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The Banner Saga

Put on your horned helmet and and head into the untamed fantasy Scandinavia in The Banner Saga.
The Banner Saga Game Cover
85%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:grinding, stability
89% User Score Based on 9,288 reviews
Critic Score 81%Based on 39 reviews

Platforms

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The Banner Saga Game Cover

About The Banner Saga

The Banner Saga is a single player tactical role playing game with fantasy and drama themes. It was developed by Stoic and was released on January 14, 2014. It received positive reviews from both critics and players.

Banner Saga - Viking Strategy Tactics RPG - Best Indie Game of 2014

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Games Like The Banner Saga

Looking for games like The Banner Saga? Here are top tactical role playing recommendations with a fantasy and drama focus, selected from player-similarity data — start with The Banner Saga 2, The Banner Saga 3 or Ash of Gods: Redemption.

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Reviews

89%Audience ScoreBased on 9,288 reviews
story3.8k positive mentions
grinding119 negative mentions

  • Beautiful hand-drawn art style and captivating soundtrack that create an immersive Norse-inspired atmosphere.
  • Engaging and impactful narrative where player choices have meaningful consequences that affect the story and subsequent games in the trilogy.
  • Unique and strategic turn-based combat system that rewards thoughtful positioning and management of resources.
  • Combat mechanics are counterintuitive and slow, especially the forced alternating turns and damage tied to health, which can make battles tedious.
  • The inability to manually save and frequent autosave checkpoints can lead to frustrating replaying of sections due to tough decisions or combat failures.
  • Some story decisions result in sudden character deaths without clear foreshadowing, which can feel unfair and reduce player agency.
  • story

    8,245 mentions Positive Neutral Negative
    46% positive mentions, 52% neutral mentions, 2% negative mentions

    The Banner Saga features a gripping, emotionally charged Nordic-inspired story with deep characters and meaningful player choices that impact the narrative, though the overall plot can feel linear and somewhat fragmented across the trilogy. While many praise its stunning hand-drawn art, beautiful soundtrack, and narrative depth, some find the story slow to start, occasionally confusing due to numerous characters and events, and criticized the abrupt ending of the first installment. The story's strength lies in its blend of survival, sacrifice, and harsh consequences, creating a memorable saga that compels players to continue through the series.

    • “The Banner Saga is a story-driven tactical RPG set in a beautifully illustrated, Norse-inspired world, combining turn-based combat with meaningful narrative choices and resource management. The game features an engaging, epic story filled with unforgettable characters and impactful decisions.”
    • “The story is captivating and unique, with a rich lore inspired by Nordic, Saxon, and Celtic culture and mythos. Your choices have real consequences, affecting the fate of your caravan and the narrative across the trilogy, making every decision feel meaningful and consequential.”
    • “An emotionally affecting and masterfully told story with compelling characters, beautiful hand-drawn art, and an outstanding soundtrack by Austin Wintory. The game blends strategic turn-based combat with a gripping narrative, where your decisions truly shape the unfolding saga.”
    • “If you're more interested in the story, the lower difficulty still lets the gameplay support the story without being frustrating.”
    • “The story has a way of sucking you and making you fall in love with the characters, the combat is entertaining, and the art style is beautiful.”
    • “The game is very reliant on a strong story for it to be worth playing, but fortunately the story is smashing!”
  • gameplay

    2,896 mentions Positive Neutral Negative
    37% positive mentions, 56% neutral mentions, 7% negative mentions

    The gameplay of The Banner Saga combines turn-based tactical combat with survival-style caravan management, offering a unique but sometimes unintuitive experience that rewards strategic planning and tough decision-making. While the combat mechanics—such as the armor/strength system and alternating turns—are innovative and challenging, they can also feel repetitive or frustrating for some players. Overall, the gameplay strongly supports the narrative and atmosphere, providing an engaging, thought-provoking experience, though it may not satisfy those seeking deep or varied strategy mechanics.

