explore a sacral place in the Ordered, solving puzzles and discovering items to find their brother. This free-to-play adventure and romance game offers engaging problem-solving and a captivating narrative. Add it to your Steam wishlist for future updates.

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76%
Audience ScoreBased on 148 reviews
story8 positive mentions
monetization4 negative mentions

  • The game features captivating atmosphere and beautiful hand-drawn graphics that enhance the overall experience.
  • Puzzles are challenging and varied, providing a satisfying mental workout for players who enjoy problem-solving.
  • The game has improved audio design and a more developed story compared to its predecessor, making it a more engaging experience.
  • The game is plagued by bugs that can cause freezing and other issues, leading to frustrating gameplay experiences.
  • Some puzzles are cryptic and lack clear logic, making it difficult for players to progress without resorting to guides.
  • Navigation can be tedious due to backtracking and convoluted level design, which detracts from the overall enjoyment.
  • story
    42 mentions Positive Neutral Negative

    The story of the game is described as intriguing and filled with potential, particularly as it explores themes of parallel worlds and personal growth. While some players appreciate the mysterious and cryptic nature of the narrative, others find it lacking in depth and coherence, often feeling disconnected from the gameplay. Overall, the series shows improvement in storytelling with each installment, leaving players eager for future developments.

    • “The story mixes futurism with surrealism, and takes place in a forest that is connected to other worlds through doors.”
    • “The story is interesting, the art style is nice, the audio is subtle yet effective, and it is a great game.”
    • “Mysterious story about two brothers who explore parallel worlds in a point-and-click adventure setting.”
    • “Despite being the second title of the series, knowledge of the first title isn't needed at all since there is barely any story in it - you can even skip all dialogues and focus on the puzzles, especially since the font makes it hard to read the text.”
    • “This installment also had the same issues with a very weak/lazy plot and an absurd amount of exposition that simultaneously overexplains the obvious and doesn't actually advance the plot.”
    • “The story is some weird alien world/technology tale told through diary entries.”
  • graphics
    30 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some praising the hand-drawn art style and nostalgic visuals that enhance the overall experience, while others criticize the quality as amateurish and lacking detail. Many players appreciate the variety of environments and the personality of the artwork, though issues like bugs and repetitive areas detract from the visual presentation. Overall, while the art style has its charm, it is often seen as simplistic and not up to par with modern standards.

    • “We get some really nice new puzzles and lots of new and various environments which are a treat for the eyes in this hand-drawn graphic style which I just love.”
    • “The hand-drawn graphics are nice, the palette easy on the eyes.”
    • “The visuals are gorgeous.”
    • “The artwork here is terrible; it's a hodge-podge of amateurish 'my first Wacom tablet' style drawings used instead of professional-looking game assets.”
    • “It's unclear if this is due to a lack of budget to hire someone who can create graphical assets properly, or a lack of talent; regardless, the overall visual quality of the game is extremely low, enough on its own to deter gamers.”
    • “While the artwork itself might be considered passable, the visual presentation here is negligible; it might as well be a slideshow or a YouTube video.”
  • music
    18 mentions Positive Neutral Negative

    The music in the game is widely praised for its quality and ability to enhance the overall atmosphere, with many players finding it relaxing and fitting for the game's mood. Reviewers noted that the soundtrack is well-composed, contributing to the sense of exploration and mystery, while also being easy on the ears during challenging puzzle-solving moments. Overall, the music is considered one of the standout features, elevating the experience despite some gameplay challenges.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “This game, and the others in the series, are full of easy-but-fun puzzles in an interesting and forgotten world, filled with lovely art and a soundtrack that really heightens the feeling of exploring that lost place.”
    • “The music also felt a bit more intentional in this one, instead of like they picked the first royalty-free track labeled 'industrial' with mechanical sounds in it.”
    • “The volume being set in a 'room' before the music change, creating some sound blast.”
    • “The art and music portray a sense of mystery, wonder, and occasionally the creeps.”
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay is characterized by interesting puzzles and a visually appealing art style, though some users noted minor bugs that can disrupt the experience. It follows a familiar point-and-click/escape game format, with smooth mechanics and an engaging story, but some players found the gameplay to be on par with other titles in the genre rather than groundbreaking. Overall, while the gameplay is enjoyable, it may require patience due to occasional frustrations.

