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Antimatter Dimensions

Antimatter Dimensions Game Cover
92%Game Brain Score
gameplay, humor
grinding, monetization
92% User Score Based on 3,045 reviews

Platforms

PCMac OSWindows
Antimatter Dimensions Game Cover

About

Antimatter Dimensions is a single player casual strategy game. It was developed by Omsi and was released on December 17, 2022. It received very positive reviews from players.

Earn antimatter through dimensions! Gain Infinite antimatter to collapse the universe!

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92%
Audience ScoreBased on 3,045 reviews
gameplay68 positive mentions
grinding42 negative mentions

  • Antimatter Dimensions is a prime example of how to design an idle game, with engaging mechanics and a satisfying progression system.
  • The game offers a wealth of content, including puzzles, theorycrafting, and achievement hunting, making it highly enjoyable for fans of the genre.
  • It features a unique blend of active and idle gameplay, allowing players to engage with the game at their own pace while still feeling a sense of accomplishment.
  • The game can become overly complex and confusing, especially in the later stages, requiring players to rely on guides to progress effectively.
  • Some players find the early game slow and tedious, with significant time walls that can hinder enjoyment.
  • While the game is free, it can consume a large amount of time, leading to potential addiction and neglect of other responsibilities.
  • gameplay
    268 mentions Positive Neutral Negative

    The gameplay of "Antimatter Dimensions" is widely praised for its intricate mechanics and engaging progression system, which introduces new elements at a steady pace, keeping the experience fresh and rewarding. Players appreciate the balance between active and idle gameplay, with many noting the depth and complexity of the mechanics that require strategic planning and optimization. However, some users express frustration with time walls and the need for guides to navigate certain challenges, indicating that while the game is rich in content, it can also become tedious at times.

    • “I treat this title as the golden example of how to design an idle game - with progression that introduces new mechanics and new interactions, while iterating on the original loop.”
    • “The game's depth is revealed through its multiple layers of prestige mechanics, challenges, and complex systems that require careful planning and optimization.”
    • “An excellent idle game that is constantly introducing new and unique mechanics that prevent the gameplay from ever being stale for too long.”
    • “I find this one very drawn out, somewhat repetitive (currently gathering the first dozen eternity points and there's one particular infinity challenge that I can't be bothered to repeat, as it requires too much manual intervention) and it's losing my interest, as I expected newer mechanics to unlock a bit faster at this rate.”
    • “Big con is eventually realizing some complex number mechanics were not always intuitive, as it's hard to compare what makes numbers go up the best in the stack of complex interleaving functions; thus going to a guide for reasonable progression (x10 - x100 gains, or even progress locks if you don't do exactly what is wanted) which takes away from the experience.”
    • “No new mechanic was introduced from the one you start with that can distract you from the absurd monotony of the gameplay.”
  • humor
    73 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with many players enjoying the quirky news ticker and funny achievements that add personality to the idle gameplay. While some find the humor dated or reminiscent of old internet memes, others appreciate the cleverness and self-awareness of the jokes, making it a unique experience. Overall, the humor contributes significantly to the game's charm, though opinions vary widely on its effectiveness.

    • “The dev’s sense of humor (and self-awareness) gives the game a personality, too — especially when it starts to joke about your addiction to watching numbers increase.”
    • “The news ticker is pretty funny and well done.”
    • “It's fun, the 5 hours are worth the wait, and has 2016-2020 humor jam-packed into this end-of-2022 release.”
    • “The game is pretty boring and the memes are very unfunny.”
    • “The references are very unfunny and picked off of 2012 Reddit.”
    • “Most of the achievements, as well as most 'news ticker' messages are unfunny memes and pop-culture references from 2016 that you'd find on Reddit and YouTube back in the day.”
  • graphics
    46 mentions Positive Neutral Negative

    The graphics of the game are predominantly simplistic and minimalistic, often described as basic or nearly non-existent, which aligns with its focus on gameplay rather than visual appeal. While some players appreciate the efficiency of the design in conveying the core mechanics of "number go up," others find the UI overwhelming and lacking in aesthetic depth. Overall, the graphics serve the game's purpose but may not satisfy those seeking a visually rich experience.