    • “Good turn-based RPG, with engaging gameplay, memorable characters, and an engaging story.”
    • “The game is challenging without feeling frustrating, and it's in a class by itself in terms of gameplay structure and quality.”
    • “Some battle mechanics are weird and counterintuitive, but the game does a good job in balancing strength, armor, willpower and exertion, and once you get used to it, winning and killing enemies feels rewarding.”
    • “The mechanic where turns are forced to alternate one yours and one enemy is especially counter-intuitive and just awful.”
    • “Again really bad mechanic that forces you to do counter-intuitive things like leaving enemies alive instead of killing them on purpose.”
    • “If the devs would fix the broken battle mechanics, I would give the game a thumbs-up; but for now, I can't recommend this game for any price, even free.”
  • graphics

    2,466 mentions Positive Neutral Negative
    66% positive mentions, 33% neutral mentions, 1% negative mentions

    The graphics of The Banner Saga are widely praised for their stunning, hand-drawn art style inspired by Eyvind Earle and classic animated films, which creates a timeless, immersive atmosphere that perfectly complements the Viking-themed narrative. The visuals are evocative, richly detailed, and beautifully animated, often compared to vintage Disney or 70s-80s cartoons, and hold up well years after release. While minimal animation and occasional performance issues are noted, the exceptional artwork and accompanying atmospheric soundtrack are considered core strengths that define the game's unique aesthetic appeal.

    • “The stunning artwork and soundtrack keep you wanting more.”
    • “The art style is absolutely beautiful, and the soundtrack is one of the best I've ever experienced.”
    • “Banner saga is a beautifully crafted game that uses its intriguing cast, gripping tale, and absolutely stunning artwork and soundtrack to transport you to a world filled with plenty of danger and surprises.”
    • “However, the visuals apparently aren't adjusted for high-resolution screens (mine is 2k), as I sometimes noticed blurry assets when I zoomed in during travel.”
    • “If I have any complaints, it's that the game is a bit short, and the visuals remind me of online flash games circa 2010.”
    • “The artwork looks like it was trying to be done in a comic-like style but to me it comes across as cheap and rushed.”
  • music

    2,250 mentions Positive Neutral Negative
    65% positive mentions, 34% neutral mentions, 1% negative mentions

    The music in the game is universally praised as stunning, haunting, and deeply atmospheric, with a Nordic-inspired orchestral score composed by Austin Wintory that perfectly complements the art and narrative. It significantly enhances the immersive experience, evoking emotions that range from melancholy to grandeur, and many players highlight the soundtrack as a major reason to enjoy and revisit the game. While some note occasional repetitiveness or sparse use during gameplay, overall, the soundtrack is considered exceptional and a standout feature that pairs beautifully with the striking hand-drawn visuals.

    • “Austin Wintory’s musical score further deepens this world: solemn horns, brooding percussion, and haunting choral elements create an audio landscape that amplifies the tension, sorrow, and occasional glimmers of hope that define the experience.”
    • “The soundtrack for Banner Saga is beyond what words can describe; the music, with its Norse touch, is so well suited to the frequent tragedies befalling our tired companions.”
    • “The music is fantastic, the game looks like it's straight outta classic Disney animated, and the characters are awesome and charming.”
    • “The soundtrack just puts you in the middle of this magical world with a narrative so incredible you wouldn't stop playing it.”
    • “The music is horrendous, sounds like an old drunk in the corner trying to sing a song he heard in Indonesia.”
    • “The music was decent but the equalization is god awful so you have to jack the volume up to hear what they're saying then it's followed by music that is way too loud.”
  • atmosphere

    480 mentions Positive Neutral Negative
    64% positive mentions, 35% neutral mentions, 1% negative mentions

    The Banner Saga is widely praised for its deeply immersive and atmospheric experience, crafted through stunning hand-drawn art, a haunting Nordic-inspired soundtrack, and a bleak, world-ending narrative tone. The combination of evocative visuals, music, and storytelling creates a somber, tense mood that enhances the sense of urgency and survival. While gameplay and pacing receive mixed feedback, the game's atmosphere is consistently highlighted as its defining and most compelling strength.

