- November 2, 2023
- Praenaris
- 4h median play time
The Silent Swan
Platforms
About
In "The Silent Swan" , players assume the role of Mirov, who awakens 17 years in the future and enters a mysterious land to uncover the truth about his past. This first-person narrative experience features open levels and walking simulator mechanics, with exploration taking place across sprawling urban areas connected by landbridges. Uncover the tale of two cities, Urzhum and Sernur, and the intertwining fates of Mirov and Selene in this intriguing title.








- The game features stunning graphics and impressive architecture that create a captivating atmosphere.
- The soundtrack enhances the overall experience, contributing to the game's melancholic and immersive feel.
- The story, while sometimes vague, offers a sense of mystery that keeps players engaged and curious about the protagonist's journey.
- The game suffers from numerous bugs, including graphical issues, missing collision, and frustrating traversal mechanics that can lead to getting stuck or falling through the floor.
- The open-world design feels empty and lacks meaningful exploration, with many buildings being barren and devoid of life or purpose.
- The storytelling can be confusing, with unclear objectives and a lack of guidance, making it difficult for players to fully grasp the narrative.
story
22 mentions Positive Neutral NegativeThe story is described as solid yet often confusing, leaving players to piece together information with minimal guidance, which some find enjoyable while others see it as frustrating. Critics note that the narrative suffers from language barriers, suggesting that a native English speaker could enhance the writing. Overall, while the story presents interesting concepts and a compelling premise about a character's quest to return home, it feels unfinished and lacks depth in gameplay elements beyond mere progression.
“The story seems solid; you're left clueless every once in a while and have to seek out where you're going with not much info, but most times that's part of the fun.”
“The story focuses on our character wanting to find his way back home after a seemingly 17-year nap to find his woman.”
“The story is difficult to understand; I think this isn't a native English-speaking studio, and it kind of showed.”
“I guess it's cool, but I'm kind of over it. It seems every game nowadays just puts a vague story in their game and tells you to figure it out.”
“Interesting concepts when it comes to art direction and story, but everything else that builds the game up seems unfinished.”