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The Incredible Adventures of Van Helsing: Final Cut

The Incredible Adventures of Van Helsing: Final Cut Game Cover
75%Game Brain Score
story, gameplay
grinding, stability
75% User Score Based on 806 reviews

Platforms

PCWindows
The Incredible Adventures of Van Helsing: Final Cut Game Cover

About

The Incredible Adventures of Van Helsing: Final Cut is a single player and multiplayer hack and slash game with horror, fantasy and science fiction themes. It was developed by NeocoreGames and was released on November 6, 2015. It received mostly positive reviews from players.

Van Helsing: Final Cut is a thrilling action-RPG set in a gothic-noir universe. Play as the famous monster hunter, Van Helsing, and battle supernatural foes in a grim alternative reality Eastern Europe. This definitive version includes all previous DLCs, improved graphics, and an expanded story arc for an epic adventure.

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75%
Audience ScoreBased on 806 reviews
story130 positive mentions
grinding26 negative mentions

  • Engaging story with witty dialogue and humor, particularly between Van Helsing and his ghost companion, Katarina.
  • Variety of classes and skills, allowing for diverse character builds and playstyles.
  • Rich atmosphere with a unique steampunk setting and plenty of hidden content and easter eggs to discover.
  • Frequent bugs and crashes, especially in multiplayer mode, leading to a frustrating experience.
  • Imbalanced difficulty scaling, making some encounters feel tedious and unchallenging.
  • Poor implementation of the power-up system and lack of meaningful character progression.
  • story
    361 mentions Positive Neutral Negative

    The story in "Van Helsing: Final Cut" is generally regarded as engaging and humorous, with strong character interactions, particularly between Van Helsing and his ghostly companion, Katarina. While some players find the narrative to be somewhat basic or cliched, many appreciate the witty dialogue, pop culture references, and the overall atmosphere that enhances the gameplay experience. The game offers a cohesive storyline that spans across three titles, providing a rich lore and a variety of quests, though some players note issues with quest progression and side quests that can be confusing or fail without recourse.

    • “The lore/story is well put together and the writing is excellent, serious when it needs to be and self-deprecating and self-aware at other times.”
    • “The story is very enjoyable and spiced with some mild humor.”
    • “The story and interaction between the two main characters are golden, and the combat is a standard ARPG, but it blends into a fun overall experience.”
    • “The story is shallow.”
    • “The plot is a standard kill-the-bad-guys affair with few surprises.”
    • “The story was mediocre at best and honestly the part I found best was the witty game and movie references throughout the game.”
  • gameplay
    152 mentions Positive Neutral Negative

    The gameplay is a blend of ARPG mechanics and tower defense elements, featuring six distinct classes and a variety of side activities that enhance replayability. While many players appreciate the humor, diverse gameplay styles, and engaging mechanics, some criticize the game for its inconsistent boss fights, lack of clarity in certain mechanics, and occasional technical issues. Overall, the gameplay is generally enjoyable but can feel repetitive and lacks depth in certain areas.

    • “Gameplay is enjoyable with 6 distinct classes.”
    • “Alongside the standard ARPG gameplay, it also has tower defense missions and mercenary management (optional).”
    • “The replay value is good thanks to the markedly varied gameplay style each class offers, and several quests with different choices.”
    • “The main reason I stopped playing after an hour is that the mechanics are very tedious.”
    • “Gameplay gets tedious quickly.”
    • “The gameplay feels very slow and wonky.”
  • graphics
    100 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising the art style and aesthetics, particularly when enhanced with high-resolution texture packs. However, several users report significant graphical glitches and outdated character models, suggesting that while the visuals can be impressive, they may not meet modern standards without adjustments. Overall, the game's graphics are considered decent for its age, but a remaster or update could greatly improve the experience.

    • “The visuals are amazing given the age of the game; updated by the new texture pack, even mediocre systems will run Final Cut with full specs without straining your hardware.”
    • “I really like the color scheme and graphics of this game.”
    • “With the high-quality graphics pack installed on DirectX 11 with all the settings maxed, it looks damn good; by far the best-looking ARPG I've seen to date.”
    • “At first I thought my graphics driver had a problem and reinstalled it multiple times until I realized it's the game's issue.”
    • “I missed this out for a long time because every time when I started it, I could not get into the game because the graphics seemed so outdated.”
    • “The game overall needs a remake/remaster or a quality of life improvement, because something made in 2015 should not have this weird looking graphic; it ain't no website game, stop making it look like it.”
  • humor
    69 mentions Positive Neutral Negative

    The humor in the game is widely praised, with many players highlighting the witty banter between the main character and his ghost companion, Katarina, as a standout feature. The dialogue is filled with pop culture references and lighthearted moments that contrast with the game's darker themes, making it both entertaining and charming. While some reviews note that the humor can occasionally feel overdone, the overall consensus is that it adds significant enjoyment to the gameplay experience.