    • “Combined with the gorgeous hand-drawn art style and fantastic soundtrack, the series creates an atmosphere that feels special.”
    • “The atmosphere of this game is the most immersive experience you could imagine (with lovely hand drawn 2D graphics), the story is top notch and the combat system is superb gameplay wise :) even though a simple indie production, I could never get a similar immersive, nostalgic experience from any modern AAA titles for sure.”
    • “This bleak atmosphere becomes one of the game’s defining strengths, making every decision feel heavy and far-reaching.”
    • “The only but I have is that in Spanish the translation is not very good, breaking an amazing atmosphere.”
    • “Art is beautiful.. fighting scene is always fun.. but too much talking and journey... it kills the atmosphere and makes it really tired and boring.”
    • “The visuals, music, and atmosphere are the only things that work in this game.”
  • emotional

    354 mentions Positive Neutral Negative
    99% positive mentions, 0% neutral mentions, 1% negative mentions

    The Banner Saga delivers a deeply emotional experience marked by heart-wrenching storytelling, meaningful choices, and memorable characters that players grow attached to, often leading to genuine tears. Its hand-drawn art and stirring soundtrack amplify the poignant atmosphere, immersing players in a grim Viking-inspired world where every decision carries significant emotional weight and consequences. While some note limited character development or lack of voice acting, the game is widely praised for its ability to evoke a broad spectrum of powerful feelings and create a rare, lasting emotional impact in gaming.

    • “The Banner Saga is a striking and somber tactical RPG that distinguishes itself through its emotional weight, painterly visuals, and an unflinching commitment to portraying the harshness of survival.”
    • “It is a beautiful, emotionally involving and utterly unique experience, with a compelling story, extremely relatable and unique characters, and an intense emotional journey that made me cry multiple times.”
    • “Every loss hurt, every character death made me feel sick to my stomach, and every time my people died as a result of my actions I felt devastated, making the choices carry significant emotional weight.”
    • “Slow, boring story and dreadful dialogue... just one big ugh.”
    • “Boring gameplay; boring characters, boring story.”
    • “Boring storyline (a big army behind us, let's run).”
  • replayability

    304 mentions Positive Neutral Negative
    32% positive mentions, 63% neutral mentions, 5% negative mentions

    Replayability in the game is generally regarded as high due to impactful decision-making that leads to different story paths, character outcomes, and tactical options, encouraging multiple playthroughs to explore alternate scenarios. While some note the game's relatively short length and occasional linearity limit replay value, most appreciate the meaningful choices and branching narratives that make each playthrough unique and immersive. A few criticisms mention that difficulty progression and fixed story elements can reduce replayability, but overall, the game offers a substantial and rewarding reason to replay.

    • “The way your decisions truly matter and can come back to massively bite you in the next game (because yes, your choices do carry over across the trilogy) not only makes for a lot of replay value potential, but also makes the entire experience even more immersive, mutable, and therefore, alive.”
    • “After finishing the trilogy, I couldn't help but immediately go back to the beginning just to see what would change if I said one or two things a bit differently, if I made sure this character lived and let this character die—and so much changed; the replay value is insane.”
    • “The depth of the story and the variety of decisions you can make makes this game not only infinitely replayable, it makes you feel like every decision you make is critical.”
    • “My only problem is that the game actively damages its own replayability by attaching renown to achievements, thus making any subsequent playthroughs much harder.”
    • “The gameplay itself is really quite awful and there isn't any replay value.”
    • “The actual gametime is short, it's very linear unless you care about minute changes and thus barely replayable and, worst of all, ends abruptly in a cliffhanger.”
  • grinding

    128 mentions Positive Neutral Negative
    2% positive mentions, 5% neutral mentions, 93% negative mentions

    Grinding in the game is widely described as tedious, repetitive, and frustrating, particularly due to sluggish and clunky combat mechanics that lack depth and variety. Many note that battles often feel punishing or monotonous, with little strategic reward, and travel or resource management segments add to the overall sense of grind. While the story and art receive praise, the gameplay loop involving grinding detracts from player engagement and enjoyment.

