- July 7, 2015
- Random Seed Games
- 1h median play time
TIMEframe
Platforms
About
TIMEframe is a single-player adventure game with a deep, engaging story and delightful visuals. It features a relaxing, dynamic soundtrack and a unique polygonal art style. With a short playthrough time and high replayability, TIMEframe offers a thoughtful, meditative experience that reveals new intrigue and history with each loop.
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- Beautiful art style and unique graphics create an immersive atmosphere.
- The soundtrack is calming and enhances the overall experience.
- The concept of exploring a civilization on the brink of destruction is intriguing and thought-provoking.
- Gameplay is limited to walking and clicking on artifacts, with no real interaction or puzzles.
- The time loop mechanic can be frustrating, forcing players to restart frequently and hindering exploration.
- The game is very short, taking only about an hour to complete, which may not justify the price.
music
267 mentions Positive Neutral NegativeThe music in the game is widely praised for its beauty and ability to enhance the overall atmosphere, creating a relaxing and melancholic experience that complements the visual aesthetics. Many reviewers highlight the soundtrack as the standout feature, with its soothing melodies and dynamic changes that reflect the player's exploration and the impending doom of the game's narrative. However, some note that the limited variety in the soundtrack can lead to repetitiveness over the short playtime, yet overall, the music is considered a significant asset to the game's emotional impact.
“A beautiful music score underlines the experience, which also gives hints about how much time is left until the apocalypse.”
“The music tells its own story that matches your own discovery of the game's story.”
“The soundtrack is absolutely amazing, and perhaps the one thing that made this game worthwhile.”
“This one has none of that, you just walk around the map looking for artifacts while a bit of music plays.”
“The graphics and music weren't enough to save the game, and all in all it very quickly became boring.”
“The music is repetitive to the point of annoyance, the story didn't seem that interesting, and the locations are interesting looking but since they're static, you're just walking to them and walking away.”