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The Origin: Blind Maid Game Cover

About

Play the role of a corrupt politician who fled from justice who has searched a place to hide himself in an area full of old and dark legends. A first person terror adventure that will take you to find the dawn of evil. Will you survive to the Blind Maid and being able of find out her terrible Origin?

The Origin: Blind Maid screenshot
The Origin: Blind Maid screenshot
The Origin: Blind Maid screenshot
The Origin: Blind Maid screenshot
The Origin: Blind Maid screenshot
The Origin: Blind Maid screenshot
The Origin: Blind Maid screenshot
The Origin: Blind Maid screenshot
The Origin: Blind Maid screenshot
The Origin: Blind Maid screenshot
The Origin: Blind Maid screenshot

41%
Audience ScoreBased on 22 reviews
story6 positive mentions
stability2 negative mentions

  • The game features a compelling story and atmosphere, with decent graphics and good voice acting.
  • The audio design, particularly the ambient sound and music, effectively creates tension and enhances the horror experience.
  • There are interesting gameplay mechanics, such as an upgrade system and multiple endings, which add replay value.
  • The game suffers from numerous bugs and technical issues, including freezing, poor controls, and a frustrating targeting system.
  • Gameplay is marred by a lack of direction, excessive backtracking, and poorly designed chase sequences that detract from the experience.
  • The localization and audio mixing are subpar, leading to confusion and a jarring experience during gameplay.
  • story
    18 mentions Positive Neutral Negative

    The game's story revolves around a corrupt politician seeking asylum, and while it is described as compelling and addictive, some players found it poorly explained, possibly due to localization issues. Despite some technical glitches and mixed opinions on character voice acting, many reviewers praised the well-crafted ending that ties the narrative together beautifully. Overall, the story is seen as a strong point of the game, with engaging concepts and a captivating atmosphere.

    • “The plot follows a corrupt politician on his way out of the country, looking for political asylum.”
    • “The story is compelling and completely addictive.”
    • “The ending of this video game is so well written; my jaw dropped when I was almost at the end and all the story came together. It's so beautiful.”
    • “The game also does a bad job of explaining the story, but that might be localization issues.”
    • “I could only tolerate playing 11 minutes; the story is lacking, the voice of the characters is also so-so, and the graphics are well outdated as well.”
    • “If you die several times as it happened to me, even having reached the end of the cemetery and having read the last note of the gravedigger, you will have to go again for the note, which activates the next mission which is to go to the hill.”
  • graphics
    17 mentions Positive Neutral Negative

    The graphics of the game are generally well-received, with many praising the aesthetic quality and attention to detail, often comparing it favorably to other notable productions. However, there are notable inconsistencies, including graphical glitches, frame rate drops during intense moments, and some outdated visuals that detract from the overall experience. While the visuals can evoke strong atmospheres reminiscent of classic titles, they sometimes fall short, creating a mixed impression.

    • “Aesthetically speaking, at the level of graphics, the game complies quite well; we must recognize a good job that is at the height of some other productions that need not be mentioned.”
    • “The graphics are just good and pleasant to watch; there's a lot of good details, but I think the strongest point of this game is the music and voice acting.”
    • “The visuals sometimes can look really good and give you some nice Resident Evil vibes.”
    • “The other times, the visuals just gave out and the second time, the camera swung skyward and wouldn't go back, so I had to try and figure things out blind.”
    • “I could only tolerate playing 11 minutes; the story is lacking, the voice of the characters is also so-so, and the graphics are well outdated as well.”
    • “Despite what I've said before, there are moments where the visuals are bad, making a strange contrast between moments where the game looks very nice and moments where the game seems to be a little bit rushed, as there are some 3D models that look simple in comparison with others.”
  • gameplay
    13 mentions Positive Neutral Negative

    The gameplay features a mix of interesting mechanics reminiscent of titles like Resident Evil and Silent Hill, but suffers from issues such as disorienting dodge mechanics and control inconsistencies, particularly when switching between input devices. Players have noted that while the overall experience is decent, it could benefit from further polishing, especially regarding sound mixing and inventory management. With some fixes, the game has the potential to become more engaging and enjoyable.

    • “The developers have managed to combine the mechanics and playability of various games such as Resident Evil and Silent Hill.”
    • “The story and concepts in the game are interesting, and there are also a few gameplay mechanics that stand out, like the corruption mechanic.”
    • “While the gameplay mechanics are interesting, the controls could feel better with further polishing, especially since the game only shows gamepad controls on the inventory when using a keyboard and mouse.”
    • “Given the protagonist's relative weakness, the game also offers a dodge mechanic, but if you have to use it, there's a decent chance you'll get hit either way, as the dodge shakes your camera like crazy and leaves you stationary for a good second. The same happens when you get hit, so both are not only disorienting but often leave you open for more punishment.”
    • “Speaking of crouching, whenever you do, your equipped gun is invisible and you cannot aim down the iron sights, so another useful mechanic is unavailable to you until you stand up, exposing yourself.”
    • “The sound mixing was all over the place; even after turning it down, there were random sounds and music that were insanely loud for no reason. The overall gameplay was decent on normal, but I would probably rather play on easy as ammo was so scarce.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game receives mixed reviews; while some praise the soundtrack as incredible and immersive, others criticize the sound mixing and odd sound choices that detract from the overall atmosphere. High-pitched noises and inconsistent audio levels create a jarring experience, particularly in a horror context where the music sometimes feels overly epic. Overall, the music is highlighted as a strong point, but it suffers from poor integration with other sound elements.

