The Sargosian Abyss (Free Edition) Game Cover

The Sargosian Abyss is a challenging retro fantasy roguelike where you explore a procedurally generated dungeon and battle dangerous enemies using turn-based tactical combat. This is the free addition of the game, which contains all levels, but does not include customizable difficulty or the two additional bonus classes (Druid and Sword Saint). You control a party of four unfortunate souls who ha…

  • Windows
  • Linux

Reviews

54%
Audience ScoreBased on 14 reviews
graphics2 positive mentions
gameplay3 negative mentions
  • The game offers a polished combat experience with a variety of character classes and abilities, providing plenty of tactical options and replayability.
  • The nostalgic aesthetic and atmosphere, reminiscent of old-school RPGs, enhance the overall experience and charm of the game.
  • The developer is responsive to feedback, and the game includes helpful features like the ability to disable permadeath and undo movements, making it more accessible.
  • The game lacks significant variety in item drops and level design, leading to a repetitive experience across stages.
  • Some players find the game overly challenging and feel that it is heavily reliant on RNG, which can affect balance.
  • Inventory management can be uncomfortable, and there are requests for better item descriptions and saving options.
  • gameplay3 mentions

    The gameplay features familiar mechanics for fans of the genre, allowing players to assemble a party of four from predetermined classes and navigate randomized dungeons. While the game is relatively simple and small in scope, it is well-designed and balanced, ensuring engaging combat that emphasizes skill over item complexity.

    • “Difficulty should arise from combat mechanics, not item opaqueness.”
    • “The mechanics will all feel familiar if you're into either of the aforementioned genres - assemble your party of four from a list of predetermined character classes, hit play, and you're dropped into a small randomized dungeon and left to find your way out.”
    • “The mechanics are fairly simple and the game is somewhat small in scope, but it's well-designed and smartly balanced in such a way that will keep you coming back.”
  • replayability2 mentions

    The game offers significant replayability through its 10 levels, diverse character and party builds, and procedurally generated levels, allowing players to experiment with various character classes and skills. Despite its simplistic appearance, it provides ample content to keep players engaged.

    • “10 levels but plenty of potential character and party builds to experiment with, along with procedurally generated levels for loads of replayability.”
    • “This game looks simplistic, but offers lots of content and replayability with different character classes and skills.”
  • graphics2 mentions

    The graphics of The Sargosian Abyss are praised for their charming old-school aesthetic, reminiscent of classic titles like Ultima, combined with a lo-fi feel that enhances its traditional roguelike and tactical RPG elements. The visual design effectively complements the game's challenging gameplay.

    • “The Sargosian Abyss is a well-crafted combination of traditional roguelike and tactical RPG with a charming old-school aesthetic and lo-fi feel.”
    • “It has the aesthetics of an old-school Ultima game with the challenge of a well-designed roguelike.”
  • story1 mentions

    The game prioritizes combat over narrative and exploration, resulting in a stripped-down experience that lacks a substantial story.

    • “It cuts the story and exploration out, opting for a pure combat experience.”
    • “The narrative feels disjointed and lacks coherence, making it hard to stay engaged.”
    • “Character development is shallow, leaving players with little emotional investment in the story.”
  • atmosphere1 mentions

    The atmosphere is characterized by a nostalgic and minimalist presentation that, upon closer inspection, reveals rich and immersive details that enhance the overall experience.

    • “The presentation seems nostalgic and sparse at first, but oozes atmosphere in many details.”
    • “The game lacks a cohesive atmosphere, making it feel disjointed and uninspired.”
    • “Despite the beautiful graphics, the atmosphere feels flat and fails to engage the player.”
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