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About

"These Nights in Cairo" is a first-person adventure game set in Egypt during the 1920s. You play as an archaeologist searching for treasures and ancient artifacts while uncovering a mysterious plot. The game features puzzle-solving, exploration, and interaction with non-playable characters in a historical setting.

These nights in Cairo screenshot
These nights in Cairo screenshot
These nights in Cairo screenshot
These nights in Cairo screenshot
These nights in Cairo screenshot
These nights in Cairo screenshot
These nights in Cairo screenshot
These nights in Cairo screenshot
These nights in Cairo screenshot
These nights in Cairo screenshot

90%
Audience ScoreBased on 141 reviews
story58 positive mentions
character development3 negative mentions

  • The art style is phenomenal and visually stunning, enhancing the overall experience of the game.
  • The main character, Margaret, is a strong and relatable protagonist who drives the story forward with her determination and personality.
  • The game offers multiple endings and routes, allowing for replayability and different experiences based on player choices.
  • The translation can be rough around the edges, leading to awkward phrasing and occasional grammatical errors that detract from immersion.
  • The overarching story feels slightly lacking and rushed at times, with some routes not providing enough depth or character development.
  • Some characters, particularly the love interests, can feel cliché and their routes may not offer enough variety to keep the experience fresh.
  • story
    155 mentions Positive Neutral Negative

    The story of the game is generally described as intriguing and enjoyable, set against a backdrop of archaeology in Egypt, but it suffers from a rushed narrative and reliance on clichés reminiscent of the "Mummy" movie franchise. While some players appreciated the engaging characters and multiple endings, many felt that the short length and hurried pacing detracted from character development and the overall depth of the plot. Overall, the game offers a mix of entertaining elements but leaves some players wanting more substantial storytelling.

    • “The story is intriguing and each route and ending was satisfying in its own way, even the 'bad' ones.”
    • “The plot is exciting, had me wanting to see what happened and what would be different in other routes.”
    • “I loved every minute of it and the storyline and routes were so interesting to play through.”
    • “The characters and majority of the plot are very cliché (as someone else wrote, it feels like a knockoff of the 'Mummy' movie franchise).”
    • “The biggest issues for me were in the not-so-amusing death endings, the multitude of mediocre endings for Ramessu (the 'bad' guy), and the fact that the story was short enough that I beat everything; all routes and endings in the 6 hours Steam shows I played it as a completionist to get all achievements.”
    • “The story is rushed, so there is not much character growth or buildup with the available romances.”
  • graphics
    47 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their stunning art style and beautiful character designs, with many reviewers highlighting the immersive visuals that enhance the overall experience. While some comments note that the graphics are not groundbreaking, the artwork is consistently described as gorgeous and captivating, making it a significant draw for players. Overall, the visuals are considered a standout feature, contributing positively to the game's appeal.

    • “The art style is phenomenal; I thought the entire game to be quite visually stunning.”
    • “The visuals are amazing (even more so that I'm not skilled in art) and as much as it can be, accurate portrayals of the setting.”
    • “This interactive visual novel/game 'gets it right' with many choices that do matter, gorgeous artwork that builds immersion, and an interesting, well-written & well-told storyline.”
    • “All in all, I cannot recommend this game unless you are simply looking for a quick and easy way to earn achievements and/or trading cards, or you are interested mainly in the artwork and CGs.”
    • “Graphically, the game is a treat.”
    • “Upon playing it, I found that more than that... the overall story, characters, and artwork have held me captivated.”
  • music
    41 mentions Positive Neutral Negative

    The music in the game is generally praised for its ability to enhance the atmosphere, with many players appreciating the immersive soundtracks that complement the art and story. However, some users noted issues such as repetitive tracks and occasional sound glitches, which detracted from the overall experience. Despite these criticisms, the variety and thematic relevance of the music, particularly the Middle-Eastern inspired pieces, were highlighted as standout features.

    • “The music and art are probably the best parts of the game.”
    • “The soundtracks were very fitting with its theme and pleasant to listen to.”
    • “The music was really set specific; it felt like I was in the desert and I felt transported back in time to this mythical wonder of the world with its temples to the gods, history, culture, and people.”
    • “The music, on the other hand, is much less impressive.”
    • “There are, I think, about 3 music tracks in the whole game, and all of them get a bit annoying after a while.”
    • “Soundtrack quality is not good and very distinct looping.”
  • character development
    6 mentions Positive Neutral Negative

    Character development in the game is noted to be somewhat limited, with some characters like Margaret having a solid backstory but suffering from rushed pacing due to the short gameplay duration. While the character designs are visually appealing and immersive, the overall depth of character development is lacking, leaving players wanting more.

