DICEOMANCER Game Cover
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DICEOMANCER is a single-player strategy game where you use a dice power to change numbers on the interface and affect card effects in battles. With diverse card strategies, five mana types, six classes, and nearly 500 cards, you can build your own unique deck. The game features unexpected hand-painted arts and outrageous dice battles with D20 checks, allowing you to modify numbers and change your destiny.

  • PC
  • Windows

Reviews

97%
Audience ScoreBased on 744 reviews
gameplay92 positive mentions
grinding7 negative mentions
  • The game features a unique mechanic that allows players to change any number on the screen using dice rolls, adding a fresh twist to the deckbuilding genre.
  • The hand-drawn art style and animations are charming and visually appealing, enhancing the overall experience.
  • The game offers a high level of replayability with various classes, cards, and strategies, making each run feel distinct and engaging.
  • The game can feel too easy once players understand the mechanics, leading to a lack of challenge in higher ascensions.
  • There are some issues with the user interface, such as small text and unclear card interactions, which can be overwhelming for new players.
  • The meta progression can feel limited, as players may unlock everything relatively quickly, reducing the incentive to continue playing.
  • gameplay283 mentions

    The gameplay of Diceomancer is characterized by its innovative "cheating" mechanic, allowing players to manipulate any visible number on the screen using a unique dice roll, which adds depth and replayability to the experience. While it draws inspiration from games like Slay the Spire, it introduces a variety of complex mechanics, including a color-based mana system and distinct class abilities, making each run feel fresh and engaging. Overall, the combination of charming art, satisfying mechanics, and the ability to creatively break the game contributes to a highly enjoyable and addictive gameplay loop.

    • “The gameplay is really in-depth and highly replayable.”
    • “The titular mechanic really helps in that regard, as rather than have an entire run ruined because you got dealt a bad hand, you can shift numbers around and scrape by to the next hand for a hail mary.”
    • “The core mechanic of using dice to mess with the UI is so rewarding.”
    • “The gameplay with the 'cheaters' dice is so overpowered.”
    • “The only thing it has going for it is the dice mechanic, but honestly the core gameplay is so much worse that it doesn't really make up for it.”
    • “It makes it a pain to keep track of everything going on in your hand, with multiple different 'limited use' mechanics at the same time.”
  • graphics104 mentions

    The graphics of the game are widely praised for their unique and charming hand-drawn art style, which features custom animations for cards and expressive character designs. Many reviewers highlight the beautiful visuals and relaxing soundtrack, noting that the art enhances the overall gameplay experience. While some mention minor inconsistencies in resolution, the overall aesthetic is considered captivating and a significant draw for players.

    • “The hand-drawn art style, very expressive creatures, and impressively many different animated actions your character performs from a first-person perspective are also just extremely beautiful.”
    • “From the moment you start the game, you're immediately struck by its beautiful visuals—evoking a classic toon art style that feels both nostalgic and fresh.”
    • “The art style and animations are gorgeous, the synergies are satisfying to play and to build, and the game will constantly have you snickering.”
    • “The art style is kind of unique, but it's still so bland and uninspired.”
    • “Graphics: adequate.”
    • “A first-person perspective is not something you expect from a game like this, and the hand-painted aesthetic is quirky and sometimes even pretty.”
  • music49 mentions

    The music in the game is generally described as mellow, calming, and charming, complementing the beautiful hand-drawn art style. While many players appreciate the relaxing soundtrack, some criticize it for being repetitive or lacking variety, with a few suggesting it doesn't match the high quality of the game's visuals and mechanics. Overall, the music contributes positively to the game's atmosphere, though opinions vary on its depth and engagement.

    • “Music is mellow and easygoing.”
    • “All of this coupled with the beautiful art style and wonderful soundtrack makes for a truly engaging experience.”
    • “The hand-drawn animation and music is absolutely charming, and the gameplay is both simple enough not to get bogged down, but complex enough that you can really evoke very complicated domino effects which become really beautiful if done well.”
    • “I'm also not a fan of the music.”
    • “The only real con I can see is there's basically no music.”
    • “The in-game music is a mellow little tune, but it's short and loops endlessly, so you'll probably get tired of it pretty quick.”
  • replayability21 mentions

    Overall, the game offers significant replayability through its diverse classes, build options, and meta progression, allowing players to enjoy multiple playthroughs. While some users noted a decline in challenge and potential for repetitive gameplay after extensive play, many still found the experience engaging and fun, particularly with the inclusion of ascension levels and unique mechanics. The combination of randomness and depth contributes to a rich replay value, though some players expressed a desire for more enemy variety to enhance longevity.

