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The Incredible Adventures of Van Helsing III

The Incredible Adventures of Van Helsing III is a final to the series and gives fans of the series some closure.
The Incredible Adventures of Van Helsing III Game Cover
65%Game Brain Score
story, gameplay
stability, replayability
61% User Score Based on 537 reviews
Critic Score 69%Based on 13 reviews

Platforms

PCPlaystation 5Mac OSPlaystation 4Xbox OneXboxWindowsPlayStation
The Incredible Adventures of Van Helsing III Game Cover

About

The Incredible Adventures of Van Helsing III is a single player and multiplayer hack and slash game with fantasy and dark fantasy themes. It was developed by NeocoreGames and was released on May 21, 2015. It received mostly positive reviews from both critics and players.

In Van Helsing III, the civil war is over in Borgovia, but the future looks grim. The city of weird science is in ruins, squabbling factions and criminals fight for power and a strange cult prophesizes the coming of "The end of times."

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61%
Audience ScoreBased on 537 reviews
story70 positive mentions
stability42 negative mentions

  • Engaging story with humorous and witty dialogue, especially the banter between Van Helsing and Katarina.
  • Diverse and distinct new character classes with unique skills and playstyles, adding variety to gameplay.
  • Satisfying and solid hack-and-slash ARPG combat with strategic skill synergies and RPG customization elements.
  • Cannot import characters from previous games, forcing players to start over and losing progression continuity.
  • Significant reduction in level cap and number of usable skills compared to earlier games, limiting build variety.
  • Buggy and unstable release with frequent crashes, glitches, and unpolished content detracting from experience.
  • story
    304 mentions Positive Neutral Negative

    The story of Van Helsing III serves as a concluding chapter to the trilogy, providing closure to long-running arcs with engaging characters, humorous dialogue, and a darker tone. While some praise its atmospheric world-building and Katarina's backstory, others find the narrative rushed, predictable, and less impactful than previous installments. Overall, it is recommended primarily for players who have experienced the earlier games and want to finish the story.

    • “As the final installment, it promises closure to a long-running story while introducing new character classes and refining the series’ fast-paced combat and atmospheric world design.”
    • “Narratively, Van Helsing III delivers a story that ties together the overarching threads of the trilogy, focusing on the fractured state of Borgovia and the inner conflict consuming its hero.”
    • “The plot wraps up the storyline beautifully, bringing closure to long-standing arcs while introducing new twists.”
    • “The story is still subpar though.”
    • “The story lacks the depth and engagement found in the earlier installments, and character development falls short. The dialogue is often uninspired, and the plot struggles to maintain player interest throughout the game.”
    • “While there are a handful of really cool maps, the story devolved to "bad guy is bad, go to point A, now go to point B, fight a forgettable fight, go to point C, go back to base, repeat, ad nauseum." Almost every quest in this game felt like a chore.”
  • gameplay
    120 mentions Positive Neutral Negative

    The gameplay of Van Helsing III retains the series’ core hack-and-slash action RPG elements with multiple classes and character customization, offering generally fun and challenging combat. However, many reviewers criticize it for feeling uninspired, repetitive, and somewhat unbalanced, with downgraded mechanics compared to earlier titles and occasional bugs impacting the experience. While it contains new mechanics and modes adding variety, overall the gameplay is seen as a step back in depth and polish, though still enjoyable for fans and priced attractively.

    • “The player carves through hordes of grotesque enemies—mutant beasts, corrupted soldiers, undead horrors, and mechanical abominations—using a combination of melee attacks, ranged weaponry, and supernatural powers.”
    • “The van Helsing series is an excellent example of the fact that games with hack-and-slash gameplay can be not just about clicking mobs, but can have an entertaining, albeit simple plot, enjoyable gameplay and, of course, amazing work on visual design and music.”
    • “Overall this game is around the same quality as its predecessors and in my opinion a very good ARPG which has good gameplay, progression, mysterious story and secrets to keep you interested.”
    • “Gameplay is pretty bad, movement feels floaty, combat and abilities are clunky.”
    • “Lag issues, join game issues, glitches, changes to the gameplay for the worst.”
    • “While still enjoyable overall, VH3 feels like a step backwards in terms of gameplay, as skills, inventory and upgrades have all been dumbed-down to the point where it feels as if this were the first in the trilogy, rather than the third.”
  • graphics
    66 mentions Positive Neutral Negative

    The graphics across the series are generally praised for their dark, gothic art style, detailed environments, and fitting visual effects that enhance the monster-hunting atmosphere. While some criticize occasional glitches, lack of innovation, or outdated character models, the visuals remain well-optimized and appealing, especially in higher resolutions. Overall, the graphics complement the game's tone and storytelling, providing a visually engaging experience despite not pushing cutting-edge boundaries.

