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There Is No Game: Wrong Dimension

An innovative puzzle game that twists expectations but sometimes wears out its welcome
There Is No Game: Wrong Dimension Game Cover
94%Game Brain Score
humor, story
grinding, replayability
97% User Score Based on 9,663 reviews
Critic Score 88%Based on 5 reviews

Platforms

Nintendo SwitchPCTabletAndroidMac OSPhoneiPadSteam DeckMobile PlatformiPhoneWindows
There Is No Game: Wrong Dimension Game Cover

About

There Is No Game: Wrong Dimension is a single player casual puzzle game with a comedy theme. It was developed by Draw Me A Pixel and was released on August 6, 2020. It received positive reviews from critics and overwhelmingly positive reviews from players.

"There Is No Game: Wrong Dimension" is a Point&Click comedy adventure that takes you through unexpected video game universes in 3D graphics that are flat and pixelated. Solve riddles with the help of a hint system, and prepare for motion sickness-free bug-filled journey, shorter than an MMORPG.

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97%
Audience ScoreBased on 9,663 reviews
humor1.5k positive mentions
grinding49 negative mentions

  • The game features clever puzzles that require out-of-the-box thinking, making it engaging and fun.
  • The humor and writing are top-notch, providing a delightful experience that keeps players entertained.
  • The story is surprisingly emotional and well-crafted, adding depth to the gameplay.
  • Some puzzles can be frustratingly obtuse, leading to moments of trial and error that may detract from the experience.
  • The narrator's constant interruptions and unskippable dialogue can slow down the pacing and become tedious.
  • The game may feel repetitive after multiple playthroughs, as the novelty wears off.
  • humor
    1,529 mentions Positive Neutral Negative

    The humor in "There Is No Game: Wrong Dimension" is widely praised for its cleverness and charm, often drawing comparisons to classic point-and-click adventures and meta-narrative games like "The Stanley Parable." Players appreciate the witty writing, engaging voice acting, and the game's ability to blend humor with emotional depth, resulting in a unique experience that keeps them laughing throughout. However, some reviews note that the humor can be hit-or-miss, with certain jokes feeling forced or repetitive, which may detract from the overall enjoyment for some players.

    • “First off, the dialogue and humor is absolutely golden in this game; there were so many moments that had me and my friends laughing our asses off.”
    • “The humor is spot on, too, especially to anyone well-versed in computers.”
    • “This game is brilliantly funny and uniquely creative, offering an experience like no other on the market.”
    • “But there isn't much game(play) -pun intended- anyway: most of the time you'll 'watch' an unskippable cutscene (but since it's pixelated and sparingly animated, you mostly listen to boring, unfunny dialogue).”
    • “One moment there's a really cool (surprisingly) emotional moment, but it's cut abrupt by jokes and quite frankly unfunny characters.”
    • “Not clever, not funny and no surprises, your typical point-and-click game.”
  • story
    1,255 mentions Positive Neutral Negative

    The story of "There Is No Game: Wrong Dimension" is widely praised for its surprising depth, humor, and emotional resonance, often catching players off guard with its clever narrative twists and engaging character arcs. Many reviewers highlight the game's ability to blend comedy with heartfelt moments, creating a unique experience that transcends typical puzzle games. However, some critiques mention that the story can feel repetitive or overly drawn out at times, yet overall, it is considered a standout feature that enhances the gameplay.

    • “The story was very quirky and unique.”
    • “The story is engaging, the puzzles are difficult without being too aggravating, and the music swells.”
    • “The story is so good and the replayability is high!”
    • “The narrator is horrible, the voice acting is awful and annoying, and dialogue is generally plain bad; I couldn't care less about the story, it is so cheesy and boring. The humor, which aims to be the central theme of the game, is just very forced, 5th grade-tier, cringe-inducing, and grating in my opinion.”
    • “You'd be bored out of your mind the whole time; the story is so lame you can totally foresee everything that's going to happen next, and every chapter is exactly the same as the one before.”
    • “The story bogged down the whole thing, and the cutscenes were super long and unbearable.”
  • gameplay
    540 mentions Positive Neutral Negative

    The gameplay of this title is a unique blend of point-and-click mechanics and clever puzzle design, often requiring players to think outside the box. While some players appreciate the humor and innovative gameplay elements, others find the experience frustrating due to vague hints and repetitive mechanics. Overall, the game offers a mix of engaging storytelling and varied gameplay styles, though it may not appeal to those seeking traditional gaming experiences.

