Went wrong somewhere along the line. The original idea might have promise, but in practice it has failed. Threatens to be interesting sometimes, but rarely.
"Mobile Suit Gundam Battle Operation 2" is a free-to-play team-based action game set in the Universal Century universe. Engage in 6vs6 online battles with mobile suits or as infantry, capturing objectives and utilizing support fire. Customize and acquire new mobile suits, and connect with players worldwide in the online lobby, Base Camp.
The gameplay offers a unique blend of mechanics that emphasize teamwork and strategy, making it enjoyable for fans of the Gundam franchise.
Players appreciate the wide variety of mobile suits available, enhancing match diversity and replayability.
The graphics and detail of the mobile suits are impressive, contributing to an immersive combat experience.
The game suffers from significant technical issues, including poor matchmaking, long queue times, and severe performance problems, making it frustrating to play.
The monetization model is criticized as predatory, with a heavy reliance on gacha mechanics that can lead to a pay-to-win environment.
The lack of a meaningful narrative or engaging single-player content leaves players disappointed, as the gameplay primarily revolves around repetitive PvP missions.
gameplay
2,254 mentions Positive Neutral Negative
36%
53%
11%
The gameplay of "Mobile Suit Gundam Battle Operation 2" is characterized by a unique blend of mechanics that emphasize teamwork, strategy, and the weighty feel of piloting giant mechs. While many players find the core gameplay enjoyable and rewarding, especially for fans of the Gundam franchise, it is often marred by significant issues such as poor matchmaking, long queue times, and frustrating gacha mechanics that can lead to a pay-to-win environment. Overall, the gameplay is seen as solid but is heavily impacted by connectivity problems and a lack of polish, making it a mixed experience for players.
“It's gameplay is a wholly unique combination of familiar and unfamiliar elements that will keep me coming back to it until the servers go down.”
“On one hand the game has fantastic gameplay, beautiful mechanics, and I love every detail they put into the mobile suits.”
“The gameplay is fun and gives enough customization that you can make any mobile suit your own.”
“The fps was below 30-20 (this was evident from the frames that were always being cut off), the attack mechanics were also horribly developed (if you remember the old successes in gundam games, then this is an eyesore)”
“There's no dedicated servers, relying on peer-to-peer connection with randomized hosts with garbage internet for constant lag and mechanics constantly breaking”
“Slow gameplay ttk (time to kill) is fuckin abysmal and i wish i was joking, weapons take ages to reload and they don't deal much damage, mobile suits (specifically raiders) are somehow are as fast as general and sometimes support which is like why not just pick the others than, and now to the grand finale, the servers i wish i was joking but in my 2 fuckin hours of gameplay i could for the life of me not connect to a single server not a single fuckin server was available for me to play it so i couldn't even enjoy the game beyond doing some training quests and all the newbie stuff.”
optimization
694 mentions Positive Neutral Negative
7%
49%
44%
The game's optimization has been widely criticized, with players reporting severe performance issues, including stuttering, low frame rates, and long matchmaking times. Many reviews highlight that the PC port feels rushed and poorly executed, often running worse than its console counterparts despite the hardware capabilities of players' systems. Overall, the lack of dedicated servers and a clunky user interface further exacerbate the negative experience, leading to a consensus that the game is currently unplayable for many users.
“Has definitely improved performance and lobby making issues, but still takes long to find games, give it a try for souls-like mecha combat, give it a chance if you're a Gundam fan.”
“The investment comes in the mobile suits you accrue - with which you'll gain familiarity by taking them out on sorties - beyond that you can customize every unit with a selection of bought/rewarded parts, allowing you to iterate on builds and maximize your mobile suit's performance.”
“In terms of performance, I'd say the game has performed above average in my experience.”
“In all aspects, this game suffers from poor optimization stemming from lack of care.”
“The optimization is so awful that the menus stutter.”
“This game deserves to be shut down off of steam due to how horrendously optimized it is.”
graphics
628 mentions Positive Neutral Negative
14%
70%
16%
The graphics of the game have received mixed reviews, with many players noting that they appear dated, resembling those from the PS2 or early PS3 era. While some appreciate the detail in mobile suit models and the overall aesthetic, others criticize the poor optimization and frequent frame rate drops, particularly in the hub world. Overall, the visuals are seen as a significant drawback, especially for a game released in 2023, with many players expressing disappointment in the lack of modern graphical fidelity.
“The graphics in this game are really quite good, which at least makes the game look more appealing, and also, quite a shame, because of all the wasted effort.”
“The graphics and detail of the mobile suits are impressive, and the battles are on top.”
