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MOBILE SUIT GUNDAM BATTLE OPERATION 2

Went wrong somewhere along the line. The original idea might have promise, but in practice it has failed. Threatens to be interesting sometimes, but rarely.
MOBILE SUIT GUNDAM BATTLE OPERATION 2 Game Cover
25%Game Brain Score
gameplay, humor
optimization, graphics
47% User Score Based on 6,166 reviews
Critic Score 15%Based on 2 reviews

Platforms

PCPlaystation 4Playstation 5WindowsPlayStation
MOBILE SUIT GUNDAM BATTLE OPERATION 2 Game Cover

About

"Mobile Suit Gundam Battle Operation 2" is a free-to-play team-based action game set in the Universal Century universe. Engage in 6vs6 online battles with mobile suits or as infantry, capturing objectives and utilizing support fire. Customize and acquire new mobile suits, and connect with players worldwide in the online lobby, Base Camp.

MOBILE SUIT GUNDAM BATTLE OPERATION 2 screenshot
MOBILE SUIT GUNDAM BATTLE OPERATION 2 screenshot
MOBILE SUIT GUNDAM BATTLE OPERATION 2 screenshot
MOBILE SUIT GUNDAM BATTLE OPERATION 2 screenshot
MOBILE SUIT GUNDAM BATTLE OPERATION 2 screenshot
MOBILE SUIT GUNDAM BATTLE OPERATION 2 screenshot
MOBILE SUIT GUNDAM BATTLE OPERATION 2 screenshot
MOBILE SUIT GUNDAM BATTLE OPERATION 2 screenshot
MOBILE SUIT GUNDAM BATTLE OPERATION 2 screenshot
MOBILE SUIT GUNDAM BATTLE OPERATION 2 screenshot
MOBILE SUIT GUNDAM BATTLE OPERATION 2 screenshot

47%
Audience ScoreBased on 6,168 reviews
gameplay408 positive mentions
optimization154 negative mentions

  • The game offers a wide variety of mobile suits from the Universal Century, allowing for diverse gameplay experiences.
  • When the game works, the combat mechanics are satisfying and provide a unique feel of piloting a mobile suit.
  • The game is free-to-play and offers generous rewards for daily missions, making it accessible for players.
  • Matchmaking is severely flawed, often resulting in long wait times and frequent 'failed matchmaking' errors.
  • The penalty system for disconnections is harsh, punishing players for issues often beyond their control, such as server instability.
  • The game suffers from poor optimization on PC, leading to low frame rates and lag, especially in the lobby and menus.
  • gameplay
    1,127 mentions Positive Neutral Negative

    The gameplay of "Mobile Suit Gundam Battle Operation 2" is characterized by a unique blend of mechanics that emphasize teamwork, strategy, and the weighty feel of piloting giant mechs. While many players appreciate the depth and variety of mobile suits available, they often express frustration with the game's poor matchmaking, long queue times, and connectivity issues, which can detract significantly from the overall experience. Despite these challenges, the core gameplay is generally regarded as enjoyable and rewarding for those willing to invest time in mastering its mechanics.

    • “It's gameplay is a wholly unique combination of familiar and unfamiliar elements that will keep me coming back to it until the servers go down.”
    • “On one hand the game has fantastic gameplay, beautiful mechanics, and I love every detail they put into the mobile suits.”
    • “The gameplay is fun and gives enough customization that you can make any mobile suit your own.”
    • “The gameplay is slow and clunky, the netcode is horrible and makes it almost impossible to find a game, the UI is pure chaos and the graphics would have been okay for a game of 2009 (spoiler: this game is from 2018).”
    • “The gameplay itself is also rough, with a heavy emphasis on stun mechanics that can lead to frustrating experiences, especially when combined with poor matchmaking and connection issues.”
    • “The gameplay is a mixed bag, with many players experiencing long wait times in lobbies, frequent disconnections, and a reliance on mechanics that can feel unbalanced and punishing.”
  • optimization
    347 mentions Positive Neutral Negative

    The game's optimization has been widely criticized, with players reporting severe performance issues, including stuttering, low frame rates, and long matchmaking times. Many reviews highlight that the PC port feels rushed and poorly adapted from its console version, leading to frustrating gameplay experiences. Despite some improvements since launch, the overall consensus is that the game remains unoptimized, making it difficult for players to enjoy the intended experience.