    • “The gameplay experience is primarily a narrative-driven point-and-click, filled with much of the same moon logic seen in old Sierra and LucasArts titles (with plenty of references to that era).”
    • “The puzzles require a lot of out-of-the-box thinking with a lot of humor baked into the mechanics.”
    • “The gameplay lets me forget the time and made me laugh.”
    • “There's barely any gameplay!”
    • “The lack of gameplay is noted.”
    • “Unfortunately for them, therein lies the gameplay.”
  • music
    340 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many players praising its variety, emotional depth, and integration into the gameplay. Notable highlights include Gigi's song, which is frequently described as a standout moment that resonates deeply with players, often compared to iconic tracks from other games. Overall, the soundtrack is considered a significant strength of the game, enhancing both the humor and narrative experience.

    • “The music adapts to each genre-hopping level with impressive variety, from chiptunes to dramatic orchestral moments.”
    • “Gigi's song is the reason to play this game; it's worth checking out just for that moment alone.”
    • “The soundtrack is enchanting and lit at the same time.”
    • “The style and humor was unbearable and the non-gameplay was so unfun and easy, all the little references to games and movies were minimal and the soundtrack was so bad, especially the song at the end of chapter 5.”
    • “There's no good soundtrack, cause there's none.”
    • “The music didn't seem to be diverse enough or exciting enough to support such a long game.”
  • emotional
    237 mentions Positive Neutral Negative

    The emotional aspect of the game is frequently highlighted as surprisingly impactful, with many players expressing that it elicited genuine feelings, including laughter and tears. Reviewers noted a heartfelt story that unfolds unexpectedly, often blending humor with poignant moments, making it an emotional rollercoaster that resonates deeply with players. Overall, the game is praised for its ability to create emotional connections, leaving a lasting impression through its clever writing and engaging narrative.

    • “I never expected the classic puzzle game to turn into a story-driven emotional masterpiece, but here we are.”
    • “The entire experience is funny, heartwarming, and honestly really fun.”
    • “As the story unfolds and evolves, it takes unexpected turns that strike an emotional chord, leaving players genuinely moved by the end.”
  • graphics
    190 mentions Positive Neutral Negative

    The graphics of the game have received widespread praise for their charming pixel art style and vibrant aesthetics, which effectively complement the humor and storytelling. Many reviewers noted the unique visual themes across different chapters, enhancing the overall experience. While some critiques mentioned outdated graphics, the general consensus highlights the appealing design and attention to detail that contribute to the game's immersive atmosphere.

    • “Every 'dimension' you travel to has its own unique aesthetic—whether it’s 8-bit adventure, fake OS interface, or pixelated RPG.”
    • “The graphics, humor, and overall design from what was there was absolutely perfect.”
    • “The graphics are cute and cartoonish, matching the vibe nicely.”
    • “This non-game was super terrible with its awful art style, putrid voice acting, and lack of achievements really made this one of the worst non-games ever.”
    • “If you enjoy games like Superliminal and The Stanley Parable, but wish for a 90s aesthetic that is barely visible on modern screens (only 3 resolutions supported and the highest is not even a third the width of mine?!), then this is the game for you.”
    • “The graphics aren't going to blow you away, but everything feels 'right' for the comedy, and the art style is perfect for this style of play.”
  • grinding
    72 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be excessively tedious and repetitive, particularly in later chapters where puzzles become more cumbersome and the humor falls flat. While the initial gameplay is engaging, many reviewers express frustration with the drawn-out nature of certain segments, leading to a sense of monotony and a desire for a more streamlined experience. The game’s attempts at humor and meta-commentary often contribute to the feeling of tedium rather than alleviating it.

    • “A bit grindy sometimes.”
    • “You'll need a second life for grinding.”
    • “The game just got tedious after a couple of hours.”
    • “The first two chapters are amazing and very clever, but as the game goes on, the puzzles just get more and more tedious, primarily due to the narrator constantly interrupting the game to voice out loud what you just did seconds ago and making jokes that simply did not work for me.”
  • replayability
    67 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with many players noting that while it offers some enjoyment and achievements to pursue, it generally lacks significant replay value due to its short length and limited content variations. Some players find it fun enough to revisit for achievements or missed content, while others feel that once completed, the experience does not warrant multiple playthroughs. Overall, the consensus suggests that while the game can be entertaining, its replayability is often considered low.

    • “The storyline and visuals are amazing, and it 100% has replay value.”
    • “Great game and great replay value (even though I know nothing has changed, I still keep coming back to play it).”
    • “For those interested, the Steam achievements were paced out perfectly and greatly added to a sense of achievement throughout the game, while also leaving just enough to enhance the replayability factor.”
    • “Although it doesn't have much replay value, you can still try and beat the game quickly with your newly found knowledge.”
    • “The only problem with this game is that after your first time finishing it, the replayability is not very fun because of the lack of things to do differently.”
    • “Absolutely no replay value past a second 'achievement hunter' playthrough.”
  • stability
    32 mentions Positive Neutral Negative

    The stability of the game is highly variable, with some players reporting a bug-free experience and smooth performance, while others encounter numerous glitches and crashes that disrupt gameplay. Many reviews highlight intentional glitches as part of the comedic design, but others express frustration over unintentional bugs that hinder enjoyment. Overall, the game's stability seems to depend on individual experiences, with a mix of positive and negative feedback regarding its performance.

