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The Underground Man

39%Game Brain Score
humor, story
gameplay, grinding
39% User Score Based on 472 reviews

Platforms

Mac OSMac OSPCPCWindowsWindows

About

In "The Underground Man," you emerge from a radioactive, post-apocalyptic Moscow with the mission of proving the existence of underground survivors to those on the surface. Scavenge for resources, adapt to harsh conditions, and ensure the survival of your fellow underground dwellers. Convincing the surface dwellers of your existence and capabilities is key to your success.

The Underground Man screenshot
The Underground Man screenshot
The Underground Man screenshot
The Underground Man screenshot
The Underground Man screenshot

39%
Audience ScoreBased on 472 reviews
humor96 positive mentions
gameplay14 negative mentions

  • The game features a unique blend of text-based and adventure elements, creating a distinct gameplay experience.
  • Some players appreciate the humor and absurdity of the game, finding it entertaining despite its flaws.
  • The retro graphics and soundtrack evoke nostalgia for classic gaming, appealing to fans of old-school aesthetics.
  • The gameplay is punishing and often frustrating, with instant deaths for minor mistakes and a lack of save points.
  • The dialogue is slow and poorly translated, making it tedious to progress through the game.
  • Many players feel the game is more of a troll or joke than a legitimate gaming experience, leading to disappointment.
  • humor
    104 mentions Positive Neutral Negative

    The humor in this game is polarizing, with many players finding it tedious and poorly executed, particularly in its English translation, while others appreciate its dark, meta, and often absurd Russian humor. Some reviews highlight that the humor can be funny at times, especially for those familiar with Russian memes and culture, but it often feels like trolling or overly reliant on excessive dialogue. Overall, the game's comedic elements may appeal to a niche audience, particularly those who enjoy challenging gameplay and a unique sense of humor, but many players find it unengaging and frustrating.

    • “If you like adventures, post-nuclear novels, corn dogs, black humor & frustrating indie sex, this game is for you.”
    • “A game designed to torture you, but it's hilarious and fun in its own way.”
    • “This game is really unique; it is witty and brilliant on so many levels and is absolutely hilarious.”
    • “I really don't understand the positive reviews, this looks like a bad joke or a bad attempt; sure enough, it fails miserably at both: it's not funny or smart, it's not engaging, it's plain stupid.”
    • “It's aggressively unfunny, poorly translated, and oppressively slow.”
    • “It's not funny, it's tedious.”
  • gameplay
    66 mentions Positive Neutral Negative

    The gameplay is widely criticized for being clunky, frustrating, and excessively punitive, with mechanics that feel outdated and poorly executed. Players face a steep difficulty curve, often leading to failure due to unfair enemy mechanics and a lack of clear guidance, making the experience tedious and unengaging. While some elements may be intended as parody, they ultimately detract from the overall enjoyment, leaving many to question the game's quality and value.

    • “The gameplay is simple (not a con for some) & repetitive.”
    • “10/10, gameplay at the end of fingers.”
    • “All - gameplay, story, music, graphics - 10/10.”
    • “It combines text-based and adventure game elements in a way that makes gameplay obscenely difficult and obtuse.”
    • “The gameplay is punitive: players navigate through numerous areas with minimal health, while enemies become progressively tougher, often exploiting player expectations to induce failure.”
    • “Boss battles are, naturally, just as punishing, featuring unfair mechanics such as contact damage and invulnerability frames that far exceed those of the player.”
  • story
    54 mentions Positive Neutral Negative

    The game's story is polarizing, with some players finding it nonsensical and poorly executed, particularly criticizing its lack of character development and coherence. Others appreciate the unique and engaging narrative, especially in a post-apocalyptic setting, highlighting its humor and immersive world. Overall, the storytelling quality varies significantly, with some players deeming it a gem while others see it as a frustrating experience.

    • “The story may have a bump or two, but overall it is a wonderful experience – to become one of the underground men tribe and risk your life to save the future in a post-apocalyptic world.”
    • “The world, atmosphere, and story of the underground man are all key parts of this hugely successful role-playing game.”
    • “Phenomenal story from the genius creators.”
    • “The story lacks character development, with the addition of most characters behaving in illogical or excessively cruel ways.”
    • “Ultimately, the story is nonsensical, filled with improbable scenarios and characters that act irrationally.”
    • “The story the overseer tells is bleak and interesting but very poorly told, and nothing in this prologue prepares you for the actual gameplay.”
  • graphics
    52 mentions Positive Neutral Negative

    The graphics of Tum are characterized by a retro 16-bit style that some players find charming, while others criticize it for being poorly executed and lacking detail, particularly in combat scenarios. The art style is bright and stylized, but the overall visual experience suffers from poor readability and limited resolution options. While some appreciate the nostalgic aesthetic and simplistic graphics, many feel that the visuals detract from the gameplay and overall enjoyment of the game.

