- February 27, 2023
- Oriol Cosp Games
- 5h median play time
The Ouroboros King
Platforms
About
"The Ouroboros King" is a challenging precision platformer where players control a mysterious snake-like creature. Traverse through neon-lit, geometric levels filled with deadly traps and obstacles. The game features a unique mechanic that allows you to rewind time, adding a strategic element to the fast-paced gameplay.




- The game offers a unique twist on chess with a variety of new pieces and mechanics, making it engaging for fans of both chess and roguelikes.
- The adjustable difficulty settings allow players to tailor their experience, making it accessible for both casual players and those seeking a challenge.
- The game has a fun and creative concept, with many interesting interactions between pieces and relics that can lead to unique strategies.
- The AI can be frustratingly unbalanced, often leading to situations where it makes poor decisions or gets stuck in infinite checks, detracting from the overall experience.
- The game lacks substantial content and replayability, with many players feeling that it becomes repetitive after a few runs due to limited variety in encounters and upgrades.
- Some pieces and mechanics are overpowered or poorly balanced, leading to situations where certain strategies dominate, making the game feel less strategic and more reliant on luck.
gameplay
26 mentions Positive Neutral NegativeThe gameplay is characterized by a mix of strategic mechanics and roguelike elements, offering a variety of units and interactions that can be engaging, though some players find the experience short-lived and lacking in cohesion. While the game provides a satisfying challenge with a learning curve and encourages experimentation with different strategies, it suffers from balance issues and can become repetitive after a few hours. Overall, the mechanics are enjoyable and rewarding, but the gameplay could benefit from additional depth and replayability features.
“I really like the strategy-based gameplay.”
“The gameplay makes you think but is also very rewarding.”
“Enticing gameplay, wide variety of units allows for replayability with different strategies.”
“The gameplay loop of collecting pieces and upgrading them is so short-lived there's no time to get invested, and pieces are balanced by changing the enemy's composition, not in comparison to each other.”
“There's a lot of cool ideas here like the rocks and how pieces interact with them, but there's no cohesion; so few of the game mechanics interact with one another.”
“I think it could do with some more replayability, however, as the mechanics begin to get a bit stale around the 3-5 hour mark.”