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The USB Stick Found in the Grass

The USB Stick Found in the Grass Game Cover
31%Game Brain Score
story, emotional
gameplay, grinding
31% User Score Based on 135 reviews

Platforms

PCWindows
The USB Stick Found in the Grass Game Cover

About

The USB Stick Found in the Grass is a single player puzzle game. It was developed by Marcin Borkowski and was released on January 29, 2021. It received negative reviews from players.

This is a forensic challenge game – find out who the owner of the USB stick was and reconstruct their story.

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31%
Audience ScoreBased on 135 reviews
story11 positive mentions
gameplay3 negative mentions

  • Innovative concept of mounting a virtual USB drive for a forensic puzzle experience.
  • Detailed and intriguing diary that provides a realistic investigative story.
  • Appeals to niche audience interested in digital forensics, detective work, and puzzle-solving.
  • Requires admin privileges and installs software on the actual computer, causing security and privacy concerns.
  • Gameplay is mostly reading a long diary and solving simple password puzzles with little payoff or conclusion.
  • Poor execution with many irrelevant files, no satisfying ending, and the story lacks meaningful resolution.
  • story
    60 mentions Positive Neutral Negative

    The story presents an intriguing diary-based narrative with rich backstory and emotional moments, appealing to those who enjoy piecing together open-ended plots. However, many players found the storytelling vague, lacking resolution and engaging gameplay integration, resulting in a somewhat unsatisfying and fragmented experience that feels closer to reading than gaming. Overall, it offers a unique but niche narrative approach that may frustrate those seeking clearer payoff or traditional game mechanics.

    • “The backstory has tons of information in it, more than is needed to simply 'unzip the files', and it really gives this game an amazing story to it.”
    • “Using other software to access the game files gives you even more of an insight into the story too, so I encourage any DFIR student, enthusiast, or worker to really delve deep with your own tools and find out more after playing the game.”
    • “Most games that have a diary, the diary is pretty bland but this was intriguing and I spent the whole time enjoying the story while also trying to anticipate what might be a clue or not.”
    • “There's no real achievement in completing it as the story is the story without an ending.”
    • “Game was boring and the diary is 25 pages long and nothing was really leading to find the passwords or the story in the game.”
    • “As for the document, here's the problem I have with it: not only does it barely tell you much about the actual story, but it being the main source of info is the major problem this game has.”
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay is minimal and largely revolves around reading diary entries and watching video clips to piece together the story, with little to no traditional interactive elements. While some find the puzzle mechanics unique and engaging, many criticize the experience as lacking genuine gameplay, describing it more as a multimedia or narrative experience than a true game.

    • “Ok puzzle, different mechanics, fun”
    • “This is probably one of the most unique gameplay experiences I've ever had.”
    • “The gameplay mostly boils down to deciphering passwords from diary entries and doesn't utilize much else on the 'usb'.”
    • “Seems the dev spent the whole budget on the video at the bridge and had nothing else for the gameplay in the end.”
    • “[i]The usb stick[/i] is more aptly described as a 'multimedia experience' than a 'videogame,' because the gameplay here is browsing through the different media present - namely the lengthy diary.”
  • emotional
    5 mentions Positive Neutral Negative

    Players experienced mixed emotions with this game, feeling excitement and engagement like a detective uncovering a story, but also anxiety and discomfort due to security concerns and the game's request for admin privileges. Despite this, the emotional journey was compelling and enjoyable.

    • “Made me feel like a real detective, but less smart.”
    • “Enjoyed the ride though, definitely had emotional responses going throughout uncovering the story”
  • grinding
    2 mentions Positive Neutral Negative

    Grinding in the game is described as tedious and somewhat boring, with certain tasks feeling especially drawn-out and prompting players to seek shortcuts. However, despite the monotony, it retains a degree of fascination that keeps players engaged.

    • “Passwords were easy to figure out as a concept, but one was especially tedious to puzzle out. The other ones weren't too bad, but I ended up cheating on the tedious one because I was getting tired and didn't want to come back to it.”
    • “Somehow boring and tedious, somehow fascinating.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is described as minimalistic yet effectively creepy, relying primarily on auditory elements like computer sounds to create an unsettling mood, though some feel the lack of visual stimuli limits immersion.

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Frequently Asked Questions

The USB Stick Found in the Grass is a puzzle game.

The USB Stick Found in the Grass is available on PC and Windows.

The USB Stick Found in the Grass was released on January 29, 2021.

The USB Stick Found in the Grass was developed by Marcin Borkowski.

The USB Stick Found in the Grass has received negative reviews from players. Most players liked The USB Stick Found in the Grass for its story but disliked it for its gameplay.

The USB Stick Found in the Grass is a single player game.

Similar games include Sorry, James, Archimedes, Her Story, Scene Investigators, Event[0] and others.