- March 8, 2021
- FireFly Studios
- 19h median play time
Stronghold: Warlords
Boasting classic mechanics that have aged like a fine wine, the few additions to the formula make Stronghold: Warlords a worthy entry into anyone's RTS library.
Platforms
About
In Stronghold: Warlords, players command Mongol hordes, imperial warriors, and samurai clansmen in the siege of Japanese and Chinese fortifications. With 31 campaign missions, 45 skirmish trail scenarios, and multiple multiplayer and sandbox modes, the game offers a rich historical RTS experience. The Ultimate Edition includes special edition content, 24 DLC campaign missions, and additional DLC warlords with unique perks and upgrades.
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gameplay
382 mentions Positive Neutral NegativeThe gameplay of "Stronghold: Warlords" has received mixed reviews, with many players noting that it retains the core mechanics of previous titles while introducing the new warlord system, which adds some strategic depth but is often criticized for being clunky and underwhelming. While some appreciate the nostalgic elements and the economic systems, others feel that the gameplay lacks innovation and can become repetitive, with issues such as poor AI, bugs, and a lack of polish detracting from the overall experience. Overall, the game is seen as a competent entry in the series, but it struggles to meet the expectations set by its predecessors.
“I like the economy systems and the influence mechanic for interacting with different warlords in different sections of the maps.”
“The introduction of warlords adds extra strategy to the gameplay that gives different approaches, giving you an extra asset to consider conquering, defending, or defending from.”
“The gameplay is fun, it does everything that a stronghold does, it's true that sometimes the walls fail, but it's not as fatalistic as other reviews say, you have special units, resource management like in stronghold 2, new units, some new mechanics like the functioning of the church and the faith buildings or the warlords, which are like the provinces in stronghold 2, you capture or buy them with diplomacy and then you can improve them and now you can give orders to the provinces, like planning an attack on another province or your enemy, or sending you resources or gold.”
“The key selling point of this game - the warlords system - simply doesn't work, and the economic aspects of gameplay which made Stronghold 2 so replayable are dumbed down so much they feel absent.”
“The warlord mechanic just from the first 5 missions of the first campaign are clunky and just an overall hassle to work around.”
“Gameplay is incredibly repetitive with the flow of most missions working exactly the same.”
Stronghold: Warlords Review
Boasting classic mechanics that have aged like a fine wine, the few additions to the formula make Stronghold: Warlords a worthy entry into anyone's RTS library.
85%Stronghold: Warlords Review – Stuck in a Moment
Stronghold Warlords is a decent strategy game. While the city-building and sieging truly let the game shine, the slow and sluggish pace between these can truly drag it down. The new diplomacy and warlords system adds something to the series and makes for a welcome change, but it's impossible not to think of this as a game that feels and plays like a strategy game from 20 years ago, for better and for worse.
70%Stronghold: Warlords review
A decent if generic strategy game that lacks the big personality and siegecraft of earlier entries.
67%