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Dev Guy Game Cover

About Dev Guy

Dev Guy is a single player action game. It was developed by Daniel Jonathan Bourke and was released on May 20, 2015. It received mostly positive reviews from players.

With your final build missing, and only till the end of the night to publish his game, Warren must take up the difficult adventure to make a new build before the end of the night through whatever means necessary. Join Warren's quest to publish his title before the end of the night and become an indie dev.

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Looking for games like Dev Guy? Here are top action recommendations, selected from player-similarity data — start with Sinister City, Open World Game: the Open World Game or Blameless.

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Reviews

78%Audience ScoreBased on 1,308 reviews
humor244 positive mentions
gameplay17 negative mentions

  • Free and easy to complete, suitable for a short play session.
  • Humorous and self-aware satire of indie game development culture.
  • Variety of mini-games that are quirky and entertaining.
  • Very short gameplay duration with limited depth and replayability.
  • Some mini-games have control issues and frustrating segments, especially near the end.
  • Contains crude humor and references that may not appeal to everyone, including heavy swearing and niche jokes.
  • humor

    251 mentions Positive Neutral Negative
    97% positive mentions, 0% neutral mentions, 3% negative mentions

    The humor in this game is widely described as quirky, self-aware, and filled with meta-jokes and pop culture references, particularly about indie game development and gaming culture. While many found it genuinely funny, entertaining, and a refreshing lighthearted romp, others felt the humor was hit-or-miss, sometimes crude, shallow, or poorly executed. Overall, it’s a short, amusing experience best appreciated by those familiar with indie game tropes and internet culture.

    • “Dev guy was a pretty enjoyable game The humor and random moments made it entertaining, and the overall vibe felt fun and creative.”
    • “While this game lacks in gameplay, at least the humor and story make up for it by comically poking jabs at modern indie-game developers and the trends we always see with them.”
    • “Filled with funny references and witty one-liners, I would certainly recommend Dev Guy to anyone with a sense of internet humor.”
    • “Short, crude, mostly unfunny, mostly unfun adventure game.”
    • “The dialogue was horribly unfunny, the walking had an annoying sound, and the world just felt bland.”
    • “Kinda boring, the dialogue was dry and unfunny, and it felt like it was trying too hard to not try hard, resulting in a dull game that fails to properly portray ironic humor that other games master effortlessly.”
  • story

    127 mentions Positive Neutral Negative
    39% positive mentions, 54% neutral mentions, 7% negative mentions

    The story is short, simple, and comedic, centering on an indie developer’s humorous and often silly quest to upload a stolen or hastily patched-together game to the app store. While some find it charming, quirky, and filled with satire on indie game culture, others criticize it as shallow, poorly written, or lacking depth. Overall, it serves as a light, entertaining backdrop to the mini-games rather than a deeply engaging narrative.

    • “I am weirdly inspired by this game to work on being a 'dev-guy' more myself; this game is a collection of more basic games tied together well by the good story!”
    • “A very fun short story game that has you experiencing the life of a game dev who has some struggles in his life eventually causing you to have to take other people's code and transform it into your own game (while you get to play some mini-games along the way); at the end you are able to play your finished product and a similar game for the credits.”
    • “The story was short yet entertaining, filled with mostly-subtle yet humorous pop culture references.”
    • “It's just a bunch of mini-games connected to a terrible story.”
    • “I think (hope) that the story is meant to be a joke, but it's so poorly written that it doesn't even come across as funny.”
    • “Just plain bad, boring story, trying to be funny but didn't make me laugh one bit.”
  • gameplay

    79 mentions Positive Neutral Negative
    20% positive mentions, 58% neutral mentions, 22% negative mentions

    Gameplay in this game is generally short, simplistic, and lacks depth, with many reviewers finding it boring or uninspired despite some enjoyable or humorous moments. The variety of minigames offers different styles, but controls and mechanics are often described as basic or wonky, making the overall experience feel forgettable or tedious. While some praise the gameplay as fun and fitting the game's satirical intent, many agree it is limited and might only appeal to players seeking a casual, low-commitment experience.