    • “The game runs smoothly, little to no hitching, and only hitches/frame drops when I tab out of the game, which isn't that big of a deal.”
    • “Performance wise the game runs pretty well on my old rig and can hold a steady frame-rate during big battles.”
    • “They've really worked to improve optimization since most of these reviews were dropped; Xbox controllers correctly recognized, rarely a problem connecting to a match.”
    • “In all aspects, this game suffers from poor optimization stemming from lack of care.”
    • “The game is a lazy port... the controls are cumbersome... the game is anything but optimized... it's impossible to do anything without spending massive amounts of money... you spend anywhere from 5-30 minutes in queue for a game just to play for 5 minutes... the balancing system is non-existent so it pits people with OP mechs against a weak team...”
    • “The optimization is so awful that the menus stutter.”
  • graphics
    314 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players noting that they appear dated, often likening them to those of early PS3 or even PS2 titles. While some appreciate the detail in mobile suit models and the overall aesthetic, others criticize the poor optimization and frequent frame rate drops, making the game feel unplayable on various systems. Overall, the visuals are seen as a significant drawback, detracting from the gameplay experience despite some positive elements.

    • “The graphics in this game are really quite good, which at least makes the game look more appealing, and also, quite a shame, because of all the wasted effort.”
    • “The graphics are pretty decent; sure, they're not photorealistic, but they match the Gundam aesthetic and do look nice in my opinion.”
    • “The graphics and detail of the mobile suits are impressive, and the battles are on top.”
    • “The graphics are barely passing for late PS3 era.”
    • “We waited years upon eons, across time and space and we received an unoptimized port of what we can only assume used to be a PlayStation 3 launch title judging by its controls, slow overall experience, and worst of all its visuals.”
    • “The graphics make me feel like I'm playing a game from the 90s.”
  • story
    311 mentions Positive Neutral Negative

    The game's story aspect is severely lacking, with players expressing disappointment over the absence of a meaningful narrative or single-player content. Most content revolves around repetitive PvP missions and limited PvE options, which consist of only a few rotating training missions that fail to engage players. Many reviewers long for a more immersive storyline akin to previous Gundam titles, highlighting the missed opportunity to leverage the rich lore of the Gundam universe.

    • “Drawing parallels with other mech-based titles, Mobile Suit Gundam Battle Operation 2 sets itself apart with impressive visuals and immersive combat mechanics, but falls short in storytelling.”
    • “I wish this was like the old Mech Warrior games with a storyline or something like that.”
    • “Code Fairy (this game's single-player variant) I'm sure will come out to Steam soon which removed a lot of the frustrations and gives a genuinely good story and experience, so I recommend playing that when it drops.”
    • “I played this game for a while hoping for a bit of story mode or single player mode like in Code Fairy, but there's actually none. Man, if story mode were even there, I might even buy it.”
    • “Apart from that, there is nothing much in the game to keep you going, no storyline, context, or plot.”
    • “The game lacks variety in missions and maps, leading to a repetitive experience.”
  • monetization
    98 mentions Positive Neutral Negative

    The monetization in this game has been widely criticized as predatory and reminiscent of mobile cash grabs, primarily relying on a gacha system that locks significant content behind paywalls. Many players feel that the aggressive microtransactions detract from the overall experience, making it feel more like a poorly executed mobile game than a full-fledged title. While some acknowledge that the game is free-to-play and offers some earnable content, the overwhelming sentiment is that the monetization model is frustrating and detrimental to gameplay.

    • “In my opinion, games should be accessible to all (free to play or <£40) and then in-game purchases should be seen as what they are: ongoing income to a company to help them continue to release content!”
    • “While the monetization is the typical brutal gacha system, cosmetics are strangely enough mostly free.”
    • “The monetization is agreeable and everything becomes free over time.”
    • “On pricing and value for gamers, this isn't really free as the game is infested with mobile app store-like microtransactions.”
    • “Overall it's a complete mess, the monetization scheme is outright predatory even by 'free to play' standards, several mobile suits are severely unbalanced, and the matchmaking/netcode issues often make the game literally unplayable in certain situations.”
    • “The monetization in this game is effectively gambling; you pay for chances to get weapons or suits, and you can also play every day for one free roll.”
  • stability
    67 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with players reporting persistent network issues, frequent crashes, and matchmaking failures that significantly hinder the overall experience. Many users describe it as a "buggy mess," plagued by glitches that affect gameplay and reward systems, making it difficult to recommend to new players. While some acknowledge the fun mechanics and potential of the game, the overwhelming consensus is that the stability issues need urgent attention for it to be enjoyable.

    • “It's a hard game to recommend given that the player base outside of JP peak hours is a little bit low, so it can be hard to find games sometimes, leading to long matchmaking and queue times. However, once you start to actually understand the mechanics, it's a very solid mecha combat game.”
    • “People need to give this game a second chance because it's so good. I play this game with a 3060 and it runs great at 50fps. Please stop being so harsh.”
    • “Runs great and gameplay is awesome.”
    • “This outdated buggy mess won't hold up for another year - it's coasting solely on the fact it's 'new' to PC.”
    • “The broken matchmaking, horrid grind, and very buggy netcode make the game damn near unplayable unfortunately.”
    • “But this game is a buggy mess, server connections so bad it can take 20+ minutes to find a game and that's if people don't get booted or back out.”
  • grinding
    66 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for being excessively tedious and time-consuming, with players often required to invest many hours to progress or unlock new content. Many reviews highlight the frustrating matchmaking process, the slow accumulation of in-game currency, and the reliance on "win rotate" lobbies for efficient grinding, which detracts from the overall enjoyment. While some players find fun in the gameplay and community aspects, the overwhelming sentiment is that the grind is a significant barrier to fully enjoying the game.

