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The Midnight Walk is a single player action game with a horror theme. It was developed by MoonHood and was released on May 8, 2025. It received mostly positive reviews from critics and very positive reviews from players.

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93%
Audience ScoreBased on 1,576 reviews
story362 positive mentions
stability31 negative mentions

  • Stunning and unique claymation art style, evoking Tim Burton and stop-motion animation vibes.
  • Emotional and heartfelt storytelling with memorable characters, especially Potboy, enhanced by excellent voice acting and a haunting soundtrack.
  • Immersive atmosphere and sound design that heightens the tension and depth of the experience, particularly in VR.
  • Gameplay is accessible with simple puzzles and stealth mechanics that support the narrative without overwhelming it.
  • The game is a labor of love with meticulous handcrafted visuals, bringing a rare artistic vision to life.
  • VR mode has significant performance issues, bugs, and glitches including crashes and tracking problems, making it unplayable for some users.
  • The gameplay is repetitive, simplistic, and lacks mechanical depth, which may not satisfy players seeking more engaging or challenging interactions.
  • Some players felt the story was ambiguous or underdeveloped, with a rushed or unsatisfying ending and a short overall length for the price.
  • Minor bugs such as character pathfinding problems, softlocks, and interface issues impact immersion and progression.
  • Limited replay value and occasional inconsistent animation quality noted by some players.
  • story
    796 mentions Positive Neutral Negative

    The story of "The Midnight Walk" is widely praised for its emotional depth, haunting atmosphere, and unique storytelling style reminiscent of dark fairy tales and stop-motion animation. While its narrative is relatively simple and linear, many players find it profoundly moving, enriched by rich world-building, memorable characters, and a poetic, bittersweet tone. Some criticisms include its short length, occasional narrative vagueness, and a few plot inconsistencies, but overall it delivers a compelling and immersive story-driven experience enhanced by beautiful visuals, music, and voice acting.

    • “The midnight walk is a masterful blend of artistry and storytelling that takes players on an unforgettable emotional journey.”
    • “From the very first moment, the game draws you into its atmospheric world with hauntingly beautiful visuals, an unforgettable soundtrack, and storytelling that feels both intimate and epic with a touch of nostalgia.”
    • “The story telling is incredible as well as the world building, and it drips with personality and deep meaning.”
    • “The story falls flat though, there are shards of it, but putting it together is a chore, and there's not much depth to the end result.”
    • “However, there are so many logic holes in the subplots of the story that they weaken the overall narrative to the extent it all but folds in on itself.”
    • “The story and the gameplay were uninspiring, barely serviceable.”
  • graphics
    485 mentions Positive Neutral Negative

    The graphics of "The Midnight Walk" receive widespread praise for their stunning, handcrafted claymation art style, often compared to Tim Burton’s aesthetic, creating a dark yet whimsical atmosphere that deeply immerses players. Visuals are detailed, unique, and beautifully complemented by haunting music and sound design, making them the game's standout feature and a major reason for recommendation. While the gameplay is noted as simple, the rich, tactile visuals combined with atmospheric lighting and smooth animation provide a breathtaking and emotional experience, especially prominent in VR.

    • “The claymation art style is breathtaking. It doesn’t just look like an art style; it feels like a physical, living diorama.”
    • “The stunning claymation visuals is the main attraction for sure; every asset—characters, environments, monsters—is hand-sculpted from clay and 3D-scanned, lending a grotesque yet mesmerizing aesthetic akin to Tim Burton.”
    • “The handcrafted clay aesthetic works really well with this game and I wish I could experience it in VR.”
    • “The art style alone turned me off.”
    • “Graphically it is not impressive at all....to me.”
    • “Also the game is stuttering and crashing so much, latency is very high and graphics are very poor quality.”
  • music
    458 mentions Positive Neutral Negative

    The music in this game is universally praised as hauntingly beautiful, emotionally resonant, and integral to the overall atmosphere and storytelling. It complements the unique claymation art style perfectly, enhancing immersion and often evoking deep emotional responses from players. Many reviewers highlight the soundtrack as a standout feature, with some considering it among the best in recent gaming, frequently listening to it beyond gameplay.

    • “The soundtrack frequently carries the emotional weight of narrative sequences and elevates them into a thoroughly unique experience—especially toward the end, which moved me deeply.”
    • “The music instantly took me for a journey and Potboy was my guide through this crazy, dark world.”
    • “From the very first moment, the game draws you into its atmospheric world with hauntingly beautiful visuals, an unforgettable soundtrack, and storytelling that feels both intimate and epic with a touch of nostalgia.”
    • “Average graphics, looks so flat, HDR would have really brought it to life, very depressing soundtrack, disappointing after so many positive reviews, wait for 50% off.”
    • “Whether it was the clunky movement; or the sophomoric puzzles; or not being able to turn down the music; or the short-sighted, narrow viewport; or the nagging feeling that it was designed for VR all along, it was never a pleasure to play.”
    • “Worth playing for the artistry in the 3D-scanned clay models, as well as the moody writing, voice work, and soundtrack, but the level design and gameplay remain largely uninspired by comparison.”
  • gameplay
    332 mentions Positive Neutral Negative

    The gameplay of "The Midnight Walk" is generally simple and minimalistic, focusing on walking, light puzzles, stealth, and exploration designed to enhance the atmospheric storytelling rather than provide mechanical depth. While many praise its immersive and unique mechanics—such as lighting flames and the “close your eyes” audio-based interactions—the gameplay can feel repetitive, occasionally buggy, and underdeveloped, which may disappoint players seeking engaging or challenging gameplay. Overall, it serves as a complementary vehicle for the game's art, narrative, and mood rather than a standalone highlight.