    • “Short and funny indie game with a decent story and gameplay.”
    • “A fun little game with lots of different styles of gameplay.”
    • “The gameplay is simple, with puzzles that are easy to solve, and despite having a short story, this game is very fun to play.”
    • “It lacks gameplay depth, which makes it a bit forgettable, although it does have some enjoyable parts.”
    • “Otherwise, the gameplay was dull and tedious.”
    • “The gameplay is incredibly boring, and the style seems to be intended to be off-beat and humorous, but really just comes across as a combination of laziness and snark.”
  • graphics

    77 mentions Positive Neutral Negative
    18% positive mentions, 66% neutral mentions, 16% negative mentions

    The graphics in this game are generally described as simplistic, low-poly, and low quality, often seen as a drawback by many players. However, some find charm in the minimalistic or artistic style, appreciating that the visuals serve the game's tone and humor despite lacking polish or advanced features. Overall, the graphics are functional but unremarkable, fitting for an indie title with a focus on gameplay and story rather than visual fidelity.

    • “Finally, the graphics are absolutely stunning with a powerful physics engine that shows its true power in the newgame+ mode.”
    • “A nice little indie game with good graphics, a nice plot, a good challenge, and bronies.”
    • “Gaming is a visual medium, and while some developers struggle with creating high quality visuals, failing to do so is a disservice to gamers.”
    • “In terms of visuals, this features fairly low quality low poly 3D visuals which will deter a lot of gamers, understandably.”
    • “It has some ugly UI, extremely basic graphics, multiple spelling and grammar mistakes, and a couple minigames that really aren't anything at all.”
    • “Graphics bland as hell, controls buggier than a flash game in a browser, stupid invisible walls, and no good purpose to the playing of the game.”
  • music

    26 mentions Positive Neutral Negative
    35% positive mentions, 42% neutral mentions, 23% negative mentions

    The music in the game is generally described as decent and fitting, often featuring royalty-free tracks that create a pleasant atmosphere and complement the gameplay well. However, some users found the soundtrack repetitive, annoying, or buggy, with occasional issues like music cutting out or being overly loud. Overall, the soundtrack adds charm for many players but may be hit-or-miss depending on individual taste and technical performance.

    • “The aesthetic is great, the music is nice (and mostly royalty-free so you can record to your heart's content!), and the humor is effective and amusing.”
    • “What really made the game entertaining was its music. I'm sure most, if not all, of the tracks are free background music assets found on the internet, but how well placed they were made it all the more pleasant to play.”
    • “The music itself is listenable, relaxing, and loops seamlessly. I believe some of it is Kevin MacLeod's work.”
    • “I found the music and sound effects so annoying that I played it on mute.”
    • “The music actually cut out in the last minigame and the credits.”
    • “The droning music is based on really bad indie design.”
  • replayability

    11 mentions Positive Neutral Negative
    27% positive mentions, 28% neutral mentions, 45% negative mentions

    The game offers minimal replayability, typically lasting 20-45 minutes with little incentive to revisit beyond a few achievements or humorous modes like "jiggly mode." While enjoyable as a short, one-time experience, it lacks lasting content or depth to encourage repeated playthroughs.

    • “Good bit of replay value.”
    • “Playing on jiggly mode is horrifying (in a good way); that was worth replaying it—I laughed harder than I should have. This is a good hour-to-burn type game.”
    • “Not much in the way of replayability, but it is a fun play.”
    • “The game took me 40 minutes to finish, after that there's no replay value whatsoever.”
    • “Takes about 20-45 minutes to complete and has no replay value besides the few achievements it has.”
    • “Other than that, zero replayability.”
  • grinding

    9 mentions Positive Neutral Negative
    11% positive mentions, 22% neutral mentions, 67% negative mentions

    Grinding in the game is widely viewed as tedious and frustrating, with some players needing multiple lives to progress and finding the required minigames dull or uninspired. The pacing is hindered by unnecessary walking between sparse areas, making the overall experience feel repetitive and unenjoyable for many.