    • “Despite simplistic graphics, its intriguing concept and engaging progression system make it a standout.”
    • “What makes antimatter dimensions so compelling is its simple yet addictive gameplay, stunning graphics, and deep strategic elements.”
    • “The art style and design of the game are quite pleasing to the eye, and hidden themes are quite delightful.”
    • “The graphics and artwork are very simple, and the UI/UX can be somewhat daunting and overwhelming to look at.”
    • “Graphics are nearly non-existent, but there's a fair bit of depth, and if you know what you're doing, the game progresses at a good pace.”
    • “What I mean by that is this program will give you nothing that a game gives: no clutch moments, no narrow escapes, and definitely no pretty graphics.”
  • story
    46 mentions Positive Neutral Negative

    The game's story is a surprising highlight for many players, evolving significantly after extensive gameplay and adding depth to the incremental mechanics. While some reviews note a lack of traditional narrative elements, others appreciate the subtle storytelling and engaging plot that unfolds towards the end, making it a unique experience within the idle game genre. Overall, the story is seen as a welcome addition that enhances the gameplay, even if it may not be the primary focus.

    • “The story is actually insane.”
    • “Thought this would be the average idle game but this is almost a masterpiece. There was even an unexpected storyline near the end, which was nice.”
    • “While it starts out slow, it gets really good and even has story elements towards the end and wraps up everything nicely.”
    • “This 'numbers go up' game picks up a story after a few hundred hours.”
    • “Incremental idle game with no plot and barebones theme; huge numbers go brrrrt and cause endorphin release.”
    • “That said, beyond the unique mechanics and challenges presented throughout the game, it felt very devoid of story/lore/motivation to finish.”
  • grinding
    46 mentions Positive Neutral Negative

    The grinding aspect of the game is a significant focus, with many players noting that it can become excessively tedious, especially during late-game stages. While some appreciate the rewarding progression and the excitement of unlocking new features, others find the grind overwhelming and time-consuming, often requiring extensive hours to achieve goals. Overall, the game is described as highly engaging despite its grindy nature, appealing primarily to those who enjoy incremental and idle gameplay.

    • “Fun, well balanced, and has a proper ending so you aren't grinding progress at decimals of a percent forever.”
    • “It is well worth the price of free and most parts of the game are not grindy.”
    • “You'll need a second life for grinding.”
    • “I have one warning though; this game is pure grinding.”
    • “It gets so grindy after a couple of hours.”
  • monetization
    30 mentions Positive Neutral Negative

    The monetization model of the game is largely praised for being unobtrusive and optional, with many players noting the absence of aggressive microtransactions or ads. While there are in-app purchases available to support the developers, they do not impact game balance or progression, allowing players to enjoy the game fully without spending money. Overall, the game is considered a genuinely free-to-play experience that prioritizes gameplay over monetization.

    • “On top of it all, it's balanced without microtransactions, so if you're looking for an idle game, this one has pretty much everything you could want.”
    • “One other great thing about this game is that it is a truly free-to-play game – there's no artificial wall to get you to use the microtransactions, there's no ads, and the shop is completely optional, and you can even hide it in the options menu.”
    • “Progression is designed around zero microtransactions.”
    • “There are incremental games that are made to follow the formula and pump out an easy cash grab.”
    • “Huge numbers when you pay microtransactions to shortcut to 'many layers' and 'secrets'.”
    • “There are a series of microtransactions that boost your production in various ways for real money.”
  • optimization
    18 mentions Positive Neutral Negative

    The game is highly praised for its optimization, offering a deep and intricate experience that encourages players to strategize and plan for maximum efficiency. It runs smoothly across various systems, with minimal performance issues, making it accessible for both active and idle play styles. Players appreciate the balance of complexity and user-friendly guides that enhance the optimization experience, solidifying its status as a classic in the idle game genre.