    • “Really fun and enjoyable experience, bug free.”
    • “Cute and funny puzzle game, well designed, runs great on Deck.”
    • “No bugs, no glitches (well...), and most importantly, no crashes.”
    • “I loaded it up, all good until my computer freezes, okay boom restart done.”
    • “There were a lot of glitches and the game crashed right after it finally started xddd”
    • “The devs really must work on fixing their glitches.”
  • monetization
    13 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed reviews, with some players appreciating the absence of traditional monetization methods like battle passes and microtransactions, while others criticize the presence of obnoxious ads, loot boxes, and wait timers. Although the game includes a parody of free-to-play monetization, many found the execution frustrating, particularly in certain chapters that felt overly reliant on these elements. Overall, while in-game purchases are available, they are deemed non-essential for enjoying the game.

    • “There is no battle pass, no DLC, no microtransactions, no grind!”
    • “The user may make in-game purchases to facilitate their progress, but this is absolutely not mandatory, as the game has been perfectly designed for fun and easy play from the very first minutes.”
    • “This product contains lootboxes, unskippable ads, popup ads, and obnoxious wait timers.”
    • “The chapter about microtransactions and free-to-play games was nearly obnoxious enough to make me stop playing.”
    • “For example, like so many other meta-parodies, this one will also take a stab at free-to-play monetization - and it'll probably be exactly what you expect.”
  • atmosphere
    11 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its excellent voice acting and immersive soundtrack, creating a richly engaging experience. Reviewers note a balance between light-hearted humor and emotional depth, with visuals that enhance the overall ambiance, despite some being overly vibrant. The game's clever use of meta elements and unique art style further contribute to its standout atmosphere, making it a memorable experience.

    • “Excellent voice acting and atmospheric soundtrack.”
    • “It's really well done, but makes sure to keep the atmosphere light-hearted and even makes fun of itself from time to time.”
    • “Great fun, good difficulty, nice variety, great atmosphere, visuals and sound - nicely done!”
    • “Tends to rely on a bit of meta or just weird solutions, but that's just part of its atmosphere.”
    • “Some parts were quite tricky to get past, but the general atmosphere is hilarious and the ending (especially Gigi's song) was very touching and cute.”
    • “Those are really big shoes to fill, but this definitely takes the cake with its art style, gameplay, and atmosphere.”
  • optimization
    11 mentions Positive Neutral Negative

    Overall, the game's optimization is praised for its impressive voice acting and character performances, contributing to a charming and emotionally engaging experience. Reviewers report no significant performance issues or bugs, indicating a stable and well-executed presentation. The blend of humor, narrative, and artistic elements further enhances the game's appeal.

    • “Very impressive performance!”
    • “From the amazing voice acting performance to the small details, this game just oozes charm.”
    • “The humor, the puzzles, the performance of the characters, it all wraps up in a perfect game that doesn't even exist.”
    • “It is up for debate as to whether it is a game, a love story, or a piece of performance art, quite possibly all three.”
    • “I had no issues with performance or bugs, so there isn't much to mention regarding stability.”
  • character development
    4 mentions Positive Neutral Negative

    Character development in the game receives mixed reviews; while some players appreciate the beautiful character designs and clear voice acting, others criticize the writing for being generic and lacking emotional depth, resulting in unconvincing character arcs.

    • “The voice acting is crystal clear, and the character designs are beautiful!”
    • “Very good character design; I just love it in general.”
    • “Like... the jokes range from 'wry smile' to 'painful', and the rest of the writing is generic and rather boring--there's no convincing character development and little emotion in their lines.”
    • “I certainly didn't enjoy the voice acting, character designs, and story.”
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6h Median play time
6h Average play time
5-6h Spent by most gamers
*Based on 56 analyzed playthroughs
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Frequently Asked Questions

There Is No Game: Wrong Dimension is a casual puzzle game with comedy theme.

There Is No Game: Wrong Dimension is available on Nintendo Switch, PC, Mac OS, Phone and others.

On average players spend around 6 hours playing There Is No Game: Wrong Dimension.

There Is No Game: Wrong Dimension was released on August 6, 2020.

There Is No Game: Wrong Dimension was developed by Draw Me A Pixel.

There Is No Game: Wrong Dimension has received positive reviews from players and positive reviews from critics. Most players liked this game for its humor but disliked it for its grinding.

There Is No Game: Wrong Dimension is a single player game.

Similar games include There Is No Game: WD, Dude, Stop, Deponia: The Complete Journey, Pony Island, Deponia and others.