“Graphics are fine; they aren’t cutting-edge AAA quality, but the mechs look great and have lots of detail.”
“The graphics are barely passing for late PS3 era.”
“We waited years upon eons, across time and space and we received an un-optimized port of what we can only assume used to be a PlayStation 3 launch title judging by its controls, slow overall experience, and worst of all its visuals.”
“The gameplay is slow and clunky, the netcode is horrible and makes almost impossible to find a game, the UI is pure chaos and the graphics would have been okay for a game of 2009 (spoiler this game is from 2018).”
story
622 mentions Positive Neutral Negative
6%
88%
6%
The game's story aspect is severely lacking, with players expressing disappointment over the absence of a narrative or engaging single-player content. Most of the gameplay revolves around repetitive PvP missions and limited PvE options, which consist of only a few training and bot challenges that fail to provide a meaningful storyline. Many reviewers long for a more immersive experience akin to previous Gundam titles that featured rich narratives, highlighting the missed opportunity to leverage the extensive lore of the Gundam universe.
“It makes you feel like you're really piloting a massive, four-story war machine that walks.”
“Drawing parallels with other mech-based titles, Mobile Suit Gundam Battle Operation 2 sets itself apart with impressive visuals and immersive combat mechanics, but falls short in storytelling.”
“I wish this was like the old Mech Warrior games with a storyline or something like that.”
“I played this game for a while hoping for a bit of story mode or single player mode like in Code Fairy, but there's actually none. Man, if story mode were even there, I might even buy it.”
“Apart from that, there is nothing much in the game to keep you going, no storyline, context, or plot.”
“Sadly, that's most of the pros; the game is gacha heavy and for me that's bad design, microtransactions, multiple in-game currencies, poor matchmaking, bad server connections just sucks. However, the biggest flaw in the game... no story, none at all, and that's just... sad. Gundam is full of fantastic stories both large scale and personal, and it is sorely missed in this game.”
monetization
196 mentions Positive Neutral Negative
6%
52%
42%
The monetization model in this game has been widely criticized as predatory and reminiscent of mobile cash grabs, primarily relying on a gacha system that locks significant content behind paywalls. Many players feel that the aggressive microtransactions detract from the overall experience, making it feel more like a poorly executed mobile game than a full-fledged title. While some acknowledge that the game is free-to-play, the overwhelming presence of ads and the need for in-game purchases to progress effectively mar the enjoyment for many users.
“In my opinion, games should be accessible to all (free to play or <£40) and then in-game purchases should be seen as what they are... ongoing income to a company to help them continue to release content!”
“While the monetization is the typical brutal gacha system, cosmetics are strangely enough mostly free.”
“The monetization is agreeable and everything becomes free over time.”
“On pricing and value for gamers, this isn't really free as the game is infested with mobile app store-like microtransactions.”
“Overall it's a complete mess, the monetization scheme is outright predatory even by 'free to play' standards, several mobile suits are severely unbalanced, and the matchmaking/netcode issues often make the game literally unplayable in certain situations.”
“The fact that an entire set of suits are locked behind the gacha mechanic is sickening when one considers that other titles actually offer players their content without having duplicates of existing designs, iconic machines that feel identical to their generic counterparts, or heavily promoting the monetization system by locking overpowered new machines behind the gacha.”
stability
134 mentions Positive Neutral Negative
9%
1%
90%
The game's stability is heavily criticized, with users reporting persistent bugs, frequent disconnections, and matchmaking issues that significantly hinder the overall experience. Many players experience long wait times and lobby failures, leading to frustration and a lack of reliable gameplay. While some acknowledge the game's potential and enjoy the mechanics, the overwhelming consensus is that it remains a "buggy mess" that is difficult to recommend, especially for new players.
“Runs great and gameplay is awesome.”
“Runs great when you do.”
“Update: this game runs great on an Intel Arc A750 graphics card, so that's a surprising bonus!”
“This outdated buggy mess won't hold up for another year - it's coasting solely on the fact it's 'new' to PC.”
“But this game is a buggy mess, server connections so bad it can take 20+ minutes to find a game and that's if people don't get booted or back out.”
“The broken matchmaking, horrid grind, and very buggy netcode make the game damn near unplayable unfortunately.”
grinding
132 mentions Positive Neutral Negative
2%
98%
The grinding aspect of the game is widely criticized for being excessively tedious and time-consuming, with players often facing long wait times for matches and a lack of meaningful rewards. Many feel that progression is heavily gated behind grinding for currency and experience, making it difficult to unlock new content without significant investment of time or money. While some players find enjoyment in the gameplay and community aspects, the overall sentiment is that the grind detracts from the experience, leading to frustration and a sense of being trapped in a cycle of repetitive tasks.
