- March 6, 2016
- AAD Productions
- 5h median play time
The Next World
Platforms
About
"The Next World" is a visual novel/strategy game where you lead a group of survivors from a crashed colony ship. Manage resources, build structures, and make tough decisions in a narrative driven by political intrigue and survival, with multiple branching outcomes. Experience hand-drawn art in a retro-industrial sci-fi style and choose between two different protagonists.











- The story is engaging with surprising twists that keep players hooked.
- The game combines visual novel elements with resource management, providing a unique gameplay experience.
- The art and music are well-crafted, enhancing the overall atmosphere of the game.
- The gameplay can feel shallow and lacks depth in colony management mechanics.
- There are numerous bugs and issues, including broken achievements and crashes that hinder the experience.
- The game is relatively short, leaving players wanting more content and character development.
story
146 mentions Positive Neutral NegativeThe game's story is generally well-received, praised for its coherence, interesting characters, and the ability to subvert expectations effectively. However, some players feel that the gameplay mechanics do not significantly impact the narrative, leading to a sense of limited agency in how the story unfolds. Overall, it offers a compelling sci-fi narrative with multiple endings and moral choices, though some find it short and lacking in depth.
“I know that the idea of subverting audience expectations has pretty much become a meme at this point, but I think this game's story is an example of it being done right.”
“The story is fantastic, reminiscent of Kim Stanley Robinson's 'Red Mars'; the animation feels like you're in a comic book--makes the most of a 'less is more' aesthetic; gameplay is difficult but not overwhelming.”
“I highly recommend this game for anyone who likes a story-driven game that also rewards good critical thinking in certain situations.”
“Managing the colony is very shallow, the story is a bit silly, and you feel like you've got no impact on anything whatsoever.”
“But after a while, you start to notice that how well you do in the management/base building section doesn't really affect the story.”
“Individually, the story or the gameplay doesn't really shine - I guessed the plot from a mile away and the endings really aren't anything special; the characters aren't too fleshed out beyond the first real chat and do not have special events specifically tied to them.”