The Spirit Underneath
- January 2, 2017
- Acuze Interactives
The Spirit Underneath is a first-person horror game. You wake up in an unknown, creepy looking environment which you soon discover is hell. The problem? You don't remember what happened before waking up there, and don't know your way out. Are you ready to visit the most terrifying depths of hell?
Reviews
- The game has two different endings, providing some replay value.
- Despite its flaws, some players found joy and nostalgia in its simplicity and humor.
- The ambient music and sound effects, while repetitive, contributed to a unique atmosphere.
- The game is riddled with bugs, including graphical glitches and long loading times.
- Gameplay consists mainly of searching for keys, which many found boring and unengaging.
- The visuals and overall design are considered low quality, resembling an asset flip with minimal effort put into development.
- story14 mentions
- 21 % positive mentions
- 50 % neutral mentions
- 29 % negative mentions
The story has been criticized for being poorly written, unoriginal, and predictable, with many reviewers noting its similarities to other games, particularly "My Bones." While it features a branching narrative, players found the plot unengaging and lacking in depth, leading to a disappointing overall experience.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“Has a branching story.”
“In the spirit underneath, you play as an unnamed man who awakens in a mysterious graveyard, with no idea who he is and how he got there, as you try to piece together the story and escape hell.”
“Both sides of the story are boring and not very entertaining.”
“It's absolutely terrible and when you read the first note you already can easily guess how the story plays out.”
“The story doesn't make any sense.”
- music11 mentions
- 27 % positive mentions
- 45 % neutral mentions
- 27 % negative mentions
The music in the game has received mixed reviews, with some players finding it relaxing and atmospheric, while others criticize it for being repetitive and poorly executed. Many noted the lack of variety, with looping tracks and stock sound effects that detract from the overall experience. Additionally, the absence of music in the main menu and minimal effort in sound design were highlighted as shortcomings.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“This game even has two endings and ambient music playing in the background, so a lot more effort was put into this game than in any other game.”
“Played the game, finished it; not a bad game for the price. I thought the music was good in the game.”
“The music is constantly looping and is an absolute pain to listen to; the stock effects, like a scary noise happening when you get too close to a certain object, sound like they were pulled straight out of a 3 AM video.”
“The music is repetitive.”
“There is some music and sound effects throughout the game, but there are few variations.”
- graphics7 mentions
- 14 % positive mentions
- 43 % neutral mentions
- 43 % negative mentions
The graphics of the game have been widely criticized for their poor quality, featuring horrendous visuals and jarring art style inconsistencies, such as abrupt shifts between cartoon and sci-fi elements. Additionally, players have reported significant graphical glitches, including a complete black screen that can only be resolved by lowering the graphics settings. Overall, the visuals are likened to those of other open-source game engines, lacking polish and coherence.
“There's sudden jarring changes in art style, like cartoon characters suddenly appearing in the game, and a couple of sci-fi textures.”
“There is a weird graphical glitch where the entire game will be black, and the only way to fix that is to turn the graphics to the lowest option. I have no idea why this happens.”
“The visuals are brought to you by GameGuru, which I've played on before, and it looks like any other open-source game engine you can get your hands on.”
“There's sudden jarring changes in art style, like cartoon characters suddenly appearing in the game alongside a couple of sci-fi textures.”
- gameplay4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
Gameplay is criticized for being uninspired and lacking engagement, with many players finding it dull and uninteresting, particularly in the context of horror elements. The overall experience fails to captivate, leaving a sense of disappointment among users.
“The plot is dull and the gameplay is even duller.”
“The gameplay feels repetitive and lacks any real challenge or excitement.”
“The mechanics are clunky and make the overall experience frustrating.”
- atmosphere2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The atmosphere of the game is generally considered lacking, with long load times detracting from the experience. While the music received some praise, overall impressions suggest that the game's ambiance fails to leave a lasting impact.
“The load times are really bad and ruin the atmosphere.”
“I played the game and finished it. It's not a bad game for the price, and I thought the music was good, but the atmosphere wasn't great and it wasn't that long. That's my review... take it or try it for yourself.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game offers minimal replayability, as players can finish it in just 20 minutes, leaving little incentive to revisit once completed.
“You can easily complete the entire game in 20 minutes, and there is absolutely zero replay value.”
“Once you've seen everything, there's no incentive to play again.”
“The lack of different endings or choices makes replaying the game feel pointless.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy of the game is perceived as exploitative, with many users feeling it prioritizes profit over player experience, likening it to a cash grab.
“It feels just like a cash grab game.”
“The monetization system is overly aggressive and ruins the experience.”
“I can't enjoy the game without being bombarded by constant ads and paywalls.”