“However, the game has horrible grindiness, with tons of the monthly missions and bonuses locked behind hours of grinding on a daily basis (which will mean nothing if you still lose your matches).”
“If you do not have a meta-breaking suit, it's either going to boil down to you giving them money or grinding many, many long hours for a chance to obtain the suit you'd like either through the free tokens the game provides you (9 a day for 1 week when first joining, then 3 a day).”
“There's also an extremely tedious upgrade system that makes it very difficult to ever stop grinding, as each mobile suit needs approximately 3 months of you pouring upgrades into it at a time, something you can only do with a finite number of mobile suits at once.”
music
74 mentions Positive Neutral Negative
16%
62%
22%
The music in the game has received mixed reviews, with many players finding it generic and repetitive, often consisting of short loops that detract from the overall experience. While some appreciate the sound design and nostalgic references to classic Gundam series, others criticize the forced music playback and lack of customization options. Overall, the soundtrack is seen as subpar, with suggestions to turn it off and use external music instead.
“The music is also really good too.”
“Soundtrack is great, and the graphics are a little above passable. It's cool being able to interweave combat inside of your mobile suit with being outside of it.”
“The gameplay perfectly reflects the beautiful and badass music score it has.”
“The soundtrack is awfully boring.”
“It's... the most generic boring loops of songs from the anime cut to repeat every 10 seconds.”
“The music is subpar at best; they probably tried but failed.”
humor
60 mentions Positive Neutral Negative
97%
3%
The humor in the game is often described as unintentional, stemming from its numerous technical issues and absurd design choices, such as poor matchmaking and clunky movement mechanics. Players find the community's reactions to these problems, as well as the game's over-the-top monetization strategies, to be amusingly frustrating. Overall, while the game has its entertaining moments, many reviews highlight that the humor largely arises from its shortcomings rather than intentional comedic elements.
“I really want to like this game but the online systems are so hilariously bad, they seem like they were designed by a goddamn kids movie villain.”
“The game itself is just hilariously fun especially when you can find a random team that just seems to 'click' with you, but unfortunately once you start actually getting into it the customs game mode is full of people with stupidly high ping zipping across the battlefield, dancing through your shots and appearing out of nowhere or you just get the obvious cheaters purposefully lagging the servers so they can get an advantage.”
“Being a fan of the UC is one thing, I myself prefer UC over anything AC, but to quit altogether because of AC content coming in is legit the biggest crybaby mentality I've ever witnessed - most of these people are grown adults crying over it too which makes it hilarious.”
“Not funny at all.”
“Not funny at all.”
emotional
32 mentions Positive Neutral Negative
100%
Players express a deep emotional connection to the game, highlighting moments of excitement and nostalgia, particularly for Gundam fans. However, the overwhelming technical issues, such as poor netcode and matchmaking failures, lead to frustration and disappointment, overshadowing the positive feelings the game can evoke. The community's shared struggles create a bittersweet experience, where the potential for joy is often marred by the game's shortcomings.
“This game made me feel things.”
“It made me feel alive.”
“Tears welled up in his eyes when he realized what exactly was at stake.”
replayability
28 mentions Positive Neutral Negative
29%
60%
11%
The game's replayability is noted to be decent, primarily due to the wide variety of mobile suits available, which enhances match diversity. However, issues with matchmaking, server stability, and limited single-player content detract from the overall experience, leading to frustrations that could hinder long-term engagement. Players express a desire for improved online modes and expanded PvE content to boost replay value further.
“Gameplay is mostly pretty engaging and replayable, though non-payers like me need patience for daily missions and such.”
“The game has an extremely wide variety of mobile suits to choose from, making gameplay and match variety very large, which I would say really helps with replayability.”
“Currently matchmaking is buggy but the game is fun with a lot of skill and replayability.”
“I feel that the only thing that could potentially save this game at this point would be for them to completely overhaul and massively extend the PvE aspects of the game, maybe by letting players recreate classic battles from the various stories from the Universal Century timeline in a co-op or single player way and also extending the rewards of the PvE mode to be more replayable since the main online game is impossible to even get into.”
“I feel like the online mode and the penalty system really needs to be redone or fixed so that it can be a lot more playable.”
“And on the 1-1000% you get into a game sometimes you spawn and get stuck in the air or you lag so hard you can't hit anything; the game is also fixed at 30 frames and many don't have mouse controls, so you're stuck navigating like you're on console. It feels like most of the server capacity goes to that hub everyone stands around in; just remove it and I bet the game might get a bit more playable.”