    • “The soundtrack is incredible.”
    • “Music 10/10”
    • “The graphics are just good and pleasant to watch, there's a lot of good details, but I think the strongest point of this game is the music and voice acting.”
    • “As I mentioned above, there are sadly some very odd sound choices: high-pitched, undefinable noises near the lake and silly, childlike monster screams ruin the atmosphere. Combined with the poor audio mixing, where voices are sometimes barely audible over the music while struggles and gunshots are almost deafening, it makes for a very jarring experience.”
    • “The graphics are just good and pleasant to watch; there's a lot of good detail. However, I think the strongest point of this game is the music and voice acting.”
    • “The music and ambiance (with sound effects) is quite good.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is generally praised for its decent story and graphics, creating an engaging environment. However, it is marred by odd sound effect choices and poor audio mixing, which detract from the overall experience and lead to a jarring immersion.

    • “If it wasn't for some very odd sound effect choices, I'd even say the atmosphere is excellent.”
    • “Decent story, atmosphere, and graphics.”
    • “One aspect where the game almost shines is the atmosphere.”
    • “As I mentioned above, there are sadly some very odd sound choices: high-pitched, undefinable noises near the lake and silly and childlike monster screams ruin the atmosphere. Combined with the poor audio mixing, where voices are sometimes barely audible over the music while struggles and gunshots are almost deafening, it makes for a very jarring experience.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's performance is generally smooth, maintaining 60 fps at high settings; however, it suffers from poor rendering distance, leading to noticeable asset pop-in. This issue persists across both controller and mouse/keyboard inputs, indicating a lack of optimization for control schemes.

    • “The game runs at a butter-smooth 60 fps at the highest settings, showcasing impressive performance overall.”
    • “I tested the game with both controller and mouse/keyboard, and it performed consistently across both control schemes.”
    • “The game runs at a butter-smooth 60 fps at the highest settings, but the rendering distance is pathetic, with assets popping in and out of existence at roughly ten meters away, even in the intro cinematic. So while the performance is positive, it's hardly surprising.”
    • “I tried it with both controller and mouse/keyboard to see if the game just wasn't optimized for one of the two control schemes, but no - both are poorly optimized.”
  • stability
    2 mentions Positive Neutral Negative

    The game exhibits notable graphical glitches and minor UI issues, although many of the more significant bugs appear to have been addressed in the day-one patches. Players have reported instances of visual anomalies, such as seeing icons for pickable objects through walls, indicating ongoing stability concerns.

    • “This game has a cool story and the graphics were excellent at times, although there were many graphical glitches present and minor UI issues that occurred from time to time.”
    • “There are bugs and glitches (watch my video below). Some of the bigger ones seem to have been solved after the 'day one fixes', but I can still see icons of pickable objects through walls without being in front of them or having visual contact with them, for example.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers notable replayability due to its multiple endings and the new "corruption" system, which allows players to experience different outcomes based on their choices. While some users express hesitation in recommending it, the potential for varied gameplay makes it worth considering for those interested in exploring its different narratives.

    • “I hesitate to recommend this game, but I fought through and finished it in about 12 hours. There are multiple endings, so with the replayability, it could be worth the current price.”
    • “I really loved the new 'corruption' system they implemented in the game. This gives you a way to redeem yourself, and I believe with this, you have multiple endings of the game, which is great for replay value.”
    • “I hesitate to recommend this game, but I did fight through and finish it in about 12 hours. There are multiple endings, so with the replayability, it could be worth the current price.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect tedious due to the frequent need to backtrack across large areas, which can lead to a frustrating cycle of searching without clear direction. This can result in a prolonged and sometimes aimless experience, detracting from overall enjoyment.

    • “Sometimes the feeling of being lost (even if we have a map) or rather, that we have to go back to an area we left quite far behind, is a bit tedious because you have to go quite far (it can take you 'quite' long), and if you don't find what you are looking for, maybe you go somewhere else to look for it, and you realize that you have to go back to where you were, and so on.”
    • “The grinding feels endless and repetitive, making the game more of a chore than an enjoyable experience.”
    • “I find myself spending hours doing the same tasks over and over again, which really takes away from the fun of the game.”

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