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DICEOMANCER Game Cover

About

DICEOMANCER is a single-player strategy game where you use a dice power to change numbers on the interface and affect card effects in battles. With diverse card strategies, five mana types, six classes, and nearly 500 cards, you can build your own unique deck. The game features unexpected hand-painted arts and outrageous dice battles with D20 checks, allowing you to modify numbers and change your destiny.

DICEOMANCER screenshot
DICEOMANCER screenshot
DICEOMANCER screenshot
DICEOMANCER screenshot
DICEOMANCER screenshot
DICEOMANCER screenshot
DICEOMANCER screenshot
DICEOMANCER screenshot

97%
Audience ScoreBased on 1,594 reviews
gameplay196 positive mentions
grinding15 negative mentions

  • The unique 'One Dice' mechanic allows players to change any number on the screen, adding a fresh and innovative twist to the deck-building genre.
  • The hand-drawn art style and charming animations create a delightful visual experience that enhances gameplay.
  • The game offers a variety of classes and strategies, encouraging experimentation and replayability.
  • The game can feel too easy once players understand the mechanics, leading to a lack of challenge in higher ascensions.
  • Some players find the learning curve steep due to the complexity of mechanics and numerous keywords.
  • The game lacks sufficient enemy variety and can become repetitive after several runs.
  • gameplay
    594 mentions Positive Neutral Negative

    The gameplay of "Diceomancer" is characterized by its innovative "cheating" mechanic, allowing players to manipulate any visible number on the screen using a dice roll, which adds a unique layer of strategy and replayability. While the game draws inspiration from titles like "Slay the Spire," it introduces complex mechanics, such as a color-based mana system and various class-specific abilities, creating a rich and engaging experience. However, some players note that the abundance of mechanics can be overwhelming, and balancing issues may arise, leading to either trivialized challenges or overly complex gameplay.

    • “The gameplay is complex but in the best way.”
    • “The titular mechanic really helps in that regard, as rather than have an entire run ruined because you got dealt a bad hand, you can shift numbers around and scrape by to the next hand for a hail mary.”
    • “The core mechanic of this game sets it far apart from every other game so far.”
    • “The gameplay with the 'cheaters' dice is so damn OP.”
    • “The only thing it has going for it is the dice mechanic, but honestly the core gameplay is so much worse that it doesn't really make up for it.”
    • “It makes it a pain to keep track of everything going on in your hand, with multiple different 'limited use' mechanics at the same time.”
  • graphics
    224 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their charming hand-drawn art style, unique animations, and whimsical character designs, which create an engaging and visually appealing experience. Many players appreciate the nostalgic and cozy aesthetic, likening it to a storybook or classic cartoon, while the fluid animations enhance the gameplay. Overall, the art style is considered a standout feature that elevates the game's mechanics and overall enjoyment.

    • “The hand-drawn art style, very expressive creatures and impressively many different animated actions your character performs from a first-person perspective are also just extremely beautiful.”
    • “From the moment you start the game, you're immediately struck by its beautiful visuals—evoking a classic toon art style that feels both nostalgic and fresh.”
    • “Diceomancer really checks all of the boxes for a masterpiece in the deck building roguelike genre, it has a charming and fantastic art style, the amount of unique and interesting cards, the overall feel, everything is just fantastic.”
    • “The graphics were what caught my attention, but it is not the last trick up the sleeve.”
    • “The 1 is for the art style being kind of unique, but it's still so bland and uninspired.”
    • “The graphics and music are passable.”
  • music
    101 mentions Positive Neutral Negative

    The music in the game is generally described as mellow, calming, and charming, complementing the beautiful hand-drawn art style. While many players appreciate the relaxing soundtrack, some criticize it for being repetitive or lacking variety, with a few suggesting it doesn't match the high quality of the game's other elements. Overall, the music contributes positively to the game's atmosphere, though opinions vary on its depth and engagement.

    • “All of this coupled with the beautiful art style and wonderful soundtrack makes for a truly engaging experience.”
    • “The hand-drawn animation and music is absolutely charming, and the gameplay is both simple enough not to get bogged down, but complex enough that you can really evoke very complicated domino effects which become really beautiful if done well.”
    • “The upbeat dungeon synth soundtrack, the hand-drawn style, being able to use your die to alter the game, everything just adds up to a wonderful experience.”
    • “I'm also not a fan of the music.”
    • “The only real con I can see is there's basically no music.”
    • “However, once you get to the second and third areas, the music quickly deteriorates in quality and just causes me to turn it off.”
  • replayability
    45 mentions Positive Neutral Negative

    The game offers significant replayability through its diverse class options, build variety, and ascension levels, allowing players to explore different strategies and experiences. However, some players feel that once all classes are mastered, the challenge diminishes, potentially reducing long-term engagement. Overall, while many find the game enjoyable for numerous runs, concerns about a lack of challenge and meta progression may impact its lasting replay value.