    • “No tedious backtracking, some surprises along the way, straightforward minigames.”
    • “Otherwise, the gameplay was dull and tedious.”
    • “Sometimes the walking distance between rather empty areas seemed a little unnecessary or tedious.”
    • “The game has a basic design that isn't very interesting to look at and the minigames that are required to beat the game range from tedious to mediocre at best.”
  • emotional

    7 mentions Positive Neutral Negative
    71% positive mentions, 0% neutral mentions, 29% negative mentions

    The emotional aspect of the game is polarizing, with some players finding it heartfelt and genuinely moving, while others criticize it for a boring, unfunny story and lackluster emotional impact. Overall, emotional responses range from deeply touched to strongly disappointed.

    • “10/10 very emotional story, good gameplay, and awesome graphics.”
    • “After reading so many positive reviews for this game, I gained an entertaining and heartfelt insight into the struggle of creating something in such a difficult and heavily scrutinised medium.”
    • “This game was very emotional because when he noticed that his car got towed he got mad and I got sad.”
    • “Just plain bad, boring story, trying to be funny but didn't make me laugh one bit.”
    • “Poor boring jokes, poor boring visuals, poor boring animations, poor boring sounds, poor boring atmosphere, poor boring music, poor boring story, poor boring the whole universe in this game.”
  • monetization

    4 mentions Positive Neutral Negative
    50% positive mentions, 25% neutral mentions, 25% negative mentions

    The game's monetization is notable for being completely free-to-play without any microtransactions, which is rare compared to typical freemium titles that often rely heavily on ads and in-game purchases. This approach is appreciated despite limited replayability, offering a refreshing alternative to common monetization strategies.

    • “Very little replayability but what can I say when the game is completely free with no microtransactions.”
    • “This is the first free-to-play game without microtransactions I have ever played.”
  • stability

    3 mentions Positive Neutral Negative
    33% positive mentions, 0% neutral mentions, 67% negative mentions

    Reviews of the game's stability are mixed, with some users reporting frequent glitches, buggy controls, and technical issues, while others praise it as well-made and largely bug-free compared to similar indie titles.

    • “It was free and fun, well made and bug free unlike many other indie games.”
    • “Poor controls, spelling/grammar errors galore, glitches, bugs, sparse story, very negative tone throughout.”
    • “My only complaint was the buggy controls in the final minigame and the walking since the controls were ghosting.”
  • atmosphere

    3 mentions Positive Neutral Negative
    67% positive mentions, 0% neutral mentions, 33% negative mentions

    The atmosphere of the game receives mixed feedback, with some users praising it as fun, amazing, and well-supported by music and story, while others find it poor, boring, and lacking in visual and audio appeal. Overall, it offers an engaging ambiance for those who appreciate its indie charm.

    • “Fun little indie game with good atmosphere, music, and story.”
    • “It has an amazing atmosphere, amazing music, a good story, and a pretty good challenge.”
    • “Poor boring jokes, poor boring visuals, poor boring animations, poor boring sounds, poor boring atmosphere, poor boring music, poor boring story, poor boring the whole universe in this game.”
  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The game runs smoothly and is well-optimized on a system with a GTX 970, i7-4790K, 16GB RAM, and SSD, delivering consistent graphics performance without major issues.

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Play Times

1h Median play time
2h Average play time
1-6h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Dev Guy is a action game. Common tags for Dev Guy include free to play and indie.

Dev Guy is available on PC and Windows.

On average players spend around 2 hours playing Dev Guy.

Dev Guy was released on May 20, 2015.

Dev Guy was developed by Daniel Jonathan Bourke.

Dev Guy has received mostly positive reviews from players. Most players liked Dev Guy for its humor but disliked it for its gameplay.

Dev Guy is a single player game.

Similar games include Sinister City, Open World Game: the Open World Game, Blameless, Minds Eyes, Dr. Langeskov, The Tiger and The Terribly Cursed Emerald: A Whirlwind Heist and others.