    • “You'll need a second life for grinding.”
    • “Because it's a linear game, there's no grinding or seeking out additional fights at the end to correct poorly placed stat points, and you basically have to take the ending as it comes.”
    • “No grinding required to get the best ending.”
    • “The Banner Saga has a tedious, crappy combat system that counterintuitively punishes you for killing enemies, incredibly scarce currency that makes it hard to level your units adequately while never telling you how many supplies you'll need for your current journey.”
    • “The combat in this game is very slow and tedious, and to make matters worse there is a lot of it.”
    • “Still, its gameplay loop is rather tedious at times (mostly due to its sluggish combat system and lack of variety in the design of both its classes and enemies) and the lack of quality of life features such as an attack range previewer make it a very frustrating game to play.”
  • character development

    128 mentions Positive Neutral Negative
    42% positive mentions, 53% neutral mentions, 5% negative mentions

    Character development in the game is widely praised for its depth, emotional impact, and integration with storytelling, featuring memorable, culturally authentic designs and meaningful choices that affect the narrative. While some find it somewhat limited or shallow, especially compared to more complex RPGs, most agree it successfully enhances immersion and player attachment to characters. The development is complemented by strong visuals and music, though a few note the pacing and conclusion of character arcs feel rushed or incomplete in this installment.

    • “Character development rivals that of AAA games, the visuals are beautiful to say the least, the soundtrack is awesome and I was so awe struck by the story that I've replayed it several times, just like I rewatch movies I like particularly.”
    • “After that, the aspect that finally made me realize that I'm actually playing one of my new favorite games was the thoroughly intriguing and engrossing storytelling, branching and character development - none of the (quite difficult) choices I had to make felt forced, none of it seemed fake (as in: "go ahead and choose A or B, but you'll get A in the end anyways."), and I could never tell what kind of consequences I'd have to live with by choosing one path over another.”
    • “The story is engrossing and the character development is spectacular.”
    • “I expected a bit more character development, but the entire plot essentially boils down to running the entire time from a zombie-esque invasion.”
    • “Character development - both in terms of "leveling" and progressing the story just don't work very well with the sudden twists and turns.”
    • “I won't delve into details, but a significant proportion of the interesting strands of the plot remain unresolved (or worse, unexplained to begin with) and the tale's rather clichéd conclusion fails to have any emotional impact due to the lack of character development over such a short timeline.”
  • stability

    37 mentions Positive Neutral Negative
    16% positive mentions, 0% neutral mentions, 84% negative mentions

    The game's stability is mixed, with many users reporting occasional bugs, random glitches, and freezes, some of which can be game-breaking, especially on certain platforms. However, others find it mostly bug-free and stable, appreciating smooth performance after patches. Overall, while the game is generally playable, persistent bugs and glitches detract from the experience for some players.

    • “The game runs straight out of the box and appears to be bug free.”
    • “It runs great and plays very well with other apps, slipping in and out of full screen nicely (at least on OS X Mavericks).”
    • “Playing the game on an Asus tablet and it runs great!”
    • “Because while the game is gorgeous, it also alternates between punishing, tedious, boring and buggy.”
    • “To summarize, I'd recommend this game if it weren't so extremely buggy that playing it simply isn't fun.”
    • “Game breaking freezes in combat when making an action.”
  • optimization

    37 mentions Positive Neutral Negative
    22% positive mentions, 56% neutral mentions, 22% negative mentions

    Optimization is generally praised for smooth performance and low system requirements on PC and Mac, with good graphical quality and balanced gameplay mechanics. However, the game suffers from occasional stuttering, UI optimization issues, and significant performance problems on Linux, including memory leaks and FPS drops during battles. Overall, while well-optimized on some platforms, the game shows notable instability and poor performance on others.

