- February 28, 2017
- Watercolor Games
Oracle
Platforms
About
"Oracle" is a single-player, open-world mystery game set on a 5 sq mile island with over 30 locations to discover. The game offers a unique story experience with randomly generated audio, an immersive soundtrack, and voice overs from Brynjar Gunnarsson. With Time of Day and weather systems, players can uncover the truth about the island and its relation to the main character's past, while earning achievements and trading cards. However, beware of bugs that may affect the gameplay.
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- The game offers a beautiful and serene environment, perfect for exploration and relaxation.
- The music and voice acting are calming and enhance the overall atmosphere of the game.
- It's an easy game to complete, making it rewarding for achievement hunters.
- The story is confusing and lacks coherence, making it difficult to engage with the narrative.
- There are numerous technical issues, including graphical glitches, invisible walls, and poor draw distances.
- The movement speed is painfully slow, which can make exploration feel tedious and frustrating.
story
100 mentions Positive Neutral NegativeThe story in the game has received mixed reviews, with many players finding it confusing, disjointed, and lacking coherence. While some appreciate the intriguing ideas and atmospheric elements, others criticize it for being pretentious and poorly executed, often feeling like a first draft. Overall, the narrative struggles to engage players, leading to a sense of aimlessness and frustration during exploration.
“I can tell that the story being told matters to the developers.”
“A beautiful storytelling walking simulator.”
“For only 1.5 euros, you get a relaxing game with a big island to explore and a very interesting story.”
“The story is strange and doesn't really come together, and also sounds like the first read-through for the voice actor, but there are some interesting ideas and I didn't hate it.”
“I spent so much time trying to understand what the story was trying to tell me that it wasn't enjoyable at all, and after completing it, I still didn't understand what I was supposed to have gained or thought about the whole time; it just felt like I legitimately wasted time wandering in some weird fantasy realm.”
“The story doesn't hold together: the prose doesn't even make sense most of the time, even when you exert yourself looking for some metaphor or allegory to hang it from.”