    • “Grinding in this game feels rewarding, as each session brings me closer to my goals.”
    • “The progression system makes grinding enjoyable, with plenty of incentives to keep playing.”
    • “I appreciate how the grind is balanced; it never feels like a chore, but rather a journey.”
    • “However, the game has horrible grindiness, with tons of the monthly missions and bonuses locked behind hours of grinding on a daily basis, which will mean nothing if you still lose your matches.”
    • “The drop rates are so abysmal that the community for years has opened special cheese farming rooms just to attempt to get all their boxes in a day and still don't manage it after 20 matches at 15-18% chance rates per match win or lose.”
    • “Grinding BP and tokens as a free-to-play player is a grind to say the least; I wouldn't put my worst enemy through this, especially considering how the actual gameplay is.”
  • music
    37 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players appreciating the nostalgic Gundam sound effects and original compositions, while others criticize the soundtrack as generic and repetitive, often looping boring tracks. Many users express frustration over the inability to customize music settings until after completing the tutorial, leading to a poor initial experience. Overall, the music is seen as subpar, with calls for more variety and better integration of iconic Gundam themes.

    • “The music is also really good too.”
    • “Soundtrack is great, and the graphics are 'a little above passable.' It's cool being able to interweave combat inside of your mobile suit with being outside of it.”
    • “The gameplay perfectly reflects the beautiful and badass music score it has.”
    • “The soundtrack is awfully boring.”
    • “It's the most generic boring loops of songs from the anime cut to repeat every 10 seconds.”
    • “The music is subpar at best; they probably tried but failed.”
  • humor
    30 mentions Positive Neutral Negative

    The humor in the game is often described as unintentional, stemming from various technical issues and absurdities within the gameplay mechanics, such as poor matchmaking and clunky controls. Players find amusement in the exaggerated frustrations with the game's systems, like the hilariously inadequate customer service responses and the chaotic online experience. Overall, while the game has its serious moments, the combination of its flaws and the community's reactions creates a comedic atmosphere that many players appreciate.

    • “The game itself is just hilariously fun, especially when you can find a random team that just seems to 'click' with you.”
    • “I really want to like this game, but the online systems are so hilariously bad, they seem like they were designed by a goddamn kids movie villain.”
    • “The matchmaking for queueing solo vs with a buddy is hilarious.”
    • “Not funny at all.”
  • emotional
    16 mentions Positive Neutral Negative

    Players express a mix of emotional highs and lows regarding the game, highlighting moments of excitement and nostalgia, particularly for Gundam fans, but are ultimately frustrated by significant technical issues and poor matchmaking. The emotional connection to the game is strong, with some feeling deeply invested and even moved, yet the overwhelming negative experiences detract from the overall enjoyment, leading to feelings of heartbreak and disappointment.

    • “This game made me feel things.”
    • “It made me feel alive.”
    • “Tears welled up in his eyes when he realized what exactly was at stake.”
  • replayability
    14 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while players appreciate the variety of mobile suits and engaging gameplay, issues with matchmaking, server stability, and limited single-player content hinder the experience. Many users suggest that enhancing the PvE aspects and fixing online penalties could significantly improve replayability. Despite these challenges, some players find enjoyment in the matches when they are accessible, rating the replay value around 8/10.

    • “Gameplay is mostly pretty engaging and replayable in my opinion, though non-payers like me need patience for daily missions and such.”
    • “The game has an extremely wide variety of mobile suits to choose from, making gameplay and match variety very large, which I would say really helps with replayability.”
    • “Currently matchmaking is buggy, but the game is fun with a lot of skill and replayability.”
    • “There isn't much in terms of single player content, but it's at least replayable.”
    • “I feel that the only thing that could potentially save this game at this point would be for them to completely overhaul and massively extend the PvE aspects of the game, maybe by letting players recreate classic battles from the various stories from the Universal Century timeline in a co-op or single player way and also extending the rewards of the PvE mode to be more replayable since the main online game is impossible to even get into.”
    • “Pretty fun, matchmaking leaves a lot to be desired, but I am happy to have something mech-related that is replayable.”

Buy MOBILE SUIT GUNDAM BATTLE OPERATION 2

22h Median play time
80h Average play time
5-100h Spent by most gamers
*Based on 52 analyzed playthroughs

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