    • “And the gameplay is really in-depth and highly replayable.”
    • “Surprisingly deep, lots of build options with great replayability.”
    • “There are tons of builds you can work towards and plenty of replay value - I've completed one run but will be going back for another for sure.”
    • “There's replayability until you unlock everything and conquer every class, but after that?”
    • “The game doesn't have the replayability to keep me grinding ascension 20 on all the classes, but I enjoyed my time playing.”
    • “However, I have noticed that it can start falling into a sort of meta the more you play, which kills some replayability.”
  • humor19 mentions

    The humor in the game is widely praised for its light-hearted and charming nature, enhanced by cute animations and a storybook art style. Players appreciate the clever and referential humor, particularly in character interactions and gameplay mechanics, which contribute to a fun and engaging experience. Overall, the combination of whimsical visuals and witty elements creates a delightful atmosphere that resonates well with players.

    • “A combination of MTG and Slay the Spire with a healthy dose of referential humor.”
    • “The art style is charming and very cute, with each enemy you come across having a little tidbit of funny information and the cards being really well-detailed (and some really great goofy ones like a card with Gigachad).”
    • “They've included so many animations that are funny or charming in some way; it boggles the mind to see the work that went into it.”
  • story11 mentions

    The game's story is characterized by its charming storybook art style and light-hearted humor, following a fisher on a quest for a peaceful life. While the narrative is simple—centering on the desire to fish amidst a backdrop of whimsical animations and sound effects—some players feel it lacks depth and engaging characters. Despite these shortcomings, the intriguing world and replayability keep players invested in exploring its various locations.

    • “You follow the fisher (as I have lovingly dubbed them), on a quest for a peaceful life where they can simply fish in peace.”
    • “The animations are cute and the art style is very storybook.”
    • “Not only is the artwork wonderful and the quirky story fun, the replayability is top.”
    • “Bare bones story: 'God gave dice, hero wants to go fishing, purple mist bad?'.”
    • “I'm also missing a bit more story.”
    • “And the plot is just you wanting to go fish.”
  • grinding7 mentions

    Players find the grinding aspect of the game to be tedious, particularly when trying to reach higher ascension levels, with some feeling that it detracts from overall replayability. While newer players may enjoy the challenge, more experienced gamers often view the grind as a lengthy and somewhat boring process before the game truly ramps up in difficulty.

    • “Maybe at ascension 20 it becomes a challenge again, but I'm not going to sit there bored for hours grinding up there to find out.”
    • “It's super grindy after that.”
    • “That being said, the game does feel a little short outside of grinding ascension levels.”
  • optimization3 mentions

    Reviews indicate that the game's optimization is heavily reliant on player understanding and manipulation of its mechanics, allowing for powerful builds that can dominate gameplay despite suboptimal attack strategies. Players express a desire for more meaningful engagement, suggesting that performance should influence progression rather than merely observing the game. Overall, while some players find success through clever optimization, others feel the experience lacks depth and interactivity.

    • “Even without the one die, I was still able to get a build that could produce hundreds of strength and proceed to obliterate anything in its way, even with poorly optimized attacks, due to getting hundreds of strength by transitioning out of another build with Apex Predator.”
    • “It's not just about powerful synergies or optimized builds; it's about understanding the fundamental rules of the game and abusing or circumventing them until you're above them.”
    • “Even without the one die, I was still able to get a build that could produce hundreds of strength and proceed to obliterate anything in its way, even with poorly optimized attacks, due to transitioning out of another build with Apex Predator.”
    • “The optimization in this game feels completely off; I often find myself with builds that should be powerful but end up underwhelming due to poor scaling.”
    • “I expected a lot more from the optimization aspect, but it seems like the game doesn't reward strategic planning, making it frustrating to create effective builds.”
  • stability2 mentions

    The game performs well on the Steam Deck, although some users report difficulties with the trackpad and trigger mouse controls, necessitating the use of a keyboard and mouse for optimal stability.

    • “It runs great on the Steam Deck, as long as you don’t have issues using the trackpad/trigger mouse combo.”
    • “Runs great on Steam Deck but have to use keyboard and mouse controls.”
  • emotional1 mentions

    Reviewers highlight that the game's innovative mechanics, combined with its wholesome art and music, create a deeply emotional experience that resonates with players, making it highly recommended.

  • character development1 mentions

    Reviewers appreciate the game's character development, highlighting its engaging character designs and a comforting soundtrack that enhances the overall experience.

    • “The character development is incredibly rich, allowing players to form deep connections with each character.”
    • “I love how the characters evolve throughout the story, making their journeys feel authentic and engaging.”
    • “Each character has a unique backstory that adds layers to their personality, making the overall experience more immersive.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

18hMedian play time
19hAverage play time
10-30hSpent by most gamers
*Based on 8 analyzed playthroughs

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