    • “The mechanics are perfect for this incredible storytelling game.”
    • “One of my most memorable VR experiences - the midnight walk's story is incredibly compelling, the world is beautiful and immersive, and the gameplay is fresh and interesting throughout.”
    • “The mechanics and puzzles of the game are overall unremarkable but they achieve the difficult task of being very tactfully woven into the story, enhancing it instead of clashing with or interrupting it.”
    • “Fantastic visual design can't hide the shallow and repetitive gameplay.”
    • “I've played the game for a few hours and I don't think I've had 10 minutes of gameplay that was bug free.”
    • “The gameplay is dull and overly simplistic in the worst way.”
  • atmosphere
    188 mentions Positive Neutral Negative

    The Midnight Walk is widely praised for its deeply immersive and atmospheric experience, combining haunting visuals, handcrafted claymation art, and a moody, jazzy soundtrack that evokes a spooky yet oddly charming tone. The game’s quiet, eerie ambiance, enhanced by excellent sound design and evocative storytelling, draws players into a melancholic and richly detailed world reminiscent of Tim Burton’s style, making atmosphere its standout feature despite simple gameplay and occasional technical issues.

    • “From the very first moment, the game draws you into its atmospheric world with hauntingly beautiful visuals, an unforgettable soundtrack, and storytelling that feels both intimate and epic with a touch of nostalgia.”
    • “The midnight walk is a hauntingly beautiful masterpiece that grips you from the first step into its eerie, atmospheric world.”
    • “The incredibly imaginative way of asset production, technically impeccable implementation, the best use of UE5's Nanite and photogrammetry I've seen so far... composition, lighting, materials, atmosphere... just wow.”
    • “At times, it may be a bit repetitive, but the animations, storytelling, and atmosphere are making up for it.”
    • “A dark and depressing atmosphere.”
    • “This game has some glitches that have required a restart, but if the atmosphere and story stick the landing, then this game will have been worth it.”
  • emotional
    163 mentions Positive Neutral Negative

    Reviews unanimously praise the game for its deeply emotional, heartwarming, and thought-provoking narrative that frequently elicits tears and strong emotional investment. Its unique claymation art style, haunting soundtrack, and atmospheric storytelling create a touching, immersive experience blending dark, spooky elements with warmth and tenderness. Players highlight its capacity to evoke a range of emotions—from fear and sadness to joy and love—making it a rare, memorable, and profoundly moving journey.

    • “The midnight walk is one of the most wonderful experiences I've had the pleasure of playing, handcrafted from clay, this game is often heartfelt, sometimes terrifying, and eternally beautiful.”
    • “I'd be lying if I said a game has never made me cry before, but I was truly distraught and stunned by the ending of this game... I sat through the whole credit sequence wondering if I had made the right choice or if there was even a wrong choice to begin with.”
    • “The midnight walk, developed by Moonhood and published by Fast Travel Games, is a hauntingly beautiful and emotionally charged dark fantasy adventure that manages to carve out a distinct identity through its handcrafted visual style and minimalist but meaningful design.”
  • optimization
    39 mentions Positive Neutral Negative

    Optimization for this game is highly inconsistent across platforms and setups, with several users reporting crashes, stuttering, and poor VR performance, especially on SteamVR and lower-end hardware. While some praise its stable performance and smooth visuals at high settings on powerful PCs and specific VR setups, many highlight ongoing issues, particularly in VR mode, where updates have sometimes degraded performance further. Overall, the game runs well for some but remains poorly optimized and frustrating for others, especially in VR.

    • “Stable performance even with ray-tracing activated.”
    • “It's very well optimized; I was able to play it on my 65" TV using my SteamPC, running at 2K resolution with the graphics on high.”
    • “Good presentation, good music, good graphics for being Unreal Engine, well optimized; had 300 FPS all maxed out at 1440p.”
    • “Crashes on start, terrible performance, etc... I tried everything.”
    • “Notably, in addition to ignoring major issues with the VR, they also delivered updates that further degraded VR performance: if you don't have an RTX 4080, don't bother buying this; it will run horribly, and there is still a major eyesore issue with a radial blur effect misaligned between the left and right eye views.”
    • “After almost a year of the devs ignoring issues and worsening VR performance, I simply cannot stand behind this.”
  • stability
    34 mentions Positive Neutral Negative

    The game’s stability is notably poor, especially in VR mode, with frequent glitches, crashes, freezes, and softlocks that disrupt gameplay and require restarts. While some minor bugs and AI pathing issues exist even outside VR, many players still find the overall experience enjoyable despite these technical problems.