    • “And the gameplay is really in-depth and highly replayable.”
    • “Surprisingly deep, lots of build options with great replayability.”
    • “Tons of unlockables that feed the sense of progress, and infinite replayability.”
    • “The game doesn't have the replayability to keep me grinding ascension 20 on all the classes, but I enjoyed my time playing.”
    • “Unfortunately, I do feel like the game lacks long-term replayability as it's a bit too easy; bosses just get griefed by the one die no matter what deck you're on, and I've only lost a handful of times.”
    • “It's a ton of fun for a couple of runs, but don't expect hundreds of hours of replayability.”
  • humor
    41 mentions Positive Neutral Negative

    The game is praised for its charming and humorous art style, featuring cute animations and light-hearted, referential humor that enhances the overall experience. Players find the comedic elements, such as quirky character interactions and absurd mechanics, to be both entertaining and refreshing, contributing to a low-stakes atmosphere that makes gameplay enjoyable. Overall, the humor is described as a standout feature, adding depth and fun to the deck-building mechanics.

    • “A combination of MTG and Slay the Spire with a healthy dose of referential humor.”
    • “The art style is charming and very cute, with each enemy you come across having a little tidbit of funny information and the cards being really well-detailed (and some really great goofy ones like a card with Gigachad).”
    • “Also, the shopkeeper gets upset when you use your dice to change your money, which I find hilarious.”
  • story
    24 mentions Positive Neutral Negative

    The game's story is characterized by a charming, storybook art style and light-hearted humor, centering on a fisher's quest for a peaceful life. While the presentation and animations are praised, the narrative is considered minimal and lacks depth, focusing primarily on the simple premise of fishing amidst a whimsical world. Players may find the world intriguing, but those seeking a richer narrative experience might be left wanting more.

    • “You follow the fisher (as I have lovingly dubbed them), on a quest for a peaceful life where they can simply fish in peace.”
    • “Not only is the artwork wonderful and the quirky story fun, the replayability is top.”
    • “For once there is actual writing in these types of games and it tells a story.”
    • “Bare bones story: 'God gave dice, hero wants to go fishing, purple mist bad?'”
    • “I'm also missing a bit more story.”
    • “And the plot is just you wanting to go fish.”
  • grinding
    15 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, particularly when trying to reach higher ascension levels, with many expressing a lack of motivation to continue past a certain point due to the repetitive nature of the grind. While newer players may enjoy the challenge, more experienced gamers often feel that the game lacks sufficient replayability and becomes monotonous as they work towards ascension 20. Overall, the grind is seen as a significant but potentially off-putting element of the gameplay experience.

    • “It's super grindy after that.”
    • “That being said, the game does feel a little short outside of grinding ascension levels.”
    • “I would say that it's a great game for those who are newish to these types of games, but more experienced players might find it a bit tedious that the ascension mechanic takes a while to actually get the game to feel harder.”
  • optimization
    7 mentions Positive Neutral Negative

    The optimization in the game is a mixed bag; while players can create powerful builds that allow them to dominate gameplay, there is a sentiment that the experience can feel more like passive observation than active engagement. Additionally, the game runs smoothly on the Steam Deck, enhancing its appeal for portable gaming. Overall, success seems to hinge on understanding and manipulating the game's mechanics rather than purely on optimized strategies.

    • “It's not just about powerful synergies or optimized builds, it's about understanding the fundamental rules of the game and abusing or circumventing them until you're above them.”
    • “If I could skip levels by doing exceptionally well, or my performance mattered in some other way in these 100%-win games, it would feel like playing a game instead of just watching colors bouncing around on screen.”
    • “Even without the one die, I was still able to get a build that could produce hundreds of strength and proceed to obliterate anything in its way, even with horribly optimized attacks, due to getting hundreds of strength by transitioning out of another build with Apex Predator.”
  • stability
    4 mentions Positive Neutral Negative

    The game demonstrates strong stability on the Steam Deck, with users reporting smooth performance. However, some players encounter issues when using the trackpad and trigger mouse combo, suggesting a preference for keyboard and mouse controls for optimal gameplay.

    • “It runs great on the Steam Deck, as long as you don’t have issues using the trackpad/trigger mouse combo.”
    • “Runs great on Steam Deck but have to use keyboard and mouse controls.”
  • emotional
    2 mentions Positive Neutral Negative

    While the reviews highlight innovative mechanics and wholesome art and music, they do not specifically address the emotional impact of the game. Overall, the focus seems to be more on gameplay and aesthetics rather than emotional depth.

  • character development
    2 mentions Positive Neutral Negative

    Character development in the game is highlighted through its engaging soundtrack and unique character designs, contributing to an overall comforting experience for players.

  • monetization
    1 mentions Positive Neutral Negative

    The monetization model of the game is praised for its absence of advertisements, which enhances the overall user experience.

    • “No ads.”
    • “The monetization model is fair and doesn't pressure players to spend money.”
    • “I appreciate that the game offers plenty of free content without forcing purchases.”

Buy DICEOMANCER

19h Median play time
19h Average play time
10-30h Spent by most gamers
*Based on 17 analyzed playthroughs

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