    • “An intricate optimization game that you can play actively or idly/casually depending on your preference/schedule.”
    • “I literally cannot stress enough how well optimized, streamlined, and just overall clean this game is.”
    • “The game's depth is revealed through its multiple layers of prestige mechanics, challenges, and complex systems that require careful planning and optimization.”
    • “Ok idler, nothing outstanding in terms of mechanics, but huge performance hog on my PC.”
    • “You'll be testing out different builds against the many, many challenges the game can offer, and the final phase of the game is nothing but an optimization puzzle that's extremely theatrical and extremely satisfying.”
  • music
    16 mentions Positive Neutral Negative

    The music aspect of the game receives mixed reviews, with some praising a flawless soundtrack that enhances the experience, while others criticize the absence of music, feeling it detracts from engagement. Some players appreciate the intentional lack of music to evoke a sense of emptiness, while others find the overall audio experience lacking and suggest playing their own music instead. Overall, the game's approach to music seems to polarize opinions, with some finding it impactful and others deeming it insufficient.

    • “The credit music adds a nice layer to it as well, both alluding to the possibility that you'll restart the game and also giving a somber send-off to the celestials.”
    • “This game also features a flawless soundtrack.”
    • “Great soundtrack.”
    • “The UI looks boring; there is no music, and the game feels like I'm wasting my time, which a game should never feel like.”
    • “There's no music, but there doesn't need to be. Considering the theme of the game, I believe it was intentionally left out to further amplify the 'void' feeling the game emits.”
    • “The UI and general style of the game is pretty ugly; the currency and upgrades of the game aren't tangible, and there's no soundtrack or effects.”
  • emotional
    13 mentions Positive Neutral Negative

    Players express a strong emotional connection to the game, particularly highlighting the impactful ending that elicited tears and a sense of nostalgia for the characters. Many reviewers noted that despite its flaws, the game provided a unique experience that resonated with them on a personal level, leaving them feeling fulfilled and emotionally invested. Overall, the emotional depth of the game stands out as a significant aspect of its appeal.

    • “The end was very touching; I cried a bit.”
    • “I have now finished the game, and I do not kid when I say that I shed a tear over this.”
    • “It's done something that no idle game before has done to me and somehow made me feel something after I finished it. Not just, yeah sure this was a cool time waster, but I felt... things. A unique experience for sure.”
  • replayability
    7 mentions Positive Neutral Negative

    Overall, the game offers surprising replayability for an idle title, with a solid score of 6.0 to 9.0 out of 10 from users. While some players feel that familiarity with the game limits its replay value, the introduction of modifications like ng+++ enhances depth and encourages multiple playthroughs, making it a compelling choice for both casual play and speedrunning.

    • “Perfect for passing time, deep gameplay, with surprising replayability for an idle game.”
    • “Extremely compelling with a great amount of playability and replayability for a free game with basically no microtransactions.”
    • “However, the replayability and speedrunning is amazing.”
    • “The way that it forces you to become very familiar with every part of the game limits the replay value in my eyes, but the time I got out of just the one playthrough more than justifies that, even taking into account the zero price tag (at time of writing).”
    • “Replay value --- 6.0 / 10.0”
    • “Notably, aarex tiaokhiao developed a modification known as ng+++, which accelerates early-game progression and introduces additional content, extending the game's depth and replayability.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is criticized for being minimalistic and lacking depth, with reviewers noting that it feels more like a mathematical framework than an immersive experience.

    • “This is about as bare-bones as it gets in terms of atmosphere and lore, only barely more than the math underlying it all.”
    • “The game lacks any real sense of immersion, making it feel more like a series of mechanics than a cohesive world.”
    • “There’s a distinct absence of environmental storytelling, leaving the world feeling empty and uninspired.”
  • stability
    1 mentions Positive Neutral Negative

    Overall, the game demonstrates strong stability, with users reporting a solid gameplay experience free from bugs and crashes.

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81h Median play time
335h Average play time
14-900h Spent by most gamers
*Based on 14 analyzed playthroughs
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Frequently Asked Questions

Antimatter Dimensions is a casual strategy game.

Antimatter Dimensions is available on PC, Mac OS and Windows.

On average players spend around 335 hours playing Antimatter Dimensions.

Antimatter Dimensions was released on December 17, 2022.

Antimatter Dimensions was developed by Omsi.

Antimatter Dimensions has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Antimatter Dimensions is a single player game.

Similar games include Revolution Idle, NGU IDLE, Idle Research, Idling to Rule the Gods, Exponential Idle and others.