About
The War in Everything is a multiplayer role playing game. It was developed by Kazumi Chin and was released on February 9, 2019. It received mostly positive reviews from players.
"The War in Everything" is a 2-player Role Playing game that also features co-op play. Paths of Play's "Belonging Outside Belonging" system is used, with no GM, and the central mechanic is a block tower instead of a token economy. When the tower falls, players face the consequences of their failed resistance against an imperial force, marking the end of the game. This is the updated version submitted to Sad Mech Jam.



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Frequently Asked Questions
The War in Everything is a role playing game.
The War in Everything was released on February 9, 2019.
The War in Everything was developed by Kazumi Chin.
The War in Everything has received mostly positive reviews from players.
The War in Everything is a multiplayer game with local co-op support.
Similar games include Antioch: Scarlet Bay, Aselia the Eternal: The Spirit of Eternity Sword, TwelveSky 2 Classic, Blue Protocol: Star Resonance, Emperor of the Fading Suns Enhanced and others.