    • “The dark and gothic art style perfectly captures the essence of the monster-hunting world.”
    • “Finally, Van Helsing III features stunning visuals and a fantastic musical score that sets the perfect tone for this epic conclusion to the series.”
    • “A beautiful world richly decorated with fitting visuals and sounds. The cast of characters keep things interesting and the diverse array of foes will always give you something new to look at and battle.”
    • “Poor character graphics: apart from the weapons, the character graphics have virtually no change depending on the items equipped, which is disappointing.”
    • “The worst thing about this game, for me, was the graphical glitches that occurred.”
    • “I would try to set the resolution and graphical settings but the game wouldn't save them.”
  • humor
    58 mentions Positive Neutral Negative

    The game's humor is characterized by witty, snarky banter—especially between Van Helsing and Katarina—that provides a charming, self-aware tone balancing the darker themes. It features quirky pop-culture parodies and clever references that fans often find amusing, though some jokes may feel overused or immersion-breaking. Overall, the humor is a standout aspect that adds levity and personality, making the experience enjoyable despite occasional tonal inconsistencies and varying comedic impact.

    • “Their relationship continues to be the emotional center of the experience—her sharp wit balances his stoic resolve, and together they provide both humor and humanity amidst the destruction.”
    • “The writing is sharp and witty, filled with humor and clever references that fans of the series will appreciate.”
    • “I generally don't like hack'n'slash games, and this is perfectly average from point of view of gameplay, but what is truly inspired is the settings: a genius mix of gothic fantasy and steampunk, enriched by a quirky sense of humor and brilliant parodies and references to the wider world of fantasy and pop culture.”
  • stability
    43 mentions Positive Neutral Negative

    The game suffers from frequent bug issues, including crashes, graphical glitches, and quest-related problems, leading to a frustrating and unstable experience for many players. Despite some updates, significant technical flaws persist, often disrupting gameplay and co-op modes. While a few users report minimal issues, the consensus highlights serious stability concerns that detract from the overall quality.

    • “It has no glitches, errors, or anything like that, plays just like the first.”
    • “If you are lucky enough to get the game to load, you will discover it is so full of glitches.”
    • “A lot of reviews complain that this game is buggy and crashes to desktop.”
    • “The game is so buggy and ridden with random crashes that it breaks co-op.”
  • music
    42 mentions Positive Neutral Negative

    The music in the Van Helsing series is widely praised for its excellent atmosphere and mood-setting qualities, often described as fantastic and emotionally impactful, particularly with recurring themes that tie the series together. While some regard the soundtrack as not particularly memorable or shorter compared to earlier installments, most agree it complements the gothic setting well and enhances the overall experience. A few critics note occasional repetition and minor issues, but the music consistently ranks as one of the series' strong points.

    • “The Van Helsing series is an excellent example that games with hack-and-slash gameplay can have an entertaining plot, enjoyable gameplay, and, of course, amazing work on visual design and music.”
    • “An even better soundtrack – first time into the lair and listening with headphones, I even shed a tear – they really managed to continue the unique soundtrack of the series while still alluding to soundtrack themes of the previous titles!”
    • “Finally, Van Helsing III features stunning visuals and a fantastic musical score that sets the perfect tone for this epic conclusion to the series.”
  • replayability
    21 mentions Positive Neutral Negative

    Replayability varies widely, with some praising multiple classes, difficulty levels, secrets, and multiplayer for adding depth, while others criticize limited endgame content, repetitive gameplay, and lack of rewarding progression. Overall, replay value depends heavily on player preference, ranging from high for those who enjoy exploration and class variety to low for those seeking refined, polished experiences.

    • “Great campaign with tons of replayability, great environments, and hilariously stupid dialogue in the best way.”
    • “With multiple difficulty levels, side quests, and collectibles, there's plenty of replay value to keep you coming back.”
    • “The franchise took a definite increase in replay value with 6 available classes and 4 player co-op as well as the continuation of the scenario-mechanic and the addition of PvP game modes.”
    • “The level cap reduction from previous games and the absence of a fully realized endgame mode further limit its long-term replayability.”
    • “There is no replayability in adv 1+2+3 because you can't finish the game with one character.”
    • “Attention was mainly given to quantity, instead of quality, with lots of great ideas not being implemented correctly, gameplay that feels repetitive, and, finally, a replay value that is extremely low when compared to the one found in the genre's big ones.”
  • atmosphere
    18 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its rich, gothic, and decayed grandeur that perfectly complements its tragic and bleak tone, blending sassy humor and engaging storytelling. Its art direction, music, and voice acting create an immersive world reminiscent of classic ARPGs like Diablo 2, appealing especially to fans of the genre. While some find it less impactful than earlier entries, the overall atmospheric design remains a standout feature that enhances the series' charm and depth.