    • “The spectral princess’ humor and lighthearted behavior are a good contrast with Van Helsing’s serious demeanor, and while the atmosphere is generally bleak as it should be, there are numerous gags to lighten it, plus a metric ton of references.”
    • “Cute graphics, full-of-humor dialogs, fun skill system that lets you adjust your skills as you want, and many hidden content and side quests to make the game so fun and enjoyable.”
    • “The dialogue between Van Helsing and Lady Katarina is hilarious at times, adding a great layer of humor to the overall experience.”
  • atmosphere
    32 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its rich detail and variety, blending gothic and steampunk elements to create immersive environments. Players appreciate the humor and character interactions that provide levity amidst the generally bleak setting, enhancing the overall experience. While some critiques mention occasional disruptions to the atmosphere, the artistic style, mood, and attention to detail are consistently highlighted as strong points.

    • “There’s a good level of detail and care in their realization, as most zones have a markedly different mood, atmosphere, and landscape.”
    • “Overall the atmosphere, artistic style, and setting are a strong point of the game.”
    • “[b]iavh:fc[/b] has a great gothic-noir/steampunk atmosphere, detailed environments, good story, tons of easter eggs and secrets, and funny dialogues between Van Helsing and his companion, Lady Catherina.”
    • “It's a shame I loved the banter between VH and Katarina and the overall atmosphere.”
    • “This was unnecessary and breaks the atmosphere a bit.”
    • “It's sad because the game's story, atmosphere, general systems, adventure mode, etc. would all be really fun if the devs had just sat down and pounded out the numbers on the abilities to make a lick of sense.”
  • music
    29 mentions Positive Neutral Negative

    The music in the game is generally praised for its quality and ability to enhance the atmosphere, with many reviewers noting its fitting integration with voice acting and gameplay. However, some players find the soundtrack repetitive due to a limited number of tracks, leading to a sense of monotony over time. Overall, while the music is often described as fantastic and immersive, its repetitiveness can detract from the experience for some players.

    • “The music is legitimately fantastic and the CG art is amazing to look at.”
    • “Perfectly fitting dubbing and a very nice soundtrack nicely adds to the mysterious atmosphere.”
    • “This game is definitely more interesting compared to other action RPGs; the characters, story, and soundtrack are definitely the high points of the game.”
    • “Music is both really good and repetitive.”
    • “Sometimes the main theme is being played with some differences, which adds a feeling of familiarity and enhances the current mood, but the music loops seem to be too short and the number of tracks too small, so repetition is felt heavily after a certain time, making you feel like you need to take a break from it.”
    • “The voice acting is well done and the music is... well, pretty forgettable as I can't recall it while I write this, but I know it wasn't bad enough to warrant me playing something else over it.”
  • grinding
    27 mentions Positive Neutral Negative

    Reviews indicate that grinding in the game can be tedious and unfulfilling, with higher difficulty levels turning enemies into frustratingly resilient foes and the endgame lacking compelling rewards. Many players find the repetitive nature of quests and enemy encounters to detract from the overall experience, leading to a sense of monotony, despite some enjoyment in the story and gameplay mechanics. While some appreciate the game's content and mechanics, the grind often feels excessive and unrewarding, particularly for those not inclined towards grinding.

    • “You'll need a second life for grinding.”
    • “Higher difficulty levels’ scaling turns foes into tedious HP sponges that take ages to defeat, for not-so-great rewards.”
    • “The entire third act is a tedious slog, with nothing to look forward to, since you’ll be already maxed out by then.”
    • “You will face the same enemies in every corner, so going through them is just an act of grinding, picking up additional quests to grind even more, I guess, and get more gold that you can reasonably spend and will need soon enough.”
  • stability
    22 mentions Positive Neutral Negative

    The stability of the game has received overwhelmingly negative feedback, with players reporting numerous bugs, graphical glitches, and severe issues in co-op mode, including desyncs and freezing. While a few users noted a smooth experience, the majority described it as a "buggy mess" that hampers gameplay and enjoyment, particularly in multiplayer settings. Overall, the game's stability issues significantly detract from its potential.