    • “Some minor bugs found during gameplay, but otherwise it's an interesting puzzle game with a pretty nice art style.”
    • “Intriguing story and gameplay.”
    • “I'll need to try it again when I won't have those block rooms getting me upset to the point of looking for the dev's location to bite him (I'm joking, of course, but most of my gameplay was understanding what I was supposed to do and why one of the blocks was bugged).”
    • “Likewise, its gameplay mechanics are only up to par with other point-and-click/escape games out there.”
    • “Gameplay is similar to the first one, mostly in the vein of a mobile/flash first-person adventure game: the player scrolls through a grid of static screens, looking for items, interactive spots, or doors that lead to some kind of smaller sub-dimension that could contain some crucial element.”
  • atmosphere
    7 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its immersive qualities, enhanced by captivating sound effects and ambient audio that enrich the exploration experience. Players appreciate the eerie setting reminiscent of previous titles, complemented by decent art and challenging puzzles, all contributing to a beautifully crafted environment.

    • “The game immediately immerses you in an abandoned forest, you solve puzzles, find hidden objects – and the atmosphere is simply captivating.”
    • “I feel like there's an improvement in sound effects and background noises as well, which set the atmosphere for some locations quite well.”
    • “There's now ambience when exploring locations, which is something I highly appreciate and feel like it adds tons to the atmosphere.”
    • “The game is set in the same eerie atmosphere of the first abandoned game, being inspired by Mateusz Skutnik's Submachine games.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization strategy of the developers has been heavily criticized, with users labeling their practices as unethical cash grabs that rely on copying and repackaging existing game templates and assets. This approach is seen as a form of shovelware, where the focus is on quick profits rather than original content or quality.

    • “These guys do nothing but copy premade game templates and game tutorials, fill out a few things, stamp out basic levels using the construction kit templates, slap on an asset-flipped set of sprites/assets, and dump them on Steam and into cheap, nasty shovelware game bundles as cash grabs.”
    • “Trying to get paid for someone else's game templates and assets... at best, this is shovelware; at worst, it's a scam/cash grab.”
    • “Igor Krutov/Trinity Project/Droid Riot have shown a repeat pattern of unethically dumping other people's work onto Steam as a cheap, nasty cash grab, through this account or through closely linked/alternate accounts.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, particularly due to the lack of clear navigation cues in puzzles, which forces them to repeatedly explore each environment by dragging the mouse in multiple directions. This repetitive action can lead to frustration and a sense of being stuck.

    • “Tedious to get stuck in the puzzles.”
    • “Game doesn't tell you if the room or the scene you are in lets you go left or right, so you have to drag your mouse each time up, down, left, and right when you are in a new environment to see if you can move to a different location, and after a while it becomes tedious.”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability is a significant issue, with frequent freezes and crashes occurring after solving puzzles, leading to multiple restarts. Many users describe it as a buggy experience, detracting from overall enjoyment.

    • “I didn't mind the undeveloped story as much as some other reviewers, but unfortunately had to restart the game quite a few times as it freezes or crashes after solving certain puzzles.”
    • “It also doesn't help that this game is an incredibly buggy mess.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers minimal replayability, primarily limited to uncovering secrets, which is typical for its genre. However, its low price point sets appropriate expectations for this aspect.

    • “Like most games of this genre, there is very little replay value besides discovering all of the secrets, but the price of the game is so low that you shouldn't really expect any replay value anyways.”
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Through Abandoned: The Forest is a action game with mystery and science fiction themes.

Through Abandoned: The Forest is available on PC and Windows.

Through Abandoned: The Forest was released on August 9, 2016.

Through Abandoned: The Forest was developed by Igor Krutov.

Through Abandoned: The Forest has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its monetization.

Through Abandoned: The Forest is a single player game.

Similar games include Through Abandoned, Machinika Museum, Through Abandoned: The Refuge, The Artifact, The Eyes of Ara and others.