- March 27, 2015
- House of Tales
The Moment of Silence
Platforms
About
"The Moment of Silence" is a cinematic spy thriller point-and-click adventure game. Players assume the role of Adam Carlton, a corporate communications expert who becomes embroiled in a global conspiracy. The game features a detailed narrative, voiced characters, and a variety of puzzles to solve. Note: The provided Steam ID is for the 2015 release of the game by House of Tales. The original game was released in 2004.






- The game features a compelling and thought-provoking story that addresses themes of authoritarianism and surveillance, making it relevant even years after its release.
- The game includes a variety of locations and interesting characters, enhancing the overall narrative experience.
- Despite its flaws, the game has decent voice acting and engaging puzzles that can be enjoyable for fans of the genre.
- The movement and navigation mechanics are clunky and frustrating, often requiring excessive backtracking and leading to tedious gameplay.
- Camera angles and interaction points are poorly designed, making it difficult to progress without a walkthrough.
- The game suffers from lengthy dialogues and unnecessary animations that slow down the pacing, detracting from the overall experience.
story
57 mentions Positive Neutral NegativeThe story of "The Moment of Silence" is widely praised for its engaging and complex narrative, exploring themes of authoritarianism, social engineering, and surveillance, reminiscent of Orwellian influences. While the plot is compelling and features strong commentary, many players find the gameplay mechanics frustrating, with slow pacing and non-intuitive progression detracting from the overall experience. Despite its flaws, the storyline remains a significant draw for those who appreciate a thought-provoking sci-fi narrative.
“The storyline is fun, graphics are decent, considering the age of the game.”
“It has a really great story and for that it's worth playing.”
“The story is positively riveting and predicted the NSA scandal and surveillance drones 10 years before their occurrence.”
“Biggest issue: the story flow and next actions are not intuitive at all; they come out of the blue, and it is often unclear what to do next.”
“The plot is a decent but run-of-the-mill conspiracy story loosely inspired by Orwell.”
“There are a lot of better adventure games than this, and for a story-driven game, it's just not worth it.”