The Memory Exchange
- November 24, 2020
- Gear Flower Games
Controls Q - exit room E - rotate held object & open door Project Description In this project, the narratives take on a life of their own. We use non-human agents or autonomous processes to help in our design and creative process, parsing and affecting narratives created or hybridized from the first three projects (from your or others projects) or found elsewhere. Students experiment with genera…