    • “The game runs smoothly and has pretty low system requirements.”
    • “I was able to start playing it on my high end Windows PC, and then finish it on my 4 year old MacBook Air, with no change in look or even performance.”
    • “I think it's a superb game, and they surprisingly optimized this superbly.”
    • “Performance was bad, and memory leaks forced me to kill the game after 40 minutes of gameplay, in the middle of combat, and restart it just to avoid an inevitable spiral to 1 fps land.”
    • “I've played the game on Linux, and it suffers from major performance issues and memory leaks.”
    • “At first the performance was really awful, with huge fps drops in battles; I found on the forums that there was a "linuxfix" branch that improved that, and indeed, it made the game playable.”
  • humor

    24 mentions Positive Neutral Negative
    92% positive mentions, 0% neutral mentions, 8% negative mentions

    The humor in the game is characterized by dry, Nordic deadpan and gallows humor that offers occasional, subtle funny moments amidst a serious and emotional story. While some find the humor and character nuances engaging and cleverly woven into the narrative, others feel the comedic elements are sparse, with combat and gameplay lacking in fun and levity, leading to mixed impressions about its overall comedic appeal.

    • “The game is beautiful and the story and its characters are complex, funny and emotional.”
    • “The writing is lovely, full of nordic deadpan and the gallows humor of struggling heroes on what may very well be a death march at the end of the world.”
    • “Emotionally engaging with characters you grow to love and hate.... very casually funny at moments.”
    • “I find it a bit boring; the plot does not capture me, the combats are always the same, and the mechanics are not funny.”
    • “The game is simply not funny to play. I found myself too many times saying, 'Oh no, please no, not another encounter,' and inevitably closed it frustrated because if you play, you want to have fun times, I guess.”
  • monetization

    11 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users criticize the monetization for intrusive ads on the title screen promoting sequels and other products, which disrupt the game atmosphere despite having purchased the game. Many view the division into multiple parts with heavy in-game advertising as a cash grab that undermines the overall experience. Additionally, the multiplayer aspect is seen as a weak attempt at monetization, failing to deliver meaningful content.

    • “What a blatant cash grab, no wonder it had to go on sale for 75% off.”
    • “It just has ads for the other two games in the series and ads for their other stuff. I mean, come on guys, I just paid for your game, you're really killing the atmosphere of your game.”
    • “There's a lot I like about the game—the artwork, story, lore, gameplay mechanics—but dividing the game into three parts from the start and advertising the sequels in-game is a ridiculous practice.”
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Play Times

12h Median play time
15h Average play time
11h Main story
28h Completionist
9-15h Spent by most gamers
*Based on 74 analyzed playthroughs
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Frequently Asked Questions

The Banner Saga is a tactical role playing game with fantasy and drama themes. Common tags for The Banner Saga include turn-based, indie, trading, soundtrack, vikings and others.

The Banner Saga is available on Nintendo Switch, PlayStation 5, PlayStation 4, Steam Deck and others.

The main story can be completed in around 11 hours, while the entire game is estimated to take about 28 hours to finish. On average players spend around 15 hours playing The Banner Saga.

The Banner Saga was released on January 14, 2014.

The Banner Saga was developed by Stoic.

The Banner Saga has received positive reviews from both players and critics. Most players liked The Banner Saga for its story but disliked it for its grinding.

The Banner Saga is a single player game.

Similar games include The Banner Saga 2, The Banner Saga 3, Ash of Gods: Redemption, The Pale Beyond, Expeditions: Viking and others.