    • “All in all, I did enjoy this one, and it runs great on Steam Deck.”
    • “WMR headset, SteamVR runs great at everything else.”
    • “Trash and buggy game; until now, I don't even know how people could play this shit.”
    • “My PC is well above the recommended specs, GPU drivers are updated, and I tried playing with low graphic settings and capped FPS, but the game constantly crashes, freezes, and stutters.”
    • “This game's art style speaks for itself, but it has glitches that softlock the game and make it unplayable. I will change my review to a thumbs up when it's fixed.”
  • character development
    28 mentions Positive Neutral Negative

    Character development is highly praised for its unique, detailed, and emotionally resonant character designs that blend charm, nostalgia, and a haunting atmosphere. The claymation style, expressive features, and creative artistry contribute significantly to immersing players in the story, enhancing the emotional depth and overall experience. Reviewers consistently highlight the exceptional craftsmanship and how character design intertwines seamlessly with storytelling, music, and mood to deliver a memorable and impactful narrative.

    • “The character designs are not to be underestimated here either as they're so full of personality and charm, even the creepies.”
    • “It goes without saying that the character designs are beyond extraordinary, with engrossing details, facial expressions, and realistic features that send chills down your body as a grinner approaches you.”
    • “The character designs are eye-catching, the music perfectly emphasizes integral points in the story and gameplay, and the stories themselves convey what it's like to overcome grief and grow from it in a way that all audiences can enjoy.”
  • humor
    18 mentions Positive Neutral Negative

    The game's humor is widely praised for being clever, darkly humorous, and creatively integrated with its horror and slice-of-life elements, creating a unique and immersive experience. Players find the character interactions and dialogue especially delightful and funny, with moments of absurd comedy and lightheartedness balancing the game's melancholy and frightening atmosphere. Overall, the humor adds warmth and charm that enhances engagement without undermining the emotional depth.

    • “I fell in love with some of the characters simply because of their dialogue, and in chapter 2, watched one character's entire loop of spoken lines for over a minute simply because he was so delightful and hilarious.”
    • “The character animations were fantastic, making me yelp out in surprise several times while playing, or laughing at the absurd comedy instilled into the characters.”
    • “Also, final note, the moment with the guy and his "beautiful stick" was genuinely hilarious and kind of makes me wish the game had leaned into its lightly humorous elements a little more than it did.”
  • replayability
    9 mentions Positive Neutral Negative

    The game offers limited replayability, primarily through collecting hidden items and revisiting chapters, but its short 3-5 hour story and lack of strong emotional engagement reduce the incentive to replay. While some find value in exploring collectibles, many feel the full price is high given the minimal replay value. Overall, it functions more like an interactive film than a replayable game.

    • “There is some replay value, too; and, not just in getting all those collectibles!”
    • “Some were pretty sad (like the molgrim) good replay value in that you can go back to different chapters to pick up little trinkets you missed.”
    • “There are collectibles to be found like music records, figurines and audio and I didn't find them all, so it can add replayability.”
    • “3/4 hours with 0 replay value, the full price is a bit steep.”
    • “My main issue is that the story is only 4-5 hours, doesn't really offer any replayability, and in the time you play it doesn't have a strong enough story or characters to pull you in emotionally.”
    • “More like a film/story than a re-playable game.”
  • grinding
    8 mentions Positive Neutral Negative

    Grinding in the game is widely considered tedious and repetitive, especially toward the end, leading to a significant drop-off in player completion rates. Many players find the gameplay mechanics contribute to this frustration, making the grind feel more like a chore than an enjoyable challenge.

    • “I'd say it is worth the money for the environment alone, but it becomes more tedious than enjoyable nearing the end.”
    • “When it comes to gameplay mechanics, the game was very tedious for my taste, and I don't think I'm the only one because the achievements show a steady decline in the number of players who completed each successive chapter, with only 15% finishing the game.”
    • “The gameplay is a little tedious at times, as it too often can't decide if it wants to be a stealth game, a walking sim, or an adventure game.”
  • monetization
    2 mentions Positive Neutral Negative

    Users appreciate the game’s fair and non-exploitative monetization, praising it as a refreshing alternative to typical overpriced, content-light cash grabs common in the industry today.

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6h Median play time
6h Average play time
5-7h Spent by most gamers
*Based on 12 analyzed playthroughs
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Frequently Asked Questions

The Midnight Walk is a action game with horror theme.

The Midnight Walk is available on PC, PlayStation 5, Windows and PlayStation.

On average players spend around 6 hours playing The Midnight Walk.

The Midnight Walk was released on May 8, 2025.

The Midnight Walk was developed by MoonHood.

The Midnight Walk has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its stability.

The Midnight Walk is a single player game.

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