    • “I love and adore Sephiroth from Final Fantasy VII to bits, and Ramessu's character design really reminds me of him in some way.”
    • “I liked the art; it is bright and cheery, and much of the character design is pure eye candy.”
    • “Due to the short playing time, the pace felt very rushed at times and the character development was suffering as a result.”
    • “Margaret was well written, with some solid backstory and small character development.”
    • “I love and adore Sephiroth from Final Fantasy VII to bits and Ramessu's character design really reminds me of him in some way.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is masterfully crafted, with a seamless integration of storyline, dialogues, and music that enhances immersion. While the sound effects are limited, they are effective and convincing, complemented by ambient noises that enrich the experience. The alluring music evokes a romanticized vision of the 1890-1900s Middle East, further deepening the atmospheric impact.

    • “The storyline, dialogues, and music are perfectly synced with the atmosphere of the game.”
    • “While there are not a huge number of sound effects, those that are present are convincingly designed and add to the overall atmosphere.”
    • “The music is alluring, enhancing the atmosphere of romanticized orientalism of the 1890-1900s Middle East.”
    • “Whilst there are not a huge proliferation of sound effects, those that are present are also suitably convincing and add to the overall atmosphere.”
    • “Speaking of immersion, there are also a number of ambient sound effects, such as various noises in the background, that really enhance the atmosphere of the title as the story progresses.”
    • “The music is alluring, adding to the atmosphere of romanticized orientalism of the 1890-1900s Middle East.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers decent replayability due to its multiple endings, encouraging players to explore all routes. While the experience is relatively short, the ease of controls and improved translation enhance its value, making it worthwhile for a few playthroughs, especially at an affordable price.

    • “Short story but with replay value and quite a lot of endings.”
    • “Replayability ∞: As for this one, I still recommend going through all routes, but I probably won't play it again.”
    • “At least there are multiple endings, so it has some replay value.”
    • “It's not a terribly long experience, but the controls were easy to use, the updated translation is lovely with fewer errors, and for six bucks, it has a lot of replay value.”
  • emotional
    3 mentions Positive Neutral Negative

    Players find the emotional depth of the game compelling, particularly appreciating the complex relationships, such as the touching bond between the main character and her father, and the engaging routes of various characters. Despite some initial skepticism about the game's quality, many were pleasantly surprised by its ability to evoke strong feelings, making it a recommended experience for its emotional storytelling and positive non-romantic endings.

    • “I enjoyed his route, despite how horrible it made me feel about myself afterwards, haha.”
    • “I definitely recommend playing this game for Amin's route, Ramessu's route, the main character's complex and touching relationship with her father, Sotis being funny and attractive, and the fact that there are positive non-romance endings.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and unengaging, with a lack of compelling storytelling contributing to a frustrating experience. Despite some interesting plot elements, the overall execution leaves much to be desired, leading to a sense of wasted time.

    • “I tried to give this game a fair shake because it's so pretty and has an interesting background, but honestly, I found the grinding tedious and dull.”
    • “However, I just found it to be a tedious mess that was not worth my time.”
    • “Some parts of the plot are interesting, but it's mostly described in tedious and hasty narration rather than through any fascinating story structure.”
  • gameplay
    3 mentions Positive Neutral Negative

    The gameplay is noted for being relatively short, with a typical run taking around 4.2 hours, but offers enough varied endings to enhance replayability and overall satisfaction. Players appreciate the artwork, writing style, and game mechanics, contributing to a positive experience despite the brevity of each route.

    • “Each route is pretty short and doesn't differ too much, but there are enough various endings to get that the whole gameplay takes longer and is satisfying.”
    • “I didn't dislike anything about the game, from the artwork and writing style to the mechanics of the game itself.”
  • humor
    2 mentions Positive Neutral Negative

    The game features a blend of humor that enhances the storytelling, with moments that genuinely elicit laughter, particularly through characters like Sotis. While the humor is appreciated, some players wish for a longer experience to enjoy it further. Overall, the comedic elements contribute positively to the game's emotional depth and character relationships.

    • “I definitely recommend playing this game for Amin's route, Ramessu's route, the main character's complex and touching relationship with her father, Sotis being funny and attractive, and the fact that there are positive non-romance endings.”
    • “But unfortunately not for long :( Don't get me wrong, it's not too short; perhaps it's even an ideal length, but I'd personally prefer reading more! Oh, and sometimes it was quite funny. I fancy a little humor in the story; some moments really made me laugh!”

Buy These nights in Cairo

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs

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