    • “The art direction leans heavily into atmosphere rather than spectacle, creating a sense of decayed grandeur that perfectly suits the setting’s tragic tone.”
    • “The game expertly combines engaging storytelling, a rich atmosphere, and challenging gameplay that kept me hooked from start to finish.”
    • “Still love the atmosphere of the game and the witty conversations between Van Helsing and Katarina.”
    • “Graphics and atmosphere: (lack of detail and development in atmosphere).”
    • “Admittedly not for any real deep storytelling, mostly relying on the overall atmosphere and strong personalities in characters, with voice acting that just makes it barely fun to play through.”
    • “I would say closest to Diablo 2 by atmosphere and genre from what I've played so far, including Diablo 3 and others (Diablo 2 still better though).”
  • grinding
    10 mentions Positive Neutral Negative

    Grinding in the game is widely viewed as tedious and grind-heavy, with a simplified skill system and fewer side quests leading to a repetitive experience. While players can level up and gear up quickly, the lack of meaningful variety and limited character differentiation makes extended farming feel like a chore rather than engaging gameplay.

    • “Skills have been simplified and limited to the point where it makes the sub 10 hour campaign feel like a tedious chore.”
    • “The game has less side quests and puzzles than the previous installments which makes the game more grindy, which is not a good thing.”
    • “This game had such potential to be good, but came to a grinding halt when it got released.”
  • character development
    8 mentions Positive Neutral Negative

    Character development in this game is seen as inconsistent, with some praising improvements and deeper integration of folklore, while others feel it lacks the depth and features present in earlier titles. Visual design is generally appreciated, though occasional glitches and reduced polish can detract from immersion. Overall, character growth feels less credible and engaging compared to previous installments.

    • “Despite leaving steampunk climates, the game works well with its magical environment, Slavic folklore is better explained, and character development has improved significantly. References to other media remain unbeatable.”
    • “I am not a big ARPG fan, but the game has always offered enough character development and other RPG elements to keep me interested.”
    • “Visually, it looks good and the character designs are great.”
    • “The story lacks the depth and engagement found in the earlier installments, and character development falls short.”
    • “Not really credible as there were no real scenes of character development with her so far.”
    • “Lacks features from previous games in the character development area.”
  • optimization
    6 mentions Positive Neutral Negative

    The optimization of the game is generally considered poor, with frequent FPS drops and stuttering issues reported even on capable systems. While the graphics and audiovisual improvements are noted, performance problems detract from the overall experience.

    • “While it does suffer from some optimization issues, the gameplay is truly enjoyable and this is a nice end to the series.”
    • “The graphics are nice and great optimized.”
    • “Not optimized as others... frequently ran into FPS issues.”
    • “My computer can run Diablo III perfectly but this game struggles, which leads me to believe it is very poorly optimized and does not look like the many videos they have of it.”
  • emotional
    5 mentions Positive Neutral Negative

    The emotional core of the game is driven by the dynamic relationship between the protagonists, blending humor and humanity effectively, though the voice acting sometimes lacks depth. The soundtrack significantly enhances the emotional experience, even evoking tears from players. However, some gameplay changes detract from the overall immersion.

    • “Their relationship continues to be the emotional center of the experience—her sharp wit balances his stoic resolve, and together they provide both humor and humanity amidst the destruction.”
    • “For the first time entering the lair and listening with headphones, I even shed a tear—they really managed to continue the unique soundtrack of the series while still alluding to soundtrack themes of the previous titles!”
    • “The voice acting is serviceable, but it occasionally lacks the emotional nuance needed for a more immersive experience.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization is seen as somewhat rushed and giving a strong impression of a quick cash grab, but the low price helps the game maintain some merit despite these shortcomings.

    • “It's difficult to recommend anything that leaves a strong impression of being a rushed cash grab, but for the low price, I think it stands on its own merits.”
    • “Seems like they had a lot of good ideas but just half-assed it... like a quick cash grab so they could work on other projects/games.”
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13h Median play time
18h Average play time
9-20h Spent by most gamers
*Based on 11 analyzed playthroughs
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Frequently Asked Questions

The Incredible Adventures of Van Helsing III is a hack and slash game with fantasy and dark fantasy themes.

The Incredible Adventures of Van Helsing III is available on PC, PlayStation 5, Mac OS, PlayStation 4 and others.

On average players spend around 18 hours playing The Incredible Adventures of Van Helsing III.

The Incredible Adventures of Van Helsing III was released on May 21, 2015.

The Incredible Adventures of Van Helsing III was developed by NeocoreGames.

The Incredible Adventures of Van Helsing III has received mostly positive reviews from both players and critics. Most players liked The Incredible Adventures of Van Helsing III for its story but disliked it for its stability.

The Incredible Adventures of Van Helsing III is a single player game with multiplayer and local co-op support.

Similar games include The Incredible Adventures of Van Helsing II, The Incredible Adventures of Van Helsing: Final Cut, The Incredible Adventures of Van Helsing, Torchlight III, WH&S and others.