    • “I'd almost be down with this game for the weird humor, the actually decent simplistic graphics and music (got a real nice depressing post-apocalypse hum going for the walking sections) and an abusive deconstruction of a popular title.”
    • “There's some good retro graphics here, the thing loads and goes from start to finish just fine, the humor can actually land occasionally.”
    • “I thought the premise looked interesting, reminding me of emerging from Fallout's 'vaults,' and I thought the retro graphical style could be charming.”
    • “The art style is bright and stylized, but the lack of animation detail and poor readability, especially in combat scenarios, detracts from the overall experience.”
    • “A choice was made to use obsolete, decades-old retro pixel 'art' as a substitute for contemporary PC graphics.”
    • “But it’s not true because in this game we have very bad (rather eye-damaging) graphics.”
  • music
    38 mentions Positive Neutral Negative

    The music in the game receives a generally positive reception, with many players appreciating its quality and how well it complements the game's atmosphere, particularly noting its nostalgic and immersive qualities. While some sound effects are criticized for being low quality and out of place, the overall soundtrack is described as dynamic and fitting, enhancing the gaming experience. Players find the music to be a standout feature, contributing significantly to their enjoyment of the game.

    • “Brought to tears by the dynamic soundtrack, landscapes, and character design, you will be transported to another realm with elves, witches, and gargoyles.”
    • “I liked the music and general aesthetic, and I guess it's nostalgic for me in a way I'm not entirely certain it was intended to be.”
    • “What I can say is that the game pissed me off enough to keep going; I liked the action and the world, enjoyed the music and sound quite a lot, and I was basically interested to see what would happen next.”
    • “Audio in Tum is a mixed bag; while the music and ambient tracks are passable, sound effects are often out of place and low quality.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “+ somewhat decent music”
  • grinding
    24 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for being excessively tedious and non-engaging, with repetitive combat mechanics and a frustratingly slow progression that feels like a waste of time. Players report that the experience is marred by poorly explained controls and lengthy, unfunny dialogue, leading to a sense of exhaustion and dissatisfaction. Overall, many reviewers suggest that the grinding is a chore that detracts significantly from the enjoyment of the game.

    • “You'll need a second life for grinding.”
    • “The game forces you to endure a tedious routine just to get to the character creator, for no other reason than to waste your time.”
    • “Overall, I don't think I'm the kind of guy that can handle all these tedious chores.”
    • “A tedious, sadistic experience created by people that hate humanity.”
  • character development
    6 mentions Positive Neutral Negative

    Character development in the game is criticized for being lacking, with many characters exhibiting illogical or excessively cruel behavior. While the game's visuals and soundtrack are praised for their emotional impact, the promised unique system of character development seems unfulfilled according to user feedback.

    • “Brought to tears by the dynamic soundtrack, landscapes, and character design, you will be transported to another realm with elves, witches, and gargoyles.”
    • “The unique system of character development truly allows players to shape their heroes in ways that feel personal and impactful.”
    • “The depth of character progression keeps you invested, as each choice leads to meaningful changes in the story and gameplay.”
    • “The story lacks character development, with the added issue of most characters behaving in illogical or excessively cruel ways.”
    • “Maybe you believe in the devs’ statement about a unique system of character development?”
    • “The story lacks character development, with the added issue of most characters behaving in illogical or excessively cruel ways.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is highly praised, with users noting its immersive wasteland setting that surpasses even Bethesda's Fallout series. The combination of the world, atmosphere, and narrative elements contributes significantly to its success as a role-playing game.

    • “I picked this up on sale for 85% off (74 cents), as I quite like atmospheric games.”
    • “Has more wasteland atmosphere than any Bethesda Fallout.”
    • “The world, atmosphere, and story of the underground man are all key parts of this hugely successful role-playing game.”
  • optimization
    4 mentions Positive Neutral Negative

    The optimization of the game has received mixed feedback, with some users appreciating the technical performance while others question the artistic direction and its relevance to modern themes. Overall, the technical aspects are noted positively, but the game's intent may leave some players puzzled.

    • “+1 for technical performance.”
    • “I mean, is this supposed to be performance art, with some sort of dialogue about modern people hating reading or something?”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization of "The Underground Man" is criticized as a cash grab, with users labeling it as a low-effort product typical of Russian shovelware, suggesting a lack of genuine development and quality.

    • “The Underground Man is an insincere joke game that's been dumped on Steam as a cash grab, more minimum viable product stuff from Russian shovelware pushers.”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability has been criticized for being poor, with users reporting numerous bugs that contribute to an unfair and unengaging experience. Overall, the game's technical issues detract significantly from its enjoyment.

    • “The game is not only unfair but also boring and buggy.”
  • replayability
    2 mentions Positive Neutral Negative

    Players find the game highly replayable, as it encourages multiple playthroughs to explore different partner choices and answer variations. This aspect enhances the overall experience, making it enjoyable to revisit.

    • “I started it again to try different partners and explore various answer options. This game is definitely replayable!”
    • “I began a new playthrough to experiment with other partners and alternative responses. The replayability is fantastic!”
    • “I started it again to try other partners and different answer variants. This game is definitely replayable.”
    • “I went back to play it again to explore other character options and dialogue choices. The replayability is quite good.”

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