    • “The game runs great, and I enjoy the story and humor. The combat and attribute points system are also decent.”
    • “I appreciate the stability of the game; it runs smoothly without any major issues.”
    • “Overall, the game performs well, providing a stable experience that enhances my enjoyment.”
    • “Unplayable in co-op mode due to a very buggy netcode, constant desyncs forcing alt+F4 and rebooting the game.”
    • “This game has far too many bugs and glitches to be called like that.”
    • “A buggy unplayable mess.”
  • replayability
    21 mentions Positive Neutral Negative

    The game offers strong replayability due to its diverse character classes, varied gameplay styles, and multiple quest choices, allowing players to experience different builds and strategies. However, some users noted limitations in replay value due to fixed zones and quests, with a few expressing that one playthrough suffices. Overall, while many find the game highly replayable, opinions vary on its long-term engagement potential.

    • “The replay value is good thanks to the markedly varied gameplay style each class offers, and several quests with different choices.”
    • “The six classes in the game all have different abilities and are unique to one another, so it has a big replayability factor.”
    • “It's a very entertaining ARPG with a lot of replayability and enjoyable systems that kept the experience fresh.”
    • “Replayability is unfortunately a bit limited because all zones and quests are fixed.”
    • “This game has its flaws like unreplayable failed sidequests and missed hidden content, but besides that, the game is awesome.”
    • “But not a replayable game, one walkthrough is enough.”
  • optimization
    10 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with some players experiencing inconsistent performance, stuttering, and long loading times, particularly on Mac systems. While some users found smoother performance by switching to DirectX 9, others noted that the game can feel clunky and that quest design may be lacking. Overall, despite these issues, many still enjoy the game, especially fans of the ARPG genre.

    • “I've had no problems with glitches, bugs, or performance... as it should be.”
    • “This bug went away when I switched to DX9 and my performance was smooth and looked pretty much the same to me.”
    • “Seems to run smoothly offline (until now).”
    • “Can have very inconsistent performance.”
    • “Seems poorly optimized to me.”
    • “The absurdly long loading screen to launch the game and the severe stuttering was a deal breaker for me.”
  • character development
    7 mentions Positive Neutral Negative

    The character development in the game is praised for its depth and accessibility, featuring an engaging development tree for each class that balances complexity and simplicity. Players appreciate the dynamic interactions and banter that enhance character backgrounds and relationships throughout the gameplay, making the experience enjoyable and immersive. Overall, the character development is seen as a strong aspect that encourages exploration of different classes.

    • “Enjoyable RPG elements: fairly deep character development with stats and skills, not too overwhelming to grasp, yet not too basic to get bored quickly.”
    • “At all points in the game, walking around will trigger conversations and banter between the characters, often commenting on the situation, what's around them, or providing background and character development, usually filled with humorous snark.”
    • “Character development is somewhat abstract but interesting enough to encourage trying all classes.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized for being exploitative, with in-game purchases seen as a significant financial burden. Reviewers suggest avoiding full-price purchases, labeling the remasters as cash grabs, and recommend waiting for sales to mitigate costs.

    • “In-game purchases will drain your wallet.”
    • “Please don't pay full price; these remasters are usually cash grabs, and this is just that. Get it on sale and temper your expectations.”
    • “While the point system is overwhelming, I must admit it adds tons of variety.”
  • emotional
    2 mentions Positive Neutral Negative

    Players express that the game evokes a strong emotional response, highlighting a journey that feels rewarding despite balance issues. While some abilities may detract from enjoyment, the overall experience is enriched by the game's development history, creating a wholesome narrative that resonates with players.

    • “This edition in particular has all the benefits of a game that's been under development for two expansions, all packed into one wholesome journey.”
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34h Median play time
25h Average play time
8-40h Spent by most gamers
*Based on 12 analyzed playthroughs
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The Incredible Adventures of Van Helsing: Final Cut is a hack and slash game with horror, fantasy and science fiction themes.

The Incredible Adventures of Van Helsing: Final Cut is available on PC and Windows.

On average players spend around 25 hours playing The Incredible Adventures of Van Helsing: Final Cut.

The Incredible Adventures of Van Helsing: Final Cut was released on November 6, 2015.

The Incredible Adventures of Van Helsing: Final Cut was developed by NeocoreGames.

The Incredible Adventures of Van Helsing: Final Cut has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

The Incredible Adventures of Van Helsing: Final Cut is a single player game with multiplayer and local co-op support.

Similar games include The Incredible Adventures of Van Helsing, The Incredible Adventures of Van Helsing II, The Incredible Adventures of Van Helsing III, Grim